Player Matchup

Zeus
Zeus
Bailey-0-
Zeus
Level 120
God Stats
1W - 1L
1,736 SR
Queue Stats
14W - 7L
1,609 Elo+
Party 1
Gilgamesh
Gilgamesh
KaalDoJul
Gilgamesh
Level 159
God Stats
21W - 12L
1,674 SR
Queue Stats
459W - 155L
1,729 Elo+
Party 1
Mercury
Mercury
SzyaLil
Mercury
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 131L
1,708 Elo+
Party 1
Team Averages
Level 139
1,637 SR
1,682 Elo+

VS

Team Averages
Level 126
1,607 SR
1,620 Elo+
Hades
Hades
 
Hades
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Mokachiii
Pele
Level 126
God Stats
3W - 0L
1,713 SR
Queue Stats
115W - 59L
1,675 Elo+
Party 2
Sol
Sol
Sananaaa
Sol
Level 114
God Stats
5W - 1L
1,608 SR
Queue Stats
136W - 81L
1,685 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
4 / 5 / 5
8,800
677
8,291
6,405
1,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
KaalDoJul
Gilgamesh
12
4 / 4 / 5
9,477
729
8,074
10,771
10,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mercury
SzyaLil
Mercury
11
0 / 7 / 8
8,090
622
3,474
10,602
3,530
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
2 / 4 / 10
9,080
698
3,246
10,234
4,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
13
9 / 5 / 5
10,227
787
9,018
10,637
3,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
5 / 0 / 9
9,645
742
8,569
8,214
2,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
40
8
Kills
16
16
Deaths
9
18
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
2
4
10
1.75
L
Zeus
4
5
5
1.3
L
Gilgamesh
KaalDoJul
Gilgamesh
4
4
5
1.63
W
Pele
9
5
5
2.3
W
5
0
9
9.5
L
Mercury
SzyaLil
Mercury
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,839
Damage
20,833
27,778
Taken
29,085
15,922
Mitigated
11,119
2,530
Healing
8,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
3,246
115
190
3,606
10,234
4,588
607
2,442
7,504
41,378
0
L
Zeus
8,291
1,185
0
287
6,405
1,962
0
2,550
3,855
23,903
0
L
Gilgamesh
KaalDoJul
Gilgamesh
8,074
1,752
0
1,883
10,771
10,430
0
5,045
5,726
0
17,517
W
Pele
9,018
1,303
0
1,100
10,637
3,831
0
3,013
7,322
0
30,508
W
8,569
2,121
0
4,078
8,214
2,700
2,282
2,195
5,873
27,042
0
L
Mercury
SzyaLil
Mercury
3,474
1,291
0
360
10,602
3,530
0
4,276
6,326
0
35,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,367
Gold Earned
28,952
124
Minions Killed
160
0
Camps Cleared
0
660,285
Distance Traveled
693,738
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,080
698
78
6
0
228,509
0
L
Zeus
8,800
677
48
4
0
188,056
0
L
Gilgamesh
9,477
729
19
1
0
231,790
7
W
Pele
10,227
787
41
3
0
238,151
4
W
Sol
9,645
742
41
3
0
227,078
1
L
Mercury
8,090
622
57
4
0
240,439
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role