Player Matchup

Yemoja
Yemoja
BfDarkBlind
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,439 Elo+
Party 2
Olorun
Olorun
BugMortel
Olorun
Level 10
God Stats
1W - 9L
1,209 SR
Queue Stats
33W - 40L
1,150 Elo+
Solo
Skadi
Skadi
Dzelee
Skadi
Level 16
God Stats
0W - 2L
1,237 SR
Queue Stats
42W - 34L
1,366 Elo+
Solo
Apollo
Apollo
OwenClapYou
Apollo
Level 25
God Stats
0W - 2L
1,289 SR
Queue Stats
0W - 2L
1,124 Elo+
Solo
Discordia
Discordia
keisukedo
Discordia
Level 20
God Stats
4W - 4L
1,774 SR
Queue Stats
12W - 14L
1,439 Elo+
Party 2
Team Averages
Level 16
1,402 SR
1,304 Elo+

VS

Team Averages
Level 16
1,478 SR
1,336 Elo+
Cerberus
Cerberus
Badman6767
Cerberus
Level 4
God Stats
4W - 6L
1,244 SR
Queue Stats
6W - 9L
1,177 Elo+
Party 1
Neith
Neith
SuGxBeaT
Neith
Level 14
God Stats
7W - 6L
1,578 SR
Queue Stats
11W - 16L
1,337 Elo+
Party 1
Izanami
Izanami
flabbru
Izanami
Level 25
God Stats
44W - 46L
1,434 SR
Queue Stats
202W - 222L
1,392 Elo+
Solo
Thor
Thor
xIllmatic
Thor
Level 17
God Stats
11W - 8L
1,611 SR
Queue Stats
21W - 22L
1,411 Elo+
Party 1
Anubis
Anubis
xXVoltage67Xx
Anubis
Level 20
God Stats
13W - 11L
1,521 SR
Queue Stats
17W - 19L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
0 / 6 / 4
9,090
1,010
5,337
15,382
13,600
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Olorun
BugMortel
Olorun
14
0 / 8 / 3
8,471
941
11,012
18,708
5,939
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
Dzelee
Skadi
11
0 / 0 / 0
5,900
656
0
0
0
Apollo
13
0 / 14 / 0
7,764
863
7,591
22,205
7,412
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
keisukedo
Discordia
14
4 / 8 / 0
9,111
1,012
11,065
15,725
4,638
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

368

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Badman6767
Cerberus
16
3 / 1 / 17
9,285
1,032
4,980
10,040
9,818
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Neith
SuGxBeaT
Neith
17
16 / 0 / 12
11,744
1,305
23,401
8,424
3,772
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
flabbru
Izanami
16
1 / 2 / 12
9,497
1,055
7,408
7,177
2,916
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
17
5 / 1 / 22
10,228
1,136
11,394
5,865
2,284
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
11 / 0 / 16
10,990
1,221
17,865
10,588
5,419
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
115
4
Kills
36
36
Deaths
4
7
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Badman6767
Cerberus
3
1
17
11.5
L
Yemoja
0
6
4
0.33
L
Olorun
BugMortel
Olorun
0
8
3
0.19
L
Skadi
Dzelee
Skadi
0
0
0
0
L
Apollo
0
14
0
0
W
Neith
SuGxBeaT
Neith
16
0
12
22
W
Izanami
flabbru
Izanami
1
2
12
3.5
L
Discordia
keisukedo
Discordia
4
8
0
0.5
W
Thor
5
1
22
16
W
11
0
16
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,005
Damage
65,048
72,020
Taken
42,094
31,589
Mitigated
24,209
4,316
Healing
14,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Badman6767
Cerberus
4,980
104
0
1,756
10,040
9,818
0
7,279
2,761
11,947
0
L
Yemoja
5,337
1,027
637
779
15,382
13,600
0
5,656
9,726
19,375
0
L
Olorun
BugMortel
Olorun
11,012
5,514
105
1,655
18,708
5,939
0
7,295
11,413
34,829
0
L
Skadi
Dzelee
Skadi
0
0
0
0
0
0
0
0
0
0
0
L
Apollo
7,591
3,993
0
608
22,205
7,412
0
5,444
16,761
0
13,261
W
Neith
SuGxBeaT
Neith
23,401
17,048
917
2,764
8,424
3,772
0
4,386
4,038
0
31,665
W
Izanami
flabbru
Izanami
7,408
6,085
1,325
426
7,177
2,916
0
4,782
2,395
0
36,832
L
Discordia
keisukedo
Discordia
11,065
1,945
90
442
15,725
4,638
0
4,450
11,275
20,678
0
W
Thor
11,394
1,494
0
0
5,865
2,284
0
2,579
3,286
0
20,471
W
17,865
337
207
7,462
10,588
5,419
0
8,388
2,200
39,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,336
Gold Earned
51,744
96
Minions Killed
199
3
Camps Cleared
5
571,247
Distance Traveled
846,367
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,285
1,032
17
2
0
171,983
0
L
Yemoja
9,090
1,010
18
2
2
141,319
0
L
Olorun
8,471
941
55
6
1
138,517
0
L
Skadi
5,900
656
0
0
0
0
0
L
Apollo
7,764
863
8
1
0
149,578
1
W
Neith
11,744
1,305
28
3
2
185,735
0
W
Izanami
9,497
1,055
69
8
0
150,047
4
L
Discordia
9,111
1,012
15
2
0
141,833
0
W
Thor
10,228
1,136
22
2
3
189,223
0
W
Anubis
10,990
1,221
63
7
0
149,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role