Player Matchup

Chaac
Chaac
Jamjiloob
Chaac
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 7L
1,240 Elo+
Party 1
Sun Wukong
Sun Wukong
Papa Jeff445654
Sun Wukong
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Discordia
Discordia
epicdood321
Discordia
Level 7
God Stats
2W - 4L
1,500 SR
Queue Stats
2W - 5L
1,481 Elo+
Party 1
Team Averages
Level 13
1,500 SR
1,407 Elo+

VS

Team Averages
Level 61
1,335 SR
1,327 Elo+
Danzaburou
Danzaburou
Akira5705
Danzaburou
Level 15
God Stats
29W - 36L
1,298 SR
Queue Stats
33W - 45L
1,227 Elo+
Party 2
Chaac
Chaac
Xxgamerpltdn57xX
Chaac
Level 61
God Stats
6W - 2L
1,227 SR
Queue Stats
79W - 94L
1,373 Elo+
Party 2
Hel
Hel
raydu80000
Hel
Level 108
God Stats
1W - 0L
1,479 SR
Queue Stats
20W - 23L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Jamjiloob
Chaac
13
1 / 10 / 3
10,228
602
6,984
19,581
18,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sun Wukong
Papa Jeff445654
Sun Wukong
16
6 / 4 / 1
12,227
719
12,138
21,934
18,416
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
epicdood321
Discordia
10
0 / 16 / 3
9,384
552
8,391
14,830
3,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Akira5705
Danzaburou
15
1 / 2 / 21
11,387
670
6,548
6,464
2,659
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

16
12 / 3 / 16
13,509
795
21,243
16,840
19,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
17 / 3 / 11
13,830
814
21,121
17,068
6,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
78
7
Kills
30
30
Deaths
8
7
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Akira5705
Danzaburou
1
2
21
5.75
L
Chaac
Jamjiloob
Chaac
1
10
3
0.25
L
Sun Wukong
Papa Jeff445654
Sun Wukong
6
4
1
1.63
W
12
3
16
6.67
L
Discordia
epicdood321
Discordia
0
16
3
0.09
W
17
3
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,513
Damage
48,912
56,345
Taken
40,372
41,083
Mitigated
28,776
10,011
Healing
21,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Akira5705
Danzaburou
6,548
3,046
0
574
6,464
2,659
1,204
831
5,389
0
35,747
L
Chaac
Jamjiloob
Chaac
6,984
1,371
0
3,711
19,581
18,743
0
6,737
12,504
0
23,774
L
Sun Wukong
Papa Jeff445654
Sun Wukong
12,138
1,624
0
6,078
21,934
18,416
0
9,386
12,269
0
66,111
W
21,243
5,908
243
5,826
16,840
19,611
1,327
3,853
12,335
0
62,882
L
Discordia
epicdood321
Discordia
8,391
1,558
0
222
14,830
3,924
0
5,249
9,359
18,749
0
W
21,121
1,539
5,684
9,436
17,068
6,506
338
2,870
13,746
67,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,839
Gold Earned
38,726
146
Minions Killed
188
0
Camps Cleared
0
772,638
Distance Traveled
875,101
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,387
670
64
4
0
263,301
0
L
Chaac
10,228
602
38
2
0
251,351
1
L
Sun Wukong
12,227
719
87
5
0
328,370
2
W
Chaac
13,509
795
59
3
0
325,943
2
L
Discordia
9,384
552
21
1
0
192,917
0
W
Hel
13,830
814
65
4
0
285,857
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role