Player Matchup

Baron Samedi
Baron Samedi
Average-Arc
Baron Samedi
Level 47
God Stats
11W - 10L
1,476 SR
Queue Stats
106W - 105L
1,498 Elo+
Solo
Arachne
Arachne
DatGuyCole16
Arachne
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 65L
1,451 Elo+
Party 1
King Arthur
King Arthur
JSnooks_
King Arthur
Level 29
God Stats
42W - 38L
1,475 SR
Queue Stats
129W - 126L
1,378 Elo+
Party 1
Aphrodite
Aphrodite
TronaldDump122
Aphrodite
Level 26
God Stats
4W - 3L
1,371 SR
Queue Stats
78W - 69L
1,344 Elo+
Party 1
Danzaburou
Danzaburou
WhiteObama4186
Danzaburou
Level 24
God Stats
22W - 22L
1,521 SR
Queue Stats
44W - 63L
1,336 Elo+
Party 1
Team Averages
Level 40
1,469 SR
1,401 Elo+

VS

Team Averages
Level 46
1,487 SR
1,376 Elo+
Gilgamesh
Gilgamesh
BootyBandit542
Gilgamesh
Level 31
God Stats
7W - 9L
1,481 SR
Queue Stats
77W - 107L
1,304 Elo+
Solo
Baron Samedi
Baron Samedi
ComicallyMad
Baron Samedi
Level 18
God Stats
47W - 42L
1,496 SR
Queue Stats
197W - 192L
1,386 Elo+
Party 2
Loki
Loki
Leo_wolfxx
Loki
Level 60
God Stats
19W - 16L
1,702 SR
Queue Stats
451W - 432L
1,434 Elo+
Party 3
Cthulhu
Cthulhu
SilentSnipes_YT
Cthulhu
Level 25
God Stats
16W - 20L
1,259 SR
Queue Stats
118W - 125L
1,380 Elo+
Party 3
Heimdallr
Heimdallr
kittyykenzie
Heimdallr
Level 97
God Stats
3W - 6L
1,500 SR
Queue Stats
610W - 592L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Average-Arc
Baron Samedi
16
6 / 2 / 3
10,022
557
10,120
9,495
4,418
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
DatGuyCole16
Arachne
18
8 / 3 / 6
11,453
636
7,909
14,074
7,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

King Arthur
JSnooks_
King Arthur
18
13 / 0 / 3
11,594
644
14,755
14,273
13,443
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Aphrodite
TronaldDump122
Aphrodite
12
0 / 4 / 4
8,350
464
3,321
11,315
7,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
WhiteObama4186
Danzaburou
12
1 / 6 / 3
7,757
431
5,090
12,600
3,982
Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BootyBandit542
Gilgamesh
9
0 / 10 / 1
6,436
358
3,681
14,022
7,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
ComicallyMad
Baron Samedi
13
3 / 7 / 0
8,547
475
6,589
12,364
4,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 3 / 3
9,236
513
3,498
9,856
3,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 2 / 9
7,287
405
7,427
7,323
5,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
kittyykenzie
Heimdallr
12
9 / 6 / 2
8,567
476
13,099
12,479
4,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
30
28
Kills
15
15
Deaths
28
19
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Average-Arc
Baron Samedi
6
2
3
3.75
L
Gilgamesh
BootyBandit542
Gilgamesh
0
10
1
0.05
L
Baron Samedi
ComicallyMad
Baron Samedi
3
7
0
0.43
W
Arachne
DatGuyCole16
Arachne
8
3
6
3.67
W
King Arthur
JSnooks_
King Arthur
13
0
3
14.5
L
3
3
3
1.5
L
0
2
9
2.25
W
Aphrodite
TronaldDump122
Aphrodite
0
4
4
0.5
W
Danzaburou
WhiteObama4186
Danzaburou
1
6
3
0.42
L
Heimdallr
kittyykenzie
Heimdallr
9
6
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,195
Damage
34,294
61,757
Taken
56,044
37,163
Mitigated
26,300
23,970
Healing
10,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Average-Arc
Baron Samedi
10,120
572
882
3,287
9,495
4,418
330
2,870
6,372
50,744
0
L
Gilgamesh
BootyBandit542
Gilgamesh
3,681
933
0
99
14,022
7,674
13
2,367
11,655
0
20,531
L
Baron Samedi
ComicallyMad
Baron Samedi
6,589
984
0
2,379
12,364
4,955
829
4,172
8,192
43,275
0
W
Arachne
DatGuyCole16
Arachne
7,909
4,992
0
5,504
14,074
7,411
3,180
2,336
11,609
0
86,843
W
King Arthur
JSnooks_
King Arthur
14,755
476
0
5,877
14,273
13,443
758
2,043
12,101
0
64,180
L
3,498
1,153
0
3,492
9,856
3,531
966
1,204
8,652
0
56,436
L
7,427
767
0
1,116
7,323
5,334
741
1,949
5,374
27,619
0
W
Aphrodite
TronaldDump122
Aphrodite
3,321
291
2,382
4,976
11,315
7,909
412
3,174
7,891
23,720
0
W
Danzaburou
WhiteObama4186
Danzaburou
5,090
2,129
0
1,062
12,600
3,982
1,198
2,607
9,768
0
44,353
L
Heimdallr
kittyykenzie
Heimdallr
13,099
6,089
0
3,250
12,479
4,806
1,497
3,749
8,730
0
36,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,176
Gold Earned
40,073
483
Minions Killed
337
0
Camps Cleared
0
1,869,656
Distance Traveled
1,624,827
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,022
557
91
5
0
383,845
3
L
Gilgamesh
6,436
358
35
2
0
312,211
1
L
Baron Samedi
8,547
475
83
5
0
274,947
2
W
Arachne
11,453
636
153
9
0
356,180
1
W
King Arthur
11,594
644
122
7
0
399,625
4
L
Loki
9,236
513
114
6
0
395,880
3
L
Cthulhu
7,287
405
52
3
0
347,576
4
W
Aphrodite
8,350
464
39
2
0
357,280
1
W
Danzaburou
7,757
431
78
4
0
372,726
0
L
Heimdallr
8,567
476
53
3
0
294,213
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role