Player Matchup

Gilgamesh
Gilgamesh
FlankVille
Gilgamesh
Level 69
God Stats
24W - 14L
1,675 SR
Queue Stats
183W - 212L
1,484 Elo+
Party 1
Ah Puch
Ah Puch
KingValle
Ah Puch
Level 100
God Stats
7W - 4L
1,458 SR
Queue Stats
305W - 330L
1,448 Elo+
Party 1
Neith
Neith
TenuousD
Neith
Level 10
God Stats
19W - 30L
1,416 SR
Queue Stats
111W - 118L
1,289 Elo+
Party 1
Team Averages
Level 60
1,516 SR
1,407 Elo+

VS

Team Averages
Level 43
1,475 SR
1,456 Elo+
Chang'e
Chang'e
RoboNeko-Chan
Chang'e
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
YoLoMaN42000
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
dharma108
Neith
Level 14
God Stats
19W - 29L
1,426 SR
Queue Stats
33W - 61L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FlankVille
Gilgamesh
16
16 / 3 / 7
12,933
862
17,137
15,870
8,596
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Puch
KingValle
Ah Puch
15
7 / 2 / 13
11,403
760
18,170
4,365
1,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Neith
TenuousD
Neith
16
4 / 2 / 17
10,894
726
11,507
7,035
2,598
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
12
1 / 9 / 5
9,246
616
2,906
18,141
6,644
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

9
0 / 12 / 2
8,066
538
1,877
20,038
16,732
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
dharma108
Neith
13
5 / 6 / 1
10,691
713
9,550
17,434
6,980
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
14
27
Kills
6
7
Deaths
27
37
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
FlankVille
Gilgamesh
16
3
7
6.5
W
Ah Puch
KingValle
Ah Puch
7
2
13
6.75
L
Chang'e
1
9
5
0.39
W
Neith
TenuousD
Neith
4
2
17
6.25
L
0
12
2
0.08
L
Neith
dharma108
Neith
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,814
Damage
14,333
27,270
Taken
55,613
12,742
Mitigated
30,356
4,704
Healing
15,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
FlankVille
Gilgamesh
17,137
4,101
0
1,745
15,870
8,596
693
3,251
11,229
0
60,553
W
Ah Puch
KingValle
Ah Puch
18,170
268
0
542
4,365
1,548
568
248
4,117
63,330
0
L
Chang'e
2,906
207
5,359
6,902
18,141
6,644
481
5,041
13,100
25,738
0
W
Neith
TenuousD
Neith
11,507
4,716
0
2,417
7,035
2,598
1,738
1,398
5,637
0
39,210
L
1,877
654
0
0
20,038
16,732
100
7,006
13,032
12,025
0
L
Neith
dharma108
Neith
9,550
2,512
568
2,492
17,434
6,980
901
6,147
11,287
0
36,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,230
Gold Earned
28,003
203
Minions Killed
143
0
Camps Cleared
0
775,989
Distance Traveled
648,510
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,933
862
61
4
0
285,395
0
W
Ah Puch
11,403
760
95
6
0
248,959
0
L
Chang'e
9,246
616
52
3
0
225,563
5
W
Neith
10,894
726
47
3
0
241,635
1
L
Ymir
8,066
538
25
2
0
205,751
1
L
Neith
10,691
713
66
4
0
217,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role