Player Matchup

Medusa
Medusa
EbanTeban
Medusa
Level 154
God Stats
27W - 18L
1,638 SR
Queue Stats
477W - 453L
1,585 Elo+
Party 2
Anubis
Anubis
MadaraTensengan
Anubis
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
ZeroGab
Bacchus
Level 68
God Stats
18W - 12L
1,560 SR
Queue Stats
199W - 234L
1,457 Elo+
Party 2
Chaac
Chaac
antony147
Chaac
Level 149
God Stats
2W - 3L
1,586 SR
Queue Stats
109W - 121L
1,536 Elo+
Solo
Loki
Loki
zR4G3Rv
Loki
Level 60
God Stats
27W - 26L
1,637 SR
Queue Stats
78W - 61L
1,591 Elo+
Party 2
Team Averages
Level 102
1,584 SR
1,534 Elo+

VS

Team Averages
Level 132
1,519 SR
1,527 Elo+
Khepri
Khepri
CraftyMindY
Khepri
Level 89
God Stats
4W - 3L
1,465 SR
Queue Stats
25W - 29L
1,471 Elo+
Party 1
Heimdallr
Heimdallr
Deathruyger
Heimdallr
Level 149
God Stats
12W - 24L
1,337 SR
Queue Stats
593W - 641L
1,422 Elo+
Solo
Gilgamesh
Gilgamesh
Xyvle
Gilgamesh
Level 153
God Stats
13W - 8L
1,986 SR
Queue Stats
263W - 239L
1,623 Elo+
Party 1
Ne Zha
Ne Zha
xTorchx
Ne Zha
Level 123
God Stats
14W - 21L
1,361 SR
Queue Stats
143W - 148L
1,549 Elo+
Solo
Tiamat
Tiamat
Ðharma
Tiamat
Level 146
God Stats
9W - 4L
1,447 SR
Queue Stats
83W - 74L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
EbanTeban
Medusa
13
2 / 0 / 2
7,610
585
7,278
7,380
2,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

14
6 / 1 / 4
8,212
632
9,864
11,311
5,883
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
ZeroGab
Bacchus
10
4 / 1 / 2
6,677
514
3,310
5,975
3,113
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chaac
antony147
Chaac
13
2 / 3 / 2
7,626
587
4,389
7,693
6,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
zR4G3Rv
Loki
13
6 / 1 / 5
8,085
622
6,748
9,075
2,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
9
0 / 2 / 1
5,693
438
2,450
6,671
4,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
Deathruyger
Heimdallr
10
1 / 3 / 0
5,654
435
4,476
6,671
2,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
Xyvle
Gilgamesh
12
4 / 5 / 0
7,179
552
7,813
11,673
5,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ne Zha
xTorchx
Ne Zha
10
0 / 6 / 3
6,243
480
4,309
10,431
3,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
Ðharma
Tiamat
10
1 / 4 / 0
6,091
469
5,399
6,213
2,989
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
20
Kills
6
6
Deaths
20
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Khepri
0
2
1
0.25
L
Heimdallr
Deathruyger
Heimdallr
1
3
0
0.33
W
Medusa
EbanTeban
Medusa
2
0
2
3
W
6
1
4
8
L
Gilgamesh
Xyvle
Gilgamesh
4
5
0
0.8
W
Bacchus
ZeroGab
Bacchus
4
1
2
5
W
Chaac
antony147
Chaac
2
3
2
1
L
Ne Zha
xTorchx
Ne Zha
0
6
3
0.25
W
Loki
zR4G3Rv
Loki
6
1
5
8.5
L
Tiamat
Ðharma
Tiamat
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,589
Damage
24,447
41,434
Taken
41,659
20,912
Mitigated
19,546
19,394
Healing
10,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
2,450
198
0
1,369
6,671
4,827
0
3,001
3,670
12,354
0
L
Heimdallr
Deathruyger
Heimdallr
4,476
2,080
0
1,444
6,671
2,852
0
1,030
5,641
0
30,296
W
Medusa
EbanTeban
Medusa
7,278
3,905
0
2,855
7,380
2,328
1,111
1,278
6,102
0
56,038
W
9,864
265
0
7,261
11,311
5,883
0
4,624
6,337
52,350
0
L
Gilgamesh
Xyvle
Gilgamesh
7,813
2,984
0
3,890
11,673
5,657
0
2,176
9,172
0
35,414
W
Bacchus
ZeroGab
Bacchus
3,310
361
264
1,273
5,975
3,113
0
1,119
4,827
11,217
0
W
Chaac
antony147
Chaac
4,389
721
0
2,959
7,693
6,718
663
0
7,693
0
36,821
L
Ne Zha
xTorchx
Ne Zha
4,309
1,169
0
2,668
10,431
3,221
0
2,936
7,470
0
30,716
W
Loki
zR4G3Rv
Loki
6,748
2,036
0
4,782
9,075
2,870
0
399
8,620
0
45,610
L
Tiamat
Ðharma
Tiamat
5,399
911
0
1,516
6,213
2,989
231
4,031
2,182
31,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,210
Gold Earned
30,860
400
Minions Killed
286
0
Camps Cleared
0
1,263,954
Distance Traveled
1,111,485
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,693
438
18
1
0
234,476
6
L
Heimdallr
5,654
435
56
4
0
203,178
4
W
Medusa
7,610
585
107
8
0
235,660
4
W
Anubis
8,212
632
104
8
0
201,799
2
L
Gilgamesh
7,179
552
66
5
0
258,881
3
W
Bacchus
6,677
514
25
2
0
301,297
3
W
Chaac
7,626
587
85
7
0
268,780
6
L
Ne Zha
6,243
480
73
6
0
197,068
1
W
Loki
8,085
622
79
6
0
256,418
2
L
Tiamat
6,091
469
73
6
0
217,882
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role