Player Matchup

Cernunnos
Cernunnos
BeardedSpace
Cernunnos
Level 59
God Stats
15W - 24L
1,427 SR
Queue Stats
248W - 243L
1,570 Elo+
Solo
Janus
Janus
DarkVermilion82
Janus
Level 127
God Stats
77W - 83L
1,562 SR
Queue Stats
752W - 611L
1,685 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Schnoorkle
Tsukuyomi
Level 44
God Stats
23W - 11L
1,705 SR
Queue Stats
426W - 327L
1,680 Elo+
Party 1
Ymir
Ymir
crackedfeeder
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
xXxRetroSwagxXx
Gilgamesh
Level 99
God Stats
1W - 5L
1,150 SR
Queue Stats
480W - 418L
1,509 Elo+
Party 2
Team Averages
Level 69
1,469 SR
1,589 Elo+

VS

Team Averages
Level 92
1,523 SR
1,545 Elo+
Athena
Athena
EarthMoose
Athena
Level 69
God Stats
7W - 4L
1,732 SR
Queue Stats
269W - 249L
1,496 Elo+
Party 3
Scylla
Scylla
LavaMoose
Scylla
Level 148
God Stats
2W - 0L
1,472 SR
Queue Stats
44W - 54L
1,542 Elo+
Party 3
Xbalanque
Xbalanque
Sundiata34
Xbalanque
Level 48
God Stats
9W - 10L
1,480 SR
Queue Stats
65W - 73L
1,541 Elo+
Party 3
Osiris
Osiris
WaterMoose
Osiris
Level 128
God Stats
3W - 5L
1,362 SR
Queue Stats
52W - 67L
1,547 Elo+
Party 3
Fenrir
Fenrir
pancaketrowsers
Fenrir
Level 66
God Stats
14W - 16L
1,568 SR
Queue Stats
124W - 103L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BeardedSpace
Cernunnos
17
0 / 3 / 0
10,094
459
3,992
10,042
3,096
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 3 / 5
11,256
512
8,921
11,677
3,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Schnoorkle
Tsukuyomi
17
6 / 10 / 3
10,973
499
12,387
20,539
10,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 9 / 1
7,696
350
2,672
18,757
17,409
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
xXxRetroSwagxXx
Gilgamesh
17
4 / 12 / 1
11,019
501
9,190
22,892
9,615
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
EarthMoose
Athena
17
3 / 0 / 17
12,590
572
5,636
14,930
16,196
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
LavaMoose
Scylla
18
8 / 5 / 7
12,612
573
16,286
10,132
3,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Sundiata34
Xbalanque
19
6 / 2 / 10
13,114
596
11,228
15,995
7,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Osiris
WaterMoose
Osiris
19
10 / 2 / 8
13,202
600
17,097
23,556
20,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
10 / 4 / 6
13,607
619
15,176
18,561
10,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
85
13
Kills
37
37
Deaths
13
10
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BeardedSpace
Cernunnos
0
3
0
0
L
3
3
5
1.83
W
Athena
EarthMoose
Athena
3
0
17
11.5
W
Scylla
LavaMoose
Scylla
8
5
7
2.3
L
Tsukuyomi
Schnoorkle
Tsukuyomi
6
10
3
0.75
W
Xbalanque
Sundiata34
Xbalanque
6
2
10
5.5
W
Osiris
WaterMoose
Osiris
10
2
8
7
L
0
9
1
0.06
W
10
4
6
3.25
L
Gilgamesh
xXxRetroSwagxXx
Gilgamesh
4
12
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,162
Damage
65,423
83,907
Taken
83,174
44,766
Mitigated
58,408
10,325
Healing
39,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BeardedSpace
Cernunnos
3,992
1,318
0
3,821
10,042
3,096
4,267
561
9,481
0
74,240
L
8,921
714
0
1,285
11,677
3,667
0
4,575
6,938
73,916
0
W
Athena
EarthMoose
Athena
5,636
1,845
0
4,002
14,930
16,196
335
3,026
11,834
30,108
0
W
Scylla
LavaMoose
Scylla
16,286
2,253
228
3,597
10,132
3,834
497
1,965
8,142
81,757
0
L
Tsukuyomi
Schnoorkle
Tsukuyomi
12,387
3,294
0
3,021
20,539
10,979
0
5,325
15,062
0
67,783
W
Xbalanque
Sundiata34
Xbalanque
11,228
6,306
99
9,561
15,995
7,016
5,978
5,119
10,804
0
99,379
W
Osiris
WaterMoose
Osiris
17,097
6,701
0
13,766
23,556
20,778
1,780
2,687
20,812
0
91,010
L
2,672
503
0
400
18,757
17,409
0
7,910
10,749
15,229
0
W
15,176
2,800
0
8,735
18,561
10,584
889
2,345
16,118
0
91,927
L
Gilgamesh
xXxRetroSwagxXx
Gilgamesh
9,190
2,356
0
1,798
22,892
9,615
54
3,361
19,453
0
51,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,038
Gold Earned
65,125
557
Minions Killed
598
0
Camps Cleared
0
1,818,697
Distance Traveled
2,146,604
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,094
459
159
7
0
353,975
7
L
Janus
11,256
512
151
7
0
373,389
9
W
Athena
12,590
572
34
2
0
458,179
8
W
Scylla
12,612
573
134
6
0
402,468
6
L
Tsukuyomi
10,973
499
120
5
0
391,131
0
W
Xbalanque
13,114
596
147
7
0
370,647
1
W
Osiris
13,202
600
150
7
0
443,558
3
L
Ymir
7,696
350
31
1
0
326,698
3
W
Fenrir
13,607
619
133
6
0
471,752
2
L
Gilgamesh
11,019
501
96
4
0
373,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role