Player Matchup

Gilgamesh
Gilgamesh
BigBodyMiyagii-
Gilgamesh
Level 104
God Stats
28W - 24L
1,437 SR
Queue Stats
344W - 334L
1,475 Elo+
Party 2
Baba Yaga
Baba Yaga
KILLAKILLA47
Baba Yaga
Level 34
God Stats
1W - 4L
1,322 SR
Queue Stats
51W - 50L
1,339 Elo+
Solo
Heimdallr
Heimdallr
KingFabo__
Heimdallr
Level 17
God Stats
0W - 4L
1,500 SR
Queue Stats
3W - 12L
1,500 Elo+
Party 2
Anubis
Anubis
MORTE ET DABO13
Anubis
Level 37
God Stats
1W - 5L
1,395 SR
Queue Stats
74W - 93L
1,346 Elo+
Party 1
Hel
Hel
doomzday000976
Hel
Level 62
God Stats
4W - 6L
1,452 SR
Queue Stats
49W - 76L
1,291 Elo+
Party 1
Team Averages
Level 51
1,421 SR
1,390 Elo+

VS

Team Averages
Level 47
1,479 SR
1,371 Elo+
Sol
Sol
Adonis9401
Sol
Level 39
God Stats
119W - 130L
1,338 SR
Queue Stats
248W - 352L
1,292 Elo+
Solo
Ymir
Ymir
BrklynBarbarian
Ymir
Level 43
God Stats
1W - 3L
1,795 SR
Queue Stats
49W - 67L
1,398 Elo+
Solo
Neith
Neith
CheveVictoria
Neith
Level 47
God Stats
8W - 17L
1,270 SR
Queue Stats
90W - 118L
1,316 Elo+
Solo
Gilgamesh
Gilgamesh
GodOfBuck
Gilgamesh
Level 49
God Stats
12W - 6L
1,706 SR
Queue Stats
84W - 122L
1,409 Elo+
Solo
Set
Set
greensage3
Set
Level 59
God Stats
6W - 5L
1,286 SR
Queue Stats
114W - 122L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigBodyMiyagii-
Gilgamesh
20
9 / 6 / 0
13,992
538
13,885
22,082
11,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baba Yaga
KILLAKILLA47
Baba Yaga
19
5 / 7 / 2
11,932
459
17,485
20,137
9,017
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
KingFabo__
Heimdallr
14
0 / 10 / 4
8,770
337
4,494
17,843
6,803
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
0 / 16 / 5
9,302
358
6,846
25,079
13,820
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 13 / 4
10,902
419
5,882
24,937
10,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 3 / 14
14,209
547
23,323
16,624
6,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 5 / 18
12,242
471
10,424
18,539
17,594
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
18 / 2 / 7
15,509
597
22,444
19,267
8,782
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
GodOfBuck
Gilgamesh
19
13 / 6 / 10
13,790
530
20,187
23,755
10,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
7 / 1 / 4
16,452
633
11,059
13,666
11,426
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
105
15
Kills
52
52
Deaths
17
15
Assists
53
Player
Kills
Deaths
Assists
KDA
W
10
3
14
5.67
L
Gilgamesh
BigBodyMiyagii-
Gilgamesh
9
6
0
1.5
W
4
5
18
2.6
W
18
2
7
10.75
W
Gilgamesh
GodOfBuck
Gilgamesh
13
6
10
3
L
Baba Yaga
KILLAKILLA47
Baba Yaga
5
7
2
0.86
L
Heimdallr
KingFabo__
Heimdallr
0
10
4
0.2
L
0
16
5
0.16
L
1
13
4
0.23
W
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,592
Damage
87,437
110,078
Taken
91,851
51,460
Mitigated
55,466
28,136
Healing
22,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,323
2,851
0
4,626
16,624
6,788
3,834
7,917
8,707
79,989
0
L
Gilgamesh
BigBodyMiyagii-
Gilgamesh
13,885
3,727
0
7,117
22,082
11,718
0
3,340
18,742
0
91,788
W
10,424
1,511
570
866
18,539
17,594
365
6,340
12,172
50,498
0
W
22,444
11,046
0
7,423
19,267
8,782
2,159
4,621
14,582
0
123,370
W
Gilgamesh
GodOfBuck
Gilgamesh
20,187
5,768
0
5,370
23,755
10,876
1,558
8,858
14,829
0
94,076
L
Baba Yaga
KILLAKILLA47
Baba Yaga
17,485
460
0
5,015
20,137
9,017
0
6,494
13,643
72,867
0
L
Heimdallr
KingFabo__
Heimdallr
4,494
2,767
0
2,315
17,843
6,803
0
6,379
11,464
0
34,042
L
6,846
1,444
0
4,477
25,079
13,820
123
13,790
11,289
43,652
0
L
5,882
573
2,046
7,166
24,937
10,102
0
3,744
21,193
44,753
0
W
11,059
4,119
911
3,191
13,666
11,426
4,494
2,184
11,348
0
140,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,898
Gold Earned
72,202
446
Minions Killed
759
0
Camps Cleared
0
1,907,831
Distance Traveled
2,376,844
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,209
547
115
4
0
456,069
3
L
Gilgamesh
13,992
538
129
5
0
476,445
1
W
Ymir
12,242
471
85
3
0
449,731
5
W
Neith
15,509
597
171
7
0
397,961
1
W
Gilgamesh
13,790
530
132
5
0
507,797
3
L
Baba Yaga
11,932
459
109
4
0
413,709
0
L
Heimdallr
8,770
337
52
2
0
349,578
0
L
Anubis
9,302
358
80
3
0
328,783
0
L
Hel
10,902
419
76
3
0
339,316
0
W
Set
16,452
633
256
10
0
565,286
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role