Player Matchup

Medusa
Medusa
GodAmongGods123
Medusa
Level 28
God Stats
8W - 3L
1,789 SR
Queue Stats
26W - 21L
1,468 Elo+
Solo
Chaac
Chaac
MrL0cK3r
Chaac
Level 16
God Stats
4W - 3L
1,648 SR
Queue Stats
6W - 7L
1,323 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Peengooh
Tsukuyomi
Level 26
God Stats
5W - 11L
1,426 SR
Queue Stats
231W - 290L
1,368 Elo+
Party 1
Jormungandr
Jormungandr
Predadorifb
Jormungandr
Level 7
God Stats
3W - 4L
1,350 SR
Queue Stats
3W - 4L
1,362 Elo+
Party 2
Kukulkan
Kukulkan
jaggahog
Kukulkan
Level 12
God Stats
2W - 1L
1,187 SR
Queue Stats
30W - 25L
1,486 Elo+
Party 1
Team Averages
Level 18
1,480 SR
1,401 Elo+

VS

Team Averages
Level 17
1,486 SR
1,312 Elo+
Osiris
Osiris
IranaMan
Osiris
Level 28
God Stats
18W - 17L
1,646 SR
Queue Stats
257W - 248L
1,397 Elo+
Solo
Danzaburou
Danzaburou
Jonpool92
Danzaburou
Level 24
God Stats
13W - 17L
1,509 SR
Queue Stats
284W - 422L
1,343 Elo+
Party 3
Ne Zha
Ne Zha
Mangotronian
Ne Zha
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,370 Elo+
Solo
Scylla
Scylla
SrPapa
Scylla
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,092 Elo+
Solo
Cerberus
Cerberus
stonedwitxh
Cerberus
Level 22
God Stats
5W - 14L
1,273 SR
Queue Stats
48W - 73L
1,360 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 2
10,763
566
9,159
7,779
3,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
MrL0cK3r
Chaac
17
9 / 1 / 2
10,900
574
15,278
16,621
18,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
Peengooh
Tsukuyomi
16
4 / 6 / 2
10,269
540
7,328
16,384
5,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jormungandr
Predadorifb
Jormungandr
14
3 / 1 / 7
8,623
454
5,864
8,843
6,871
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
jaggahog
Kukulkan
16
6 / 4 / 7
11,142
586
14,825
8,489
3,733
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
IranaMan
Osiris
16
7 / 3 / 0
9,958
524
12,892
20,240
11,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
Jonpool92
Danzaburou
13
2 / 5 / 1
8,538
449
9,016
8,968
2,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
12
5 / 6 / 3
8,881
467
6,790
12,226
4,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
SrPapa
Scylla
11
0 / 11 / 1
6,859
361
1,195
12,801
4,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
stonedwitxh
Cerberus
11
0 / 6 / 3
7,410
390
4,792
15,166
9,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
31
Kills
14
14
Deaths
31
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
9
2
2
5
L
Osiris
IranaMan
Osiris
7
3
0
2.33
L
Danzaburou
Jonpool92
Danzaburou
2
5
1
0.5
L
Ne Zha
5
6
3
1.08
W
Chaac
MrL0cK3r
Chaac
9
1
2
10
W
Tsukuyomi
Peengooh
Tsukuyomi
4
6
2
0.83
W
Jormungandr
Predadorifb
Jormungandr
3
1
7
6.5
L
Scylla
SrPapa
Scylla
0
11
1
0.05
W
Kukulkan
jaggahog
Kukulkan
6
4
7
2.38
L
Cerberus
stonedwitxh
Cerberus
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,454
Damage
34,685
58,116
Taken
69,401
38,243
Mitigated
32,869
15,524
Healing
16,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,159
5,059
0
860
7,779
3,182
1,515
305
7,474
0
53,345
L
Osiris
IranaMan
Osiris
12,892
5,676
0
6,900
20,240
11,616
1,718
5,800
14,019
0
53,600
L
Danzaburou
Jonpool92
Danzaburou
9,016
3,205
0
1,915
8,968
2,721
808
1,697
7,271
0
41,809
L
Ne Zha
6,790
4,781
0
3,502
12,226
4,206
0
1,724
10,502
0
31,554
W
Chaac
MrL0cK3r
Chaac
15,278
3,577
0
6,828
16,621
18,600
1,031
3,345
13,276
0
62,770
W
Tsukuyomi
Peengooh
Tsukuyomi
7,328
3,034
0
5,902
16,384
5,857
0
426
15,958
0
66,317
W
Jormungandr
Predadorifb
Jormungandr
5,864
1,465
522
637
8,843
6,871
1,183
1,436
7,407
25,494
0
L
Scylla
SrPapa
Scylla
1,195
771
0
78
12,801
4,382
0
6,680
5,996
12,550
0
W
Kukulkan
jaggahog
Kukulkan
14,825
932
0
775
8,489
3,733
3,209
435
8,014
59,422
0
L
Cerberus
stonedwitxh
Cerberus
4,792
681
0
3,999
15,166
9,944
216
4,788
10,278
22,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,697
Gold Earned
41,646
511
Minions Killed
299
0
Camps Cleared
0
1,780,343
Distance Traveled
1,663,963
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,763
566
105
6
0
319,828
0
L
Osiris
9,958
524
98
5
0
366,111
0
L
Danzaburou
8,538
449
61
3
0
324,584
1
L
Ne Zha
8,881
467
70
4
0
286,676
7
W
Chaac
10,900
574
119
6
0
413,153
0
W
Tsukuyomi
10,269
540
127
7
0
367,731
1
W
Jormungandr
8,623
454
38
2
0
351,117
0
L
Scylla
6,859
361
25
1
0
328,159
0
W
Kukulkan
11,142
586
122
6
0
328,514
1
L
Cerberus
7,410
390
45
2
0
358,433
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role