Player Matchup

Cupid
Cupid
Gold III
Aguila787
Cupid
Gold III
Level 118
God Stats
6W - 6L
1,642 SR
Queue Stats
502W - 514L
1,457 MMR
Solo
King Arthur
King Arthur
Bronze III
BaconKing247
King Arthur
Bronze III
Level 70
God Stats
2W - 3L
1,632 SR
Queue Stats
3W - 4L
1,399 MMR
Party 2
Bacchus
Bacchus
Bronze III
DeStReR LoGiC
Bacchus
Bronze III
Level 83
God Stats
2W - 2L
1,453 SR
Queue Stats
4W - 3L
1,485 MMR
Party 2
Baron Samedi
Baron Samedi
Gold III
Kickstand1965
Baron Samedi
Gold III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,437 MMR
Solo
Thanatos
Thanatos
Bronze III
lVlrDirtyDan
Thanatos
Bronze III
Level 98
God Stats
0W - 1L
1,600 SR
Queue Stats
3W - 6L
1,449 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 95
1,565 SR
1,446 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 123
1,601 SR
1,455 MMR
Ganesha
Ganesha
Silver IV
Caivu
Ganesha
Silver IV
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,321 MMR
Party 1
Chernobog
Chernobog
Gold III
ISAFRESITA
Chernobog
Gold III
Level 99
God Stats
5W - 7L
1,856 SR
Queue Stats
403W - 393L
1,434 MMR
Solo
Artio
Artio
Platinum V
LEGEND__VINCE
Artio
Platinum V
Level 122
God Stats
5W - 5L
1,500 SR
Queue Stats
189W - 172L
1,433 MMR
Solo
Scylla
Scylla
Gold I
ThisGtIsTrash
Scylla
Gold I
Level 126
God Stats
11W - 6L
1,651 SR
Queue Stats
138W - 125L
1,588 MMR
Party 1
Serqet
Serqet
Gold IV
xicero
Serqet
Gold IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Aguila787
Cupid
19
6 / 7 / 10
12,968
499
13,208
20,355
7,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
BaconKing247
King Arthur
18
7 / 5 / 7
12,647
486
17,107
32,917
21,198
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
17
6 / 5 / 12
12,167
468
13,325
24,026
32,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
Kickstand1965
Baron Samedi
20
6 / 5 / 6
13,692
527
17,838
18,607
9,702
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
lVlrDirtyDan
Thanatos
11
3 / 6 / 2
9,369
360
4,429
12,281
3,773
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
DanzaburouSetTiamatAthenaTsukuyomi

VS

Bans
NemesisGuan YuCu ChulainnFenrirYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Caivu
Ganesha
17
0 / 6 / 20
12,075
464
11,550
18,567
17,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
ISAFRESITA
Chernobog
20
5 / 6 / 12
13,143
506
12,892
20,882
9,308
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
10 / 8 / 7
14,601
562
22,850
31,420
34,253
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
9 / 2 / 9
14,058
541
23,686
15,890
7,676
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
xicero
Serqet
19
4 / 6 / 9
12,650
487
12,664
18,604
7,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
85
28
Kills
28
28
Deaths
28
37
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Cupid
Aguila787
Cupid
6
7
10
1.57
L
King Arthur
BaconKing247
King Arthur
7
5
7
2.1
W
Ganesha
Caivu
Ganesha
0
6
20
1.67
L
Bacchus
6
5
12
2.4
W
Chernobog
ISAFRESITA
Chernobog
5
6
12
1.83
L
Baron Samedi
Kickstand1965
Baron Samedi
6
5
6
1.8
W
10
8
7
1.69
W
9
2
9
6.75
L
Thanatos
lVlrDirtyDan
Thanatos
3
6
2
0.67
W
Serqet
xicero
Serqet
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,907
Damage
83,642
108,186
Taken
105,363
74,176
Mitigated
76,132
34,189
Healing
36,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Aguila787
Cupid
13,208
6,626
300
6,775
20,355
7,453
5,447
8,757
11,202
0
84,355
L
King Arthur
BaconKing247
King Arthur
17,107
2,955
0
9,857
32,917
21,198
458
20,151
10,787
0
74,272
W
Ganesha
Caivu
Ganesha
11,550
1,375
0
2,293
18,567
17,052
449
7,027
11,328
37,940
0
L
Bacchus
13,325
1,719
0
3,893
24,026
32,050
270
12,562
10,692
24,930
0
W
Chernobog
ISAFRESITA
Chernobog
12,892
9,326
0
7,536
20,882
9,308
3,173
4,862
15,982
0
90,873
L
Baron Samedi
Kickstand1965
Baron Samedi
17,838
889
1,276
5,890
18,607
9,702
0
9,374
8,797
105,739
0
W
22,850
2,290
2,846
12,482
31,420
34,253
1,480
8,127
23,083
84,901
0
W
23,686
3,418
777
5,863
15,890
7,676
3,093
5,131
10,521
97,238
0
L
Thanatos
lVlrDirtyDan
Thanatos
4,429
1,477
0
6,198
12,281
3,773
0
6,015
5,874
0
42,857
W
Serqet
xicero
Serqet
12,664
2,025
0
4,546
18,604
7,843
1,608
5,245
13,286
0
64,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,843
Gold Earned
66,527
558
Minions Killed
528
0
Camps Cleared
0
2,056,034
Distance Traveled
2,398,255
7
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
12,968
499
140
5
0
404,773
1
L
King Arthur
12,647
486
116
4
0
478,227
0
W
Ganesha
12,075
464
30
1
0
494,099
16
L
Bacchus
12,167
468
24
1
0
489,690
0
W
Chernobog
13,143
506
123
5
0
472,982
2
L
Baron Samedi
13,692
527
195
8
0
425,722
5
W
Artio
14,601
562
118
5
0
459,622
2
W
Scylla
14,058
541
158
6
0
461,981
11
L
Thanatos
9,369
360
83
3
0
257,622
1
W
Serqet
12,650
487
99
4
0
509,571
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role