Player Matchup

Nemesis
Nemesis
Jokarnn
Nemesis
Level 29
God Stats
65W - 48L
1,617 SR
Queue Stats
312W - 311L
1,475 Elo+
Party 1
Anubis
Anubis
grunka91
Anubis
Level 28
God Stats
102W - 92L
1,559 SR
Queue Stats
138W - 136L
1,482 Elo+
Party 1
Anhur
Anhur
konkl
Anhur
Level 25
God Stats
32W - 23L
1,591 SR
Queue Stats
80W - 81L
1,452 Elo+
Party 1
Cthulhu
Cthulhu
nirrepirre
Cthulhu
Level 25
God Stats
21W - 25L
1,511 SR
Queue Stats
267W - 262L
1,477 Elo+
Party 1
Gilgamesh
Gilgamesh
wellpappp
Gilgamesh
Level 27
God Stats
7W - 11L
1,317 SR
Queue Stats
133W - 140L
1,486 Elo+
Party 1
Team Averages
Level 27
1,519 SR
1,474 Elo+

VS

Team Averages
Level 20
1,623 SR
1,504 Elo+
Fafnir
Fafnir
Ardtor
Fafnir
Level 29
God Stats
1W - 7L
1,662 SR
Queue Stats
92W - 94L
1,517 Elo+
Solo
Nemesis
Nemesis
DarkFaker7
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,521 Elo+
Solo
Erlang Shen
Erlang Shen
Haverstad
Erlang Shen
Level 27
God Stats
27W - 25L
1,627 SR
Queue Stats
316W - 359L
1,452 Elo+
Solo
Neith
Neith
RescueRanger
Neith
Level 7
God Stats
2W - 2L
1,716 SR
Queue Stats
9W - 9L
1,494 Elo+
Solo
Anubis
Anubis
adam965
Anubis
Level 29
God Stats
122W - 103L
1,609 SR
Queue Stats
590W - 599L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Jokarnn
Nemesis
20
9 / 5 / 9
15,947
550
35,604
40,033
18,794
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Anubis
grunka91
Anubis
20
10 / 12 / 4
15,495
534
23,841
26,613
13,216
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anhur
konkl
Anhur
20
3 / 4 / 8
13,869
478
14,453
19,262
8,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
nirrepirre
Cthulhu
19
0 / 4 / 11
13,014
449
10,084
26,491
23,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
wellpappp
Gilgamesh
20
6 / 4 / 5
15,204
524
15,660
24,225
20,688
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Ardtor
Fafnir
19
3 / 3 / 12
14,354
495
16,634
30,856
39,754
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
DarkFaker7
Nemesis
18
0 / 7 / 8
12,592
434
5,073
22,650
12,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
Haverstad
Erlang Shen
20
5 / 6 / 5
14,788
510
27,264
36,330
31,068
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
7 / 5 / 10
14,769
509
23,245
21,263
8,983
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
adam965
Anubis
20
14 / 8 / 6
14,667
506
30,120
26,734
13,555
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
70
28
Kills
29
29
Deaths
29
37
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Ardtor
Fafnir
3
3
12
3
L
Nemesis
DarkFaker7
Nemesis
0
7
8
0.57
L
Erlang Shen
Haverstad
Erlang Shen
5
6
5
1.25
W
Nemesis
Jokarnn
Nemesis
9
5
9
2.7
L
7
5
10
2.4
L
Anubis
adam965
Anubis
14
8
6
2.13
W
Anubis
grunka91
Anubis
10
12
4
1
W
Anhur
konkl
Anhur
3
4
8
1.75
W
Cthulhu
nirrepirre
Cthulhu
0
4
11
1.38
W
Gilgamesh
wellpappp
Gilgamesh
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,642
Damage
102,336
136,624
Taken
137,833
84,297
Mitigated
105,577
52,355
Healing
55,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Ardtor
Fafnir
16,634
4,456
0
10,603
30,856
39,754
121
5,610
25,196
53,811
0
L
Nemesis
DarkFaker7
Nemesis
5,073
1,503
0
7,026
22,650
12,217
615
7,488
15,158
0
74,293
L
Erlang Shen
Haverstad
Erlang Shen
27,264
16,682
267
17,284
36,330
31,068
258
7,409
28,472
0
106,047
W
Nemesis
Jokarnn
Nemesis
35,604
25,796
0
22,130
40,033
18,794
1,547
10,454
29,579
0
158,266
L
23,245
9,953
0
6,491
21,263
8,983
2,391
8,545
12,693
0
78,359
L
Anubis
adam965
Anubis
30,120
1,554
0
14,285
26,734
13,555
360
9,169
17,515
103,579
0
W
Anubis
grunka91
Anubis
23,841
1,324
0
7,618
26,613
13,216
2,584
12,518
14,095
76,176
0
W
Anhur
konkl
Anhur
14,453
8,979
0
7,890
19,262
8,031
4,510
5,638
13,624
0
110,383
W
Cthulhu
nirrepirre
Cthulhu
10,084
56
0
7,424
26,491
23,568
105
11,330
15,161
32,230
0
W
Gilgamesh
wellpappp
Gilgamesh
15,660
5,085
0
7,293
24,225
20,688
539
6,814
17,411
0
83,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,529
Gold Earned
71,170
641
Minions Killed
565
0
Camps Cleared
0
2,560,545
Distance Traveled
2,329,605
23
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
14,354
495
63
2
0
528,377
15
L
Nemesis
12,592
434
115
4
0
490,931
2
L
Erlang Shen
14,788
510
155
5
0
529,997
3
W
Nemesis
15,947
550
188
6
0
579,823
1
L
Neith
14,769
509
111
4
0
446,811
3
L
Anubis
14,667
506
121
4
0
333,489
1
W
Anubis
15,495
534
111
4
0
424,589
5
W
Anhur
13,869
478
146
5
0
486,680
4
W
Cthulhu
13,014
449
50
2
0
518,709
8
W
Gilgamesh
15,204
524
146
5
0
550,744
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role