Player Matchup

Chaac
Chaac
CPiezza
Chaac
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 23L
1,816 Elo+
Party 1
Merlin
Merlin
Flashheart88
Merlin
Level 160
God Stats
20W - 18L
1,916 SR
Queue Stats
1,869W - 1,557L
1,608 Elo+
Party 1
Ra
Ra
Soren3D
Ra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
SundirraDad
Danzaburou
Level 148
God Stats
4W - 0L
1,764 SR
Queue Stats
195W - 151L
1,612 Elo+
Party 1
Xbalanque
Xbalanque
baniakpl
Xbalanque
Level 149
God Stats
13W - 10L
1,451 SR
Queue Stats
677W - 697L
1,548 Elo+
Solo
Team Averages
Level 148
1,626 SR
1,617 Elo+

VS

Team Averages
Level 107
1,543 SR
1,530 Elo+
Kuzenbo
Kuzenbo
Fenodereee
Kuzenbo
Level 160
God Stats
4W - 9L
1,733 SR
Queue Stats
292W - 319L
1,562 Elo+
Solo
Thor
Thor
Halllun
Thor
Level 47
God Stats
0W - 3L
1,500 SR
Queue Stats
77W - 94L
1,535 Elo+
Solo
Jing Wei
Jing Wei
joshufs57
Jing Wei
Level 133
God Stats
9W - 9L
1,796 SR
Queue Stats
617W - 644L
1,529 Elo+
Solo
Apollo
Apollo
moidew
Apollo
Level 107
God Stats
4W - 6L
1,187 SR
Queue Stats
480W - 496L
1,525 Elo+
Solo
Baron Samedi
Baron Samedi
贱女人烂膝盖丶
Baron Samedi
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CPiezza
Chaac
18
4 / 2 / 17
12,032
926
11,043
16,868
21,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
18
7 / 3 / 8
12,249
942
15,144
7,750
4,513
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
6 / 3 / 14
12,511
962
13,536
10,839
5,806
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
SundirraDad
Danzaburou
16
3 / 4 / 14
11,435
880
7,815
10,489
5,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Xbalanque
baniakpl
Xbalanque
16
3 / 3 / 13
10,060
774
13,201
9,701
5,946
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Fenodereee
Kuzenbo
16
4 / 4 / 5
8,809
678
6,643
18,831
24,746
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
Halllun
Thor
17
4 / 5 / 9
9,583
737
9,576
13,969
14,306
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jing Wei
joshufs57
Jing Wei
15
2 / 4 / 7
8,798
677
8,724
12,469
5,590
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
moidew
Apollo
17
3 / 5 / 9
9,896
761
10,868
15,820
7,509
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
13
0 / 5 / 5
7,755
597
8,569
10,960
5,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
48
23
Kills
13
15
Deaths
23
66
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Chaac
CPiezza
Chaac
4
2
17
6.25
L
Kuzenbo
Fenodereee
Kuzenbo
4
4
5
1.63
W
Merlin
7
3
8
3.67
L
Thor
Halllun
Thor
4
5
9
1.7
W
6
3
14
4.33
W
Danzaburou
SundirraDad
Danzaburou
3
4
14
2.5
W
Xbalanque
baniakpl
Xbalanque
3
3
13
3.17
L
Jing Wei
joshufs57
Jing Wei
2
4
7
1.38
L
Apollo
moidew
Apollo
3
5
9
1.5
L
Baron Samedi
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,739
Damage
44,380
55,647
Taken
72,049
42,747
Mitigated
58,007
22,903
Healing
19,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
CPiezza
Chaac
11,043
1,399
965
5,727
16,868
21,438
316
3,868
13,000
0
19,781
L
Kuzenbo
Fenodereee
Kuzenbo
6,643
1,752
1,771
1,969
18,831
24,746
190
6,505
12,326
10,858
0
W
Merlin
15,144
868
925
587
7,750
4,513
1,298
1,341
6,409
40,197
0
L
Thor
Halllun
Thor
9,576
393
1,369
756
13,969
14,306
0
5,314
8,655
0
18,568
W
13,536
898
5,323
3,454
10,839
5,806
1,324
2,790
8,049
25,622
0
W
Danzaburou
SundirraDad
Danzaburou
7,815
2,807
0
1,395
10,489
5,044
2,013
3,622
6,867
0
15,445
W
Xbalanque
baniakpl
Xbalanque
13,201
6,229
2,676
1,851
9,701
5,946
1,820
3,591
6,110
0
26,988
L
Jing Wei
joshufs57
Jing Wei
8,724
5,114
366
1,599
12,469
5,590
396
3,780
8,689
0
22,343
L
Apollo
moidew
Apollo
10,868
4,222
1,738
2,630
15,820
7,509
542
7,291
8,529
0
29,557
L
Baron Samedi
8,569
47
4,795
2,469
10,960
5,856
0
5,790
5,170
21,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,287
Gold Earned
44,841
130
Minions Killed
127
0
Camps Cleared
0
1,164,723
Distance Traveled
1,103,754
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,032
926
9
1
0
260,815
0
L
Kuzenbo
8,809
678
6
0
0
225,721
1
W
Merlin
12,249
942
43
3
0
216,958
0
L
Thor
9,583
737
22
2
0
206,386
0
W
Ra
12,511
962
39
3
0
250,690
0
W
Danzaburou
11,435
880
17
1
0
228,735
3
W
Xbalanque
10,060
774
22
2
0
207,525
1
L
Jing Wei
8,798
677
32
2
0
253,637
3
L
Apollo
9,896
761
47
4
0
219,015
3
L
Baron Samedi
7,755
597
20
2
0
198,995
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role