Player Matchup

Thor
Thor
Hotsuin1
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 38L
1,460 Elo+
Party 2
Zhong Kui
Zhong Kui
NappaKappa
Zhong Kui
Level 66
God Stats
5W - 5L
1,792 SR
Queue Stats
278W - 247L
1,545 Elo+
Party 2
Hel
Hel
PsNac
Hel
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 17L
1,833 Elo+
Solo
Neith
Neith
Realgirliswear
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,301 Elo+
Solo
Gilgamesh
Gilgamesh
vivalvi
Gilgamesh
Level 14
God Stats
50W - 30L
1,721 SR
Queue Stats
124W - 73L
1,606 Elo+
Solo
Team Averages
Level 20
1,603 SR
1,549 Elo+

VS

Team Averages
Level 22
1,650 SR
1,533 Elo+
Loki
Loki
Envyinurface
Loki
Level 20
God Stats
29W - 15L
1,642 SR
Queue Stats
108W - 102L
1,466 Elo+
Party 1
Jing Wei
Jing Wei
Firebird1107
Jing Wei
Level 27
God Stats
55W - 33L
1,689 SR
Queue Stats
201W - 156L
1,593 Elo+
Party 1
Ymir
Ymir
PurpleLume
Ymir
Level 30
God Stats
1W - 1L
1,763 SR
Queue Stats
47W - 36L
1,531 Elo+
Solo
Amaterasu
Amaterasu
SirBasket
Amaterasu
Level 12
God Stats
26W - 15L
1,587 SR
Queue Stats
38W - 27L
1,518 Elo+
Party 1
Sun Wukong
Sun Wukong
to118
Sun Wukong
Level 22
God Stats
7W - 6L
1,570 SR
Queue Stats
114W - 102L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
6 / 14 / 19
14,871
1,062
28,222
25,561
15,598
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Zhong Kui
NappaKappa
Zhong Kui
20
7 / 8 / 17
15,079
1,077
31,936
30,604
26,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hel
PsNac
Hel
20
2 / 11 / 16
13,564
969
10,889
20,138
13,196
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 6 / 14
14,462
1,033
18,462
13,853
6,907
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
vivalvi
Gilgamesh
20
15 / 3 / 13
18,058
1,290
31,414
23,452
17,661
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

57

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 11 / 17
14,487
1,035
17,767
23,545
9,233
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
Firebird1107
Jing Wei
20
16 / 9 / 18
16,582
1,184
39,082
24,593
10,286
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
6 / 5 / 30
15,201
1,086
21,039
25,205
37,081
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amaterasu
SirBasket
Amaterasu
20
6 / 5 / 15
13,945
996
14,389
30,026
19,468
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sun Wukong
to118
Sun Wukong
20
7 / 4 / 24
14,953
1,068
15,482
24,874
25,062
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
146
34
Kills
42
42
Deaths
34
79
Assists
104
Player
Kills
Deaths
Assists
KDA
W
7
11
17
1.41
W
Jing Wei
Firebird1107
Jing Wei
16
9
18
2.78
L
Thor
6
14
19
1.11
L
Zhong Kui
NappaKappa
Zhong Kui
7
8
17
1.94
L
Hel
PsNac
Hel
2
11
16
0.91
W
6
5
30
4.2
L
4
6
14
1.83
W
Amaterasu
SirBasket
Amaterasu
6
5
15
2.7
W
Sun Wukong
to118
Sun Wukong
7
4
24
4.75
L
Gilgamesh
vivalvi
Gilgamesh
15
3
13
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,923
Damage
107,759
113,608
Taken
128,243
79,510
Mitigated
101,130
17,448
Healing
7,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,767
1,804
0
0
23,545
9,233
0
6,198
17,222
0
36,519
W
Jing Wei
Firebird1107
Jing Wei
39,082
34,661
0
2,286
24,593
10,286
0
9,905
14,446
0
71,183
L
Thor
28,222
4,791
0
46
25,561
15,598
0
5,525
19,987
0
38,068
L
Zhong Kui
NappaKappa
Zhong Kui
31,936
2,192
662
7,595
30,604
26,148
0
4,963
25,466
51,740
0
L
Hel
PsNac
Hel
10,889
719
3,056
2,824
20,138
13,196
0
4,378
15,603
27,070
0
W
21,039
2,489
0
0
25,205
37,081
0
9,625
15,396
40,931
0
L
18,462
8,674
0
1,948
13,853
6,907
0
2,262
11,591
0
59,238
W
Amaterasu
SirBasket
Amaterasu
14,389
6,571
0
4,173
30,026
19,468
0
8,810
21,130
0
35,497
W
Sun Wukong
to118
Sun Wukong
15,482
2,456
0
1,336
24,874
25,062
0
8,802
15,887
109
33,397
L
Gilgamesh
vivalvi
Gilgamesh
31,414
9,823
0
1,317
23,452
17,661
0
3,980
19,472
1,623
52,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,034
Gold Earned
75,168
234
Minions Killed
230
5
Camps Cleared
7
1,305,164
Distance Traveled
1,322,994
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
14,487
1,035
26
2
1
241,350
1
W
Jing Wei
16,582
1,184
73
5
3
262,568
1
L
Thor
14,871
1,062
18
1
2
238,559
0
L
Zhong Kui
15,079
1,077
44
3
0
283,542
0
L
Hel
13,564
969
31
2
1
255,448
0
W
Ymir
15,201
1,086
40
3
1
250,298
1
L
Neith
14,462
1,033
100
7
0
205,340
0
W
Amaterasu
13,945
996
58
4
1
278,687
3
W
Sun Wukong
14,953
1,068
33
2
1
290,091
0
L
Gilgamesh
18,058
1,290
41
3
2
322,275
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role