Player Matchup

Gilgamesh
Gilgamesh
CleanPup8011094
Gilgamesh
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,623 Elo+
Party 2
Chang'e
Chang'e
Cyber_TSC
Chang'e
Level 126
God Stats
1W - 6L
1,067 SR
Queue Stats
228W - 238L
1,383 Elo+
Party 3
Ao Kuang
Ao Kuang
Feno_2105
Ao Kuang
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
257W - 278L
1,424 Elo+
Party 3
Danzaburou
Danzaburou
PuRe BaNtZz
Danzaburou
Level 82
God Stats
29W - 19L
1,496 SR
Queue Stats
80W - 45L
1,549 Elo+
Party 2
The Morrigan
The Morrigan
pur3 v3nomzZ
The Morrigan
Level 25
God Stats
3W - 4L
1,500 SR
Queue Stats
78W - 28L
1,575 Elo+
Party 2
Team Averages
Level 80
1,413 SR
1,511 Elo+

VS

Team Averages
Level 97
1,508 SR
1,574 Elo+
Hachiman
Hachiman
NandoMJ12
Hachiman
Level 121
God Stats
7W - 6L
1,553 SR
Queue Stats
223W - 199L
1,619 Elo+
Party 1
Merlin
Merlin
OPHIS_0
Merlin
Level 133
God Stats
1W - 2L
1,184 SR
Queue Stats
279W - 247L
1,593 Elo+
Party 1
Ymir
Ymir
Scurpy-kun
Ymir
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 50L
1,699 Elo+
Party 1
Gilgamesh
Gilgamesh
Xenowraiith
Gilgamesh
Level 160
God Stats
12W - 15L
1,621 SR
Queue Stats
333W - 295L
1,592 Elo+
Party 1
Bellona
Bellona
thebrain_7
Bellona
Level 38
God Stats
19W - 13L
1,680 SR
Queue Stats
190W - 231L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CleanPup8011094
Gilgamesh
17
1 / 12 / 1
10,580
481
13,136
25,080
17,543
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chang'e
Cyber_TSC
Chang'e
13
2 / 11 / 2
9,038
411
11,809
16,924
11,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ao Kuang
Feno_2105
Ao Kuang
13
1 / 7 / 2
8,750
398
3,504
18,247
6,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
PuRe BaNtZz
Danzaburou
15
2 / 11 / 2
10,608
482
7,311
20,833
7,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
pur3 v3nomzZ
The Morrigan
16
4 / 10 / 0
11,166
508
6,610
18,647
7,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
NandoMJ12
Hachiman
20
14 / 3 / 10
14,479
658
17,262
20,600
8,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
OPHIS_0
Merlin
20
13 / 2 / 13
14,451
657
21,553
13,421
6,285
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
15 / 3 / 14
13,905
632
18,083
18,105
9,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gilgamesh
Xenowraiith
Gilgamesh
20
8 / 0 / 13
15,264
694
16,245
17,211
16,572
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
thebrain_7
Bellona
17
1 / 2 / 10
11,239
511
6,484
16,012
10,197
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
111
10
Kills
51
51
Deaths
10
7
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CleanPup8011094
Gilgamesh
1
12
1
0.13
L
Chang'e
Cyber_TSC
Chang'e
2
11
2
0.27
L
Ao Kuang
Feno_2105
Ao Kuang
1
7
2
0.29
W
Hachiman
NandoMJ12
Hachiman
14
3
10
6.33
W
Merlin
OPHIS_0
Merlin
13
2
13
9.75
L
Danzaburou
PuRe BaNtZz
Danzaburou
2
11
2
0.27
W
15
3
14
7.33
W
Gilgamesh
Xenowraiith
Gilgamesh
8
0
13
14.5
L
The Morrigan
pur3 v3nomzZ
The Morrigan
4
10
0
0.4
W
Bellona
thebrain_7
Bellona
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,370
Damage
79,627
99,731
Taken
85,349
50,340
Mitigated
50,859
12,798
Healing
36,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CleanPup8011094
Gilgamesh
13,136
1,790
0
1,153
25,080
17,543
488
6,564
18,516
0
69,881
L
Chang'e
Cyber_TSC
Chang'e
11,809
363
280
2,858
16,924
11,777
428
5,799
11,125
45,270
0
L
Ao Kuang
Feno_2105
Ao Kuang
3,504
1,286
0
2,844
18,247
6,719
0
7,606
10,641
47,798
0
W
Hachiman
NandoMJ12
Hachiman
17,262
10,210
0
11,105
20,600
8,721
7,973
3,616
16,622
0
96,619
W
Merlin
OPHIS_0
Merlin
21,553
1,358
186
6,354
13,421
6,285
388
4,265
8,822
112,151
0
L
Danzaburou
PuRe BaNtZz
Danzaburou
7,311
3,340
0
3,768
20,833
7,173
0
7,062
13,771
0
62,633
W
18,083
2,621
0
7,117
18,105
9,084
1,713
8,001
9,718
80,362
0
W
Gilgamesh
Xenowraiith
Gilgamesh
16,245
6,838
0
7,103
17,211
16,572
1,947
1,114
16,027
0
107,094
L
The Morrigan
pur3 v3nomzZ
The Morrigan
6,610
1,270
0
1,895
18,647
7,128
0
12,605
6,042
64,344
2,737
W
Bellona
thebrain_7
Bellona
6,484
1,972
284
3,993
16,012
10,197
4,130
5,147
10,612
0
49,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,142
Gold Earned
69,338
537
Minions Killed
699
0
Camps Cleared
0
1,611,765
Distance Traveled
2,131,552
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,580
481
134
6
0
337,244
3
L
Chang'e
9,038
411
79
4
0
339,578
1
L
Ao Kuang
8,750
398
84
4
0
350,209
0
W
Hachiman
14,479
658
131
6
0
393,558
4
W
Merlin
14,451
657
177
8
0
421,814
2
L
Danzaburou
10,608
482
111
5
0
300,370
1
W
Ymir
13,905
632
122
6
0
392,248
0
W
Gilgamesh
15,264
694
181
8
0
468,474
6
L
The Morrigan
11,166
508
129
6
0
284,364
0
W
Bellona
11,239
511
88
4
0
455,458
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role