Player Matchup

Hercules
Hercules
 
Hercules
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
TrinityXRevolver
Ymir
Level 106
God Stats
2W - 1L
1,503 SR
Queue Stats
8W - 14L
1,432 Elo+
Party 1
Persephone
Persephone
bathSaltTazG
Persephone
Level 89
God Stats
14W - 20L
1,529 SR
Queue Stats
35W - 51L
1,402 Elo+
Party 1
Team Averages
Level 114
1,510 SR
1,445 Elo+

VS

Team Averages
Level 103
1,516 SR
1,381 Elo+
Chaac
Chaac
Jesosos
Chaac
Level 116
God Stats
44W - 30L
1,606 SR
Queue Stats
371W - 517L
1,362 Elo+
Party 2
Raijin
Raijin
QueenPinchBoy
Raijin
Level 68
God Stats
2W - 9L
1,510 SR
Queue Stats
54W - 59L
1,425 Elo+
Solo
Chiron
Chiron
pites1wp
Chiron
Level 124
God Stats
127W - 184L
1,431 SR
Queue Stats
496W - 674L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
7 / 3 / 2
12,694
668
19,658
19,179
18,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 5 / 5
10,734
565
4,771
13,528
9,895
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Persephone
bathSaltTazG
Persephone
15
0 / 7 / 5
11,019
580
16,518
12,994
3,944
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Jesosos
Chaac
16
9 / 2 / 5
12,772
672
16,057
23,585
24,263
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
5 / 1 / 6
12,084
636
8,651
12,630
5,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
pites1wp
Chiron
14
1 / 6 / 10
11,310
595
9,291
15,074
6,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
36
8
Kills
15
15
Deaths
9
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
7
3
2
2.67
L
Chaac
Jesosos
Chaac
9
2
5
5.75
L
5
1
6
8
W
1
5
5
0.7
W
Persephone
bathSaltTazG
Persephone
0
7
5
0.36
L
Chiron
pites1wp
Chiron
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,947
Damage
33,999
45,701
Taken
51,289
32,216
Mitigated
35,853
9,693
Healing
17,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
19,658
7,499
0
4,633
19,179
18,377
0
4,408
14,291
0
56,147
L
Chaac
Jesosos
Chaac
16,057
1,510
0
9,000
23,585
24,263
1,046
12,236
11,049
0
55,372
L
8,651
702
0
4,084
12,630
5,331
461
4,325
8,080
41,966
0
W
4,771
527
234
628
13,528
9,895
186
1,726
11,587
14,774
0
W
Persephone
bathSaltTazG
Persephone
16,518
627
1,127
3,071
12,994
3,944
55
1,659
11,069
52,061
0
L
Chiron
pites1wp
Chiron
9,291
4,459
797
4,074
15,074
6,259
1,348
4,796
9,980
0
33,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,447
Gold Earned
36,166
156
Minions Killed
194
0
Camps Cleared
0
1,007,795
Distance Traveled
1,059,914
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,694
668
79
4
0
372,344
2
L
Chaac
12,772
672
68
4
0
381,505
2
L
Raijin
12,084
636
79
4
0
335,796
3
W
Ymir
10,734
565
26
1
0
310,435
0
W
Persephone
11,019
580
51
3
0
325,016
0
L
Chiron
11,310
595
47
2
0
342,613
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role