Player Matchup

Bakasura
Bakasura
Goldbold94
Bakasura
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Necrofilia777
Tiamat
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
195W - 197L
1,503 Elo+
Party 3
Ares
Ares
ihurshev
Ares
Level 43
God Stats
3W - 1L
1,725 SR
Queue Stats
220W - 214L
1,450 Elo+
Party 1
Osiris
Osiris
oScarSenpay
Osiris
Level 29
God Stats
1W - 2L
1,280 SR
Queue Stats
120W - 114L
1,400 Elo+
Party 3
Skadi
Skadi
ra4ko
Skadi
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 102L
1,448 Elo+
Party 1
Team Averages
Level 46
1,501 SR
1,460 Elo+

VS

Team Averages
Level 66
1,423 SR
1,442 Elo+
Nemesis
Nemesis
 
Nemesis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Kevwaj
Anhur
Level 8
God Stats
0W - 2L
1,283 SR
Queue Stats
2W - 4L
1,269 Elo+
Party 2
Chaac
Chaac
Pixbiy
Chaac
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 26L
1,382 Elo+
Party 2
Sylvanus
Sylvanus
Wørstyem
Sylvanus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,537 Elo+
Party 2
Nu Wa
Nu Wa
greenEYEcat
Nu Wa
Level 80
God Stats
2W - 2L
1,329 SR
Queue Stats
275W - 274L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Goldbold94
Bakasura
11
3 / 0 / 3
6,459
646
4,682
6,755
2,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
4 / 0 / 0
6,489
649
4,451
5,009
2,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ares
9
4 / 2 / 3
6,015
602
3,476
6,311
3,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
11
1 / 0 / 0
5,831
583
3,716
6,768
4,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Skadi
ra4ko
Skadi
9
2 / 1 / 5
5,855
586
3,642
6,910
1,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
0 / 0 / 0
4,808
481
1,079
5,382
1,572
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
Kevwaj
Anhur
9
0 / 4 / 2
5,012
501
4,291
4,872
1,319
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
Pixbiy
Chaac
10
0 / 2 / 0
5,740
574
4,349
7,351
4,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
Wørstyem
Sylvanus
7
3 / 4 / 0
4,783
478
2,124
6,191
2,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 4 / 0
4,976
498
4,762
5,860
1,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
14
Kills
3
3
Deaths
14
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
0
0
0
W
Bakasura
Goldbold94
Bakasura
3
0
3
4.5
L
Anhur
Kevwaj
Anhur
0
4
2
0.25
W
4
0
0
4
L
Chaac
Pixbiy
Chaac
0
2
0
0
L
Sylvanus
Wørstyem
Sylvanus
3
4
0
0.75
L
0
4
0
0
W
Ares
4
2
3
2.75
W
Osiris
1
0
0
1
W
Skadi
ra4ko
Skadi
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,967
Damage
16,605
31,753
Taken
29,656
14,123
Mitigated
11,456
10,110
Healing
8,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
1,079
225
0
1,975
5,382
1,572
0
1,055
4,211
0
22,323
W
Bakasura
Goldbold94
Bakasura
4,682
3,815
0
2,187
6,755
2,222
78
940
5,702
0
30,775
L
Anhur
Kevwaj
Anhur
4,291
2,450
0
459
4,872
1,319
153
1,437
3,435
0
17,082
W
4,451
303
0
2,022
5,009
2,450
104
2,784
2,006
37,111
0
L
Chaac
Pixbiy
Chaac
4,349
820
0
3,894
7,351
4,460
0
0
7,213
0
30,556
L
Sylvanus
Wørstyem
Sylvanus
2,124
818
213
692
6,191
2,541
130
2,063
3,735
7,446
1,052
L
4,762
934
0
1,745
5,860
1,564
0
3,006
2,369
26,042
0
W
Ares
3,476
323
0
1,064
6,311
3,295
310
1,099
5,172
11,876
0
W
Osiris
3,716
1,786
0
2,240
6,768
4,477
126
304
5,962
0
23,524
W
Skadi
ra4ko
Skadi
3,642
1,720
0
2,597
6,910
1,679
382
1,151
5,719
0
26,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,649
Gold Earned
25,319
278
Minions Killed
254
0
Camps Cleared
0
1,022,269
Distance Traveled
925,789
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,808
481
56
6
0
229,182
2
W
Bakasura
6,459
646
80
8
0
234,111
2
L
Anhur
5,012
501
39
4
0
184,661
0
W
Tiamat
6,489
649
86
9
0
195,631
1
L
Chaac
5,740
574
74
7
0
179,279
2
L
Sylvanus
4,783
478
16
2
0
174,825
2
L
Nu Wa
4,976
498
69
7
0
157,842
3
W
Ares
6,015
602
12
1
0
233,160
0
W
Osiris
5,831
583
51
5
0
203,453
1
W
Skadi
5,855
586
49
5
0
155,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role