Player Matchup

Tsukuyomi
Tsukuyomi
Gold I
M1keSnipa4
Tsukuyomi
Gold I
Level 109
God Stats
11W - 7L
1,682 SR
Queue Stats
106W - 112L
1,476 MMR
Solo
Jormungandr
Jormungandr
Gold III
MALIBU_game8577
Jormungandr
Gold III
Level 89
God Stats
29W - 25L
1,518 SR
Queue Stats
246W - 241L
1,436 MMR
Solo
Ullr
Ullr
Gold III
Seahawker562
Ullr
Gold III
Level 159
God Stats
24W - 17L
1,610 SR
Queue Stats
980W - 994L
1,455 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
SoIo Support
Sun Wukong
Gold III
Level 127
God Stats
144W - 117L
1,567 SR
Queue Stats
518W - 534L
1,450 MMR
Solo
Discordia
Discordia
Gold III
airbornedirty
Discordia
Gold III
Level 160
God Stats
6W - 1L
1,655 SR
Queue Stats
557W - 564L
1,488 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 129
1,606 SR
1,461 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 119
1,488 SR
1,466 MMR
Guan Yu
Guan Yu
Gold V
 
Guan Yu
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Silver II
A Sad God
Sobek
Silver II
Level 129
God Stats
1W - 2L
1,463 SR
Queue Stats
66W - 65L
1,412 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
ElPilingon7227
Baron Samedi
Bronze III
Level 68
God Stats
0W - 1L
1,523 SR
Queue Stats
2W - 4L
1,459 MMR
Solo
Skadi
Skadi
Silver I
Eremith_Jackie
Skadi
Silver I
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,463 MMR
Solo
Hun Batz
Hun Batz
Gold IV
renaissance7
Hun Batz
Gold IV
Level 145
God Stats
2W - 5L
1,454 SR
Queue Stats
48W - 51L
1,498 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
M1keSnipa4
Tsukuyomi
20
8 / 2 / 7
14,960
598
13,866
17,019
7,815
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
MALIBU_game8577
Jormungandr
19
10 / 2 / 10
13,781
551
20,126
22,459
22,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
4 / 4 / 6
14,229
569
11,553
16,689
6,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
SoIo Support
Sun Wukong
20
7 / 4 / 9
14,629
585
20,370
29,344
27,965
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
airbornedirty
Discordia
19
2 / 8 / 9
12,768
511
15,201
16,439
6,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
SetTiamatChaacAthenaDanzaburou

VS

Bans
ApolloCupidScyllaChernobogHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
18
4 / 6 / 1
11,717
469
15,131
31,523
36,885
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sobek
A Sad God
Sobek
17
4 / 7 / 6
11,328
453
10,595
24,340
27,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
ElPilingon7227
Baron Samedi
13
1 / 5 / 2
9,427
377
4,024
8,773
3,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 7 / 2
14,976
599
17,127
21,628
11,552
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hun Batz
renaissance7
Hun Batz
20
5 / 6 / 6
12,933
517
11,584
18,874
10,072
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
36
31
Kills
19
20
Deaths
31
41
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
4
6
1
0.75
L
Sobek
A Sad God
Sobek
4
7
6
1
L
Baron Samedi
ElPilingon7227
Baron Samedi
1
5
2
0.4
L
5
7
2
0.86
W
Tsukuyomi
M1keSnipa4
Tsukuyomi
8
2
7
5.75
W
Jormungandr
MALIBU_game8577
Jormungandr
10
2
10
7.5
W
4
4
6
1.75
W
Sun Wukong
SoIo Support
Sun Wukong
7
4
9
2.88
W
Discordia
airbornedirty
Discordia
2
8
9
0.81
L
Hun Batz
renaissance7
Hun Batz
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,116
Damage
58,461
101,950
Taken
105,138
71,464
Mitigated
89,793
30,405
Healing
28,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
15,131
2,256
1,008
11,923
31,523
36,885
0
6,208
25,223
0
67,073
L
Sobek
A Sad God
Sobek
10,595
398
0
5,876
24,340
27,891
0
11,541
12,527
34,789
0
L
Baron Samedi
ElPilingon7227
Baron Samedi
4,024
333
130
1,945
8,773
3,393
48
3,969
4,402
46,709
0
L
17,127
6,830
0
2,742
21,628
11,552
922
9,029
12,393
372
102,165
W
Tsukuyomi
M1keSnipa4
Tsukuyomi
13,866
3,271
0
6,048
17,019
7,815
299
1,626
15,393
0
122,207
W
Jormungandr
MALIBU_game8577
Jormungandr
20,126
4,727
606
3,352
22,459
22,397
504
5,074
17,385
64,617
0
W
11,553
5,484
0
6,597
16,689
6,797
5,452
1,695
14,994
0
134,806
W
Sun Wukong
SoIo Support
Sun Wukong
20,370
4,221
0
11,446
29,344
27,965
699
1,541
27,803
0
101,870
W
Discordia
airbornedirty
Discordia
15,201
810
0
2,356
16,439
6,490
900
4,959
11,480
87,766
0
L
Hun Batz
renaissance7
Hun Batz
11,584
2,186
0
5,064
18,874
10,072
0
3,488
15,266
0
92,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,367
Gold Earned
60,381
775
Minions Killed
610
0
Camps Cleared
0
2,338,558
Distance Traveled
2,056,756
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,717
469
129
5
0
464,196
0
L
Sobek
11,328
453
37
1
0
461,545
8
L
Baron Samedi
9,427
377
105
4
0
235,174
5
L
Skadi
14,976
599
189
8
0
393,120
3
W
Tsukuyomi
14,960
598
190
8
0
529,765
0
W
Jormungandr
13,781
551
69
3
0
459,828
3
W
Ullr
14,229
569
200
8
0
429,815
3
W
Sun Wukong
14,629
585
172
7
0
490,719
7
W
Discordia
12,768
511
144
6
0
428,431
8
L
Hun Batz
12,933
517
150
6
0
502,721
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role