Player Matchup

Osiris
Osiris
Abstoinchol
Osiris
Level 27
God Stats
3W - 7L
1,685 SR
Queue Stats
123W - 76L
1,715 Elo+
Solo
Anhur
Anhur
DabsOnly
Anhur
Level 28
God Stats
43W - 23L
1,752 SR
Queue Stats
187W - 125L
1,619 Elo+
Solo
Loki
Loki
ShiVa914
Loki
Level 27
God Stats
5W - 10L
1,437 SR
Queue Stats
56W - 56L
1,556 Elo+
Party 2
Ymir
Ymir
reGGGent914
Ymir
Level 19
God Stats
15W - 9L
1,640 SR
Queue Stats
26W - 23L
1,545 Elo+
Party 2
Hades
Hades
ttt914
Hades
Level 31
God Stats
90W - 86L
1,642 SR
Queue Stats
90W - 91L
1,584 Elo+
Party 2
Team Averages
Level 26
1,631 SR
1,604 Elo+

VS

Team Averages
Level 41
1,691 SR
1,662 Elo+
Pele
Pele
BhrisyBoi
Pele
Level 18
God Stats
23W - 16L
1,513 SR
Queue Stats
329W - 233L
1,687 Elo+
Solo
Ares
Ares
Myonuri
Ares
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,577 Elo+
Party 1
Kukulkan
Kukulkan
Prominidas
Kukulkan
Level 26
God Stats
6W - 0L
2,023 SR
Queue Stats
63W - 20L
1,783 Elo+
Solo
Heimdallr
Heimdallr
SapientPuddle
Heimdallr
Level 27
God Stats
20W - 15L
1,661 SR
Queue Stats
48W - 38L
1,641 Elo+
Solo
Chiron
Chiron
potatogamer1123
Chiron
Level 123
God Stats
18W - 11L
1,758 SR
Queue Stats
349W - 354L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
3 / 2 / 1
8,702
580
5,532
13,066
9,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anhur
DabsOnly
Anhur
11
3 / 3 / 0
7,285
486
5,873
7,072
1,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Loki
11
1 / 2 / 1
6,639
443
1,678
6,718
2,231
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 6 / 2
6,020
401
4,399
15,946
5,973
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hades
ttt914
Hades
14
2 / 4 / 0
8,012
534
6,579
11,217
7,253
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
3 / 2 / 5
8,571
571
7,842
11,523
3,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
Myonuri
Ares
12
1 / 2 / 7
7,826
522
1,927
6,430
3,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Prominidas
Kukulkan
16
6 / 2 / 2
9,554
637
7,138
6,116
2,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
SapientPuddle
Heimdallr
14
1 / 3 / 3
8,290
553
6,574
6,800
3,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
6 / 0 / 5
9,332
622
13,356
8,549
2,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
9
Kills
17
17
Deaths
9
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Osiris
3
2
1
1.75
W
Pele
3
2
5
2.75
L
Anhur
DabsOnly
Anhur
3
3
0
1
W
Ares
Myonuri
Ares
1
2
7
2.25
W
Kukulkan
Prominidas
Kukulkan
6
2
2
3.5
W
Heimdallr
SapientPuddle
Heimdallr
1
3
3
0.83
L
Loki
1
2
1
0.75
W
6
0
5
8.5
L
0
6
2
0.17
L
Hades
ttt914
Hades
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,061
Damage
36,837
54,019
Taken
39,418
27,227
Mitigated
15,301
13,670
Healing
14,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
5,532
756
0
5,813
13,066
9,817
0
1,335
11,688
0
53,239
W
Pele
7,842
3,492
0
4,698
11,523
3,712
0
2,788
8,735
0
61,367
L
Anhur
DabsOnly
Anhur
5,873
2,739
0
1,575
7,072
1,953
0
1,502
5,498
0
34,521
W
Ares
Myonuri
Ares
1,927
343
0
963
6,430
3,151
310
1,316
5,114
19,927
0
W
Kukulkan
Prominidas
Kukulkan
7,138
969
0
1,631
6,116
2,179
0
3,054
3,062
56,084
0
W
Heimdallr
SapientPuddle
Heimdallr
6,574
2,277
0
673
6,800
3,514
718
154
6,646
0
45,195
L
Loki
1,678
392
0
410
6,718
2,231
0
67
6,651
0
32,070
W
13,356
10,200
775
6,063
8,549
2,745
1,782
3,666
4,883
0
74,432
L
4,399
661
0
1,956
15,946
5,973
0
1,694
14,146
25,017
0
L
Hades
ttt914
Hades
6,579
107
0
3,916
11,217
7,253
0
3,946
6,971
50,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,658
Gold Earned
43,573
388
Minions Killed
506
0
Camps Cleared
0
1,427,663
Distance Traveled
1,498,327
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,702
580
113
8
0
348,458
3
W
Pele
8,571
571
105
7
0
335,426
0
L
Anhur
7,285
486
76
5
0
206,685
2
W
Ares
7,826
522
40
3
0
291,671
1
W
Kukulkan
9,554
637
145
10
0
314,479
2
W
Heimdallr
8,290
553
98
7
0
265,328
3
L
Loki
6,639
443
54
4
0
330,672
1
W
Chiron
9,332
622
118
8
0
291,423
2
L
Ymir
6,020
401
39
3
0
257,952
0
L
Hades
8,012
534
106
7
0
283,896
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role