Player Matchup

Khepri
Khepri
 
Khepri
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Herzl90
Artemis
Level 6
God Stats
1W - 2L
1,297 SR
Queue Stats
9W - 4L
1,704 Elo+
Party 1
Da Ji
Da Ji
Ix HisQueen
Da Ji
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,762 Elo+
Party 1
Pele
Pele
Nerdaniel
Pele
Level 25
God Stats
6W - 2L
1,204 SR
Queue Stats
54W - 68L
1,334 Elo+
Solo
Nu Wa
Nu Wa
Raguel1993
Nu Wa
Level 138
God Stats
22W - 24L
1,418 SR
Queue Stats
421W - 453L
1,500 Elo+
Party 1
Team Averages
Level 39
1,384 SR
1,560 Elo+

VS

Team Averages
Level 17
1,506 SR
1,420 Elo+
Gilgamesh
Gilgamesh
Cupfer1984
Gilgamesh
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 20L
1,206 Elo+
Solo
Mercury
Mercury
LokoPlay89
Mercury
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Chaac
Chaac
TiMy Is BaCk
Chaac
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,540 Elo+
Solo
Nu Wa
Nu Wa
Yoyoja3
Nu Wa
Level 24
God Stats
90W - 85L
1,529 SR
Queue Stats
192W - 182L
1,420 Elo+
Solo
Merlin
Merlin
lemony-slime01
Merlin
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
19
0 / 2 / 21
12,178
937
5,341
15,564
22,498
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
Herzl90
Artemis
20
5 / 2 / 16
13,795
1,061
11,951
12,915
6,742
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
16 / 6 / 15
15,175
1,167
25,515
16,990
6,846
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
19
2 / 4 / 17
12,201
939
7,653
14,593
6,411
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
20
22 / 2 / 14
16,529
1,271
45,151
14,330
6,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

125

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cupfer1984
Gilgamesh
19
5 / 13 / 11
13,557
1,043
18,365
34,126
20,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
LokoPlay89
Mercury
17
0 / 8 / 6
10,982
845
1,858
14,093
4,399
19
5 / 11 / 8
13,392
1,030
12,119
26,847
38,006
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
Yoyoja3
Nu Wa
20
5 / 3 / 10
14,353
1,104
23,280
10,812
3,719
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
1 / 10 / 9
11,984
922
14,181
17,091
6,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
60
45
Kills
16
16
Deaths
45
83
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
2
21
5.25
L
Gilgamesh
Cupfer1984
Gilgamesh
5
13
11
0.81
W
Artemis
Herzl90
Artemis
5
2
16
6.5
W
16
6
15
3.92
L
Mercury
LokoPlay89
Mercury
0
8
6
0.38
W
Pele
2
4
17
2.63
W
Nu Wa
22
2
14
14.5
L
5
11
8
0.82
L
Nu Wa
Yoyoja3
Nu Wa
5
3
10
3.33
L
1
10
9
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,611
Damage
69,803
74,392
Taken
102,969
48,968
Mitigated
73,210
4,154
Healing
8,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
5,341
100
0
0
15,564
22,498
0
7,351
8,213
14,575
0
L
Gilgamesh
Cupfer1984
Gilgamesh
18,365
7,986
0
1,673
34,126
20,618
0
15,599
18,527
97
46,200
W
Artemis
Herzl90
Artemis
11,951
5,843
0
1,212
12,915
6,742
0
6,656
6,259
0
44,319
W
25,515
10,894
0
1,573
16,990
6,846
0
10,284
6,706
0
44,087
L
Mercury
LokoPlay89
Mercury
1,858
731
255
319
14,093
4,399
0
8,458
5,635
0
8,128
W
Pele
7,653
2,543
0
1,369
14,593
6,411
0
7,310
7,283
0
19,076
W
Nu Wa
45,151
7,677
0
0
14,330
6,471
0
5,957
8,373
105,642
0
L
12,119
1,090
0
4,125
26,847
38,006
0
14,738
12,109
0
51,016
L
Nu Wa
Yoyoja3
Nu Wa
23,280
8,331
870
1,691
10,812
3,719
0
5,501
5,311
64,889
0
L
14,181
2,183
0
25
17,091
6,468
0
6,196
10,895
41,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,878
Gold Earned
64,268
279
Minions Killed
286
2
Camps Cleared
7
1,076,787
Distance Traveled
997,138
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,178
937
17
1
0
221,209
3
L
Gilgamesh
13,557
1,043
48
4
1
240,313
1
W
Artemis
13,795
1,061
85
7
0
215,520
0
W
Da Ji
15,175
1,167
37
3
1
210,283
0
L
Mercury
10,982
845
5
0
4
119,029
1
W
Pele
12,201
939
26
2
1
227,103
0
W
Nu Wa
16,529
1,271
114
9
0
202,672
0
L
Chaac
13,392
1,030
81
6
1
238,241
0
L
Nu Wa
14,353
1,104
78
6
1
200,136
2
L
Merlin
11,984
922
74
6
0
199,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role