Player Matchup

Medusa
Medusa
Amethyst Orb948
Medusa
Level 14
God Stats
8W - 4L
1,500 SR
Queue Stats
163W - 135L
1,691 Elo+
Solo
Artemis
Artemis
PoorPoorBird
Artemis
Level 17
God Stats
2W - 0L
1,692 SR
Queue Stats
72W - 65L
1,631 Elo+
Solo
Sylvanus
Sylvanus
Smur430
Sylvanus
Level 28
God Stats
1W - 2L
1,185 SR
Queue Stats
100W - 88L
1,557 Elo+
Solo
Artio
Artio
ninja_cheif358
Artio
Level 26
God Stats
3W - 1L
1,585 SR
Queue Stats
242W - 181L
1,596 Elo+
Solo
Bastet
Bastet
xXll-Temp-_-llXx
Bastet
Level 18
God Stats
3W - 2L
1,762 SR
Queue Stats
215W - 216L
1,552 Elo+
Solo
Team Averages
Level 21
1,545 SR
1,605 Elo+

VS

Team Averages
Level 15
1,504 SR
1,546 Elo+
Chang'e
Chang'e
 
Chang'e
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
BLASTEDMAR
Kukulkan
Level 4
God Stats
1W - 3L
1,501 SR
Queue Stats
2W - 4L
1,478 Elo+
Solo
Chiron
Chiron
Siilent_Voiid
Chiron
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 132L
1,708 Elo+
Solo
Nemesis
Nemesis
Valeterasu7
Nemesis
Level 27
God Stats
2W - 5L
1,548 SR
Queue Stats
148W - 161L
1,553 Elo+
Solo
Ares
Ares
jhonnynho13
Ares
Level 6
God Stats
0W - 2L
1,470 SR
Queue Stats
1W - 4L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
11 / 0 / 0
8,125
677
10,874
5,733
2,247
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
PoorPoorBird
Artemis
13
4 / 0 / 1
7,210
601
3,739
4,249
1,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
Smur430
Sylvanus
9
1 / 3 / 1
5,383
449
5,487
10,951
4,260
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 0 / 5
5,961
497
1,990
8,488
4,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
1 / 0 / 3
5,930
494
3,089
4,319
1,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
7
0 / 6 / 1
4,774
398
1,611
6,338
1,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kukulkan
BLASTEDMAR
Kukulkan
9
0 / 3 / 1
5,435
453
3,060
4,517
987
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
1 / 2 / 1
6,116
510
6,922
9,416
3,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
Valeterasu7
Nemesis
10
2 / 3 / 0
6,069
506
4,420
8,391
2,715
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

3
0 / 5 / 0
4,024
335
141
3,372
767

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
18
Kills
3
3
Deaths
19
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
6
1
0.08
W
11
0
0
11
L
Kukulkan
BLASTEDMAR
Kukulkan
0
3
1
0.17
W
Artemis
PoorPoorBird
Artemis
4
0
1
4.5
L
1
2
1
0.75
W
Sylvanus
Smur430
Sylvanus
1
3
1
0.5
L
Nemesis
Valeterasu7
Nemesis
2
3
0
0.67
L
0
5
0
0
W
1
0
5
3.5
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,179
Damage
16,154
33,740
Taken
32,034
14,478
Mitigated
9,393
13,977
Healing
9,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
1,611
143
337
1,283
6,338
1,588
0
1,171
5,167
10,797
0
W
10,874
5,203
0
326
5,733
2,247
1,519
870
4,863
0
54,180
L
Kukulkan
BLASTEDMAR
Kukulkan
3,060
501
0
0
4,517
987
0
1,042
3,328
24,859
0
W
Artemis
PoorPoorBird
Artemis
3,739
2,103
0
1,784
4,249
1,898
2,185
817
3,432
0
41,811
L
6,922
3,855
14
4,663
9,416
3,336
592
4,086
5,305
0
35,337
W
Sylvanus
Smur430
Sylvanus
5,487
1,827
0
5,847
10,951
4,260
26
879
10,072
25,421
0
L
Nemesis
Valeterasu7
Nemesis
4,420
2,686
0
2,841
8,391
2,715
0
1,046
7,320
0
31,413
L
141
66
0
0
3,372
767
0
132
3,215
1,630
0
W
1,990
295
328
4,267
8,488
4,518
277
1,781
6,707
14,991
0
W
3,089
1,020
0
1,425
4,319
1,555
0
465
3,854
0
25,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,609
Gold Earned
26,418
289
Minions Killed
232
0
Camps Cleared
0
1,040,872
Distance Traveled
923,799
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,774
398
32
3
0
156,921
0
W
Medusa
8,125
677
100
8
0
210,101
1
L
Kukulkan
5,435
453
50
4
0
205,469
0
W
Artemis
7,210
601
79
7
0
187,783
2
L
Chiron
6,116
510
69
6
0
181,318
2
W
Sylvanus
5,383
449
35
3
0
189,430
0
L
Nemesis
6,069
506
77
6
0
248,713
2
L
Ares
4,024
335
4
0
0
131,378
1
W
Artio
5,961
497
26
2
0
224,858
2
W
Bastet
5,930
494
49
4
0
228,700
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role