Player Matchup

Ymir
Ymir
Binair63
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
Chanti1512
Jormungandr
Level 24
God Stats
1W - 7L
1,012 SR
Queue Stats
124W - 164L
1,265 Elo+
Party 2
Horus
Horus
SirPopowich
Horus
Level 28
God Stats
2W - 0L
1,681 SR
Queue Stats
119W - 136L
1,284 Elo+
Party 2
Kukulkan
Kukulkan
StevenTRTZ
Kukulkan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
samilezaar123
Ah Muzen Cab
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,042 Elo+
Party 3
Team Averages
Level 17
1,439 SR
1,318 Elo+

VS

Team Averages
Level 25
1,424 SR
1,330 Elo+
Cthulhu
Cthulhu
DarkArrow_95
Cthulhu
Level 26
God Stats
2W - 7L
1,395 SR
Queue Stats
73W - 81L
1,308 Elo+
Party 1
Hel
Hel
Teufelsdrache666
Hel
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 37L
1,329 Elo+
Solo
Scylla
Scylla
Xx_HaMoN_xX
Scylla
Level 28
God Stats
5W - 7L
1,282 SR
Queue Stats
127W - 161L
1,327 Elo+
Party 1
Mercury
Mercury
gabrielbussola
Mercury
Level 29
God Stats
5W - 2L
1,500 SR
Queue Stats
127W - 155L
1,356 Elo+
Party 1
King Arthur
King Arthur
wacholas95
King Arthur
Level 26
God Stats
48W - 48L
1,443 SR
Queue Stats
85W - 81L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
1 / 8 / 13
9,740
406
3,311
20,476
18,901
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
Chanti1512
Jormungandr
17
3 / 1 / 10
11,534
481
7,977
15,645
17,737
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
6 / 3 / 12
11,806
492
9,608
15,475
8,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
StevenTRTZ
Kukulkan
20
17 / 3 / 8
13,357
557
24,057
12,610
4,885
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
samilezaar123
Ah Muzen Cab
19
15 / 1 / 7
12,761
532
29,298
10,846
4,774
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DarkArrow_95
Cthulhu
14
1 / 5 / 0
8,738
364
7,430
17,279
14,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
1 / 15 / 3
8,929
372
9,451
19,863
5,685
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
14
0 / 7 / 1
8,855
369
4,983
14,046
4,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
4 / 11 / 1
10,066
419
8,863
25,504
9,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
wacholas95
King Arthur
20
10 / 4 / 4
13,481
562
19,864
26,738
25,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
25
42
Kills
16
16
Deaths
42
50
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
8
13
0.94
W
Jormungandr
Chanti1512
Jormungandr
3
1
10
8
L
Cthulhu
DarkArrow_95
Cthulhu
1
5
0
0.2
W
6
3
12
4
W
Kukulkan
StevenTRTZ
Kukulkan
17
3
8
7
L
1
15
3
0.17
L
Scylla
0
7
1
0.07
L
4
11
1
0.41
W
Ah Muzen Cab
samilezaar123
Ah Muzen Cab
15
1
7
18.5
L
King Arthur
wacholas95
King Arthur
10
4
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,251
Damage
50,591
75,052
Taken
103,430
54,304
Mitigated
60,133
15,571
Healing
18,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
3,311
336
0
224
20,476
18,901
1,281
5,081
14,716
20,252
0
W
Jormungandr
Chanti1512
Jormungandr
7,977
1,663
342
1,231
15,645
17,737
893
1,309
14,069
81,585
0
L
Cthulhu
DarkArrow_95
Cthulhu
7,430
141
0
912
17,279
14,466
0
5,014
12,265
45,413
0
W
9,608
5,036
2,221
2,808
15,475
8,007
786
2,806
12,378
0
53,554
W
Kukulkan
StevenTRTZ
Kukulkan
24,057
1,640
279
2,593
12,610
4,885
1,352
6,388
5,940
74,192
0
L
9,451
1,758
693
807
19,863
5,685
0
9,734
10,129
42,720
0
L
Scylla
4,983
569
0
809
14,046
4,520
451
4,720
9,326
37,588
0
L
8,863
4,271
0
3,948
25,504
9,877
129
8,438
17,066
0
51,192
W
Ah Muzen Cab
samilezaar123
Ah Muzen Cab
29,298
15,913
0
5,873
10,846
4,774
3,681
5,052
5,115
0
83,793
L
King Arthur
wacholas95
King Arthur
19,864
1,464
331
11,058
26,738
25,585
954
7,439
19,299
0
93,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,198
Gold Earned
50,069
434
Minions Killed
452
0
Camps Cleared
0
2,198,675
Distance Traveled
1,816,272
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,740
406
27
1
0
413,384
4
W
Jormungandr
11,534
481
113
5
0
431,036
2
L
Cthulhu
8,738
364
68
3
0
384,846
0
W
Horus
11,806
492
79
3
0
501,207
3
W
Kukulkan
13,357
557
111
5
0
398,424
0
L
Hel
8,929
372
79
3
0
284,750
0
L
Scylla
8,855
369
96
4
0
305,133
0
L
Mercury
10,066
419
85
4
0
451,921
0
W
Ah Muzen Cab
12,761
532
104
4
0
454,624
2
L
King Arthur
13,481
562
124
5
0
389,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role