Player Matchup

Agni
Agni
ChickenSalad8
Agni
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,335 Elo+
Solo
Olorun
Olorun
KEVINURIEL
Olorun
Level 6
God Stats
0W - 2L
1,265 SR
Queue Stats
4W - 7L
1,273 Elo+
Solo
Mercury
Mercury
N4TS0
Mercury
Level 4
God Stats
3W - 1L
1,732 SR
Queue Stats
5W - 3L
1,692 Elo+
Solo
Thor
Thor
Omorah
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,166 Elo+
Solo
Tiamat
Tiamat
UZURIHAINORY
Tiamat
Level 26
God Stats
4W - 6L
1,269 SR
Queue Stats
16W - 31L
1,007 Elo+
Solo
Team Averages
Level 10
1,453 SR
1,295 Elo+

VS

Team Averages
Level 17
1,467 SR
1,443 Elo+
Pele
Pele
 
Pele
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
CaptainItachi
Discordia
Level 22
God Stats
73W - 53L
1,634 SR
Queue Stats
307W - 304L
1,535 Elo+
Solo
Bellona
Bellona
JosselynC
Bellona
Level 14
God Stats
15W - 28L
1,306 SR
Queue Stats
153W - 169L
1,252 Elo+
Solo
Cthulhu
Cthulhu
RbkStc
Cthulhu
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 23L
1,345 Elo+
Solo
Gilgamesh
Gilgamesh
ⓔegos
Gilgamesh
Level 29
God Stats
4W - 4L
1,394 SR
Queue Stats
48W - 37L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 13 / 10
11,973
1,088
12,022
19,292
7,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
KEVINURIEL
Olorun
15
1 / 7 / 5
9,258
842
3,002
12,734
8,892
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mercury
N4TS0
Mercury
17
5 / 10 / 10
11,507
1,046
13,041
20,233
9,687
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thor
Omorah
Thor
16
2 / 10 / 11
10,247
932
11,465
20,482
8,061
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Tiamat
18
5 / 2 / 11
11,750
1,068
13,064
14,948
13,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
6 / 5 / 11
11,253
1,023
12,080
12,670
5,208
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Discordia
CaptainItachi
Discordia
20
6 / 1 / 22
13,606
1,237
27,706
5,392
2,171
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
JosselynC
Bellona
17
1 / 3 / 9
10,286
935
5,169
12,269
8,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
RbkStc
Cthulhu
16
0 / 4 / 6
9,767
888
3,805
11,244
11,823
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
ⓔegos
Gilgamesh
20
29 / 5 / 6
17,157
1,560
31,819
19,447
13,312
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
96
18
Kills
42
42
Deaths
18
47
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
6
5
11
2.3
W
Discordia
CaptainItachi
Discordia
6
1
22
17
L
5
13
10
0.77
W
Bellona
JosselynC
Bellona
1
3
9
1.83
L
Olorun
KEVINURIEL
Olorun
1
7
5
0.5
L
Mercury
N4TS0
Mercury
5
10
10
1
L
Thor
Omorah
Thor
2
10
11
0.75
W
Cthulhu
RbkStc
Cthulhu
0
4
6
0.75
L
Tiamat
5
2
11
5.25
W
Gilgamesh
ⓔegos
Gilgamesh
29
5
6
6.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,594
Damage
80,579
87,689
Taken
61,022
47,450
Mitigated
41,188
6,156
Healing
4,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
12,080
4,252
0
1,506
12,670
5,208
0
6,363
6,307
0
27,256
W
Discordia
CaptainItachi
Discordia
27,706
2,150
642
1,776
5,392
2,171
0
3,456
1,936
57,895
0
L
12,022
1,839
0
808
19,292
7,549
0
6,988
12,304
35,953
0
W
Bellona
JosselynC
Bellona
5,169
1,528
0
414
12,269
8,674
0
5,562
6,707
0
17,090
L
Olorun
KEVINURIEL
Olorun
3,002
1,906
160
809
12,734
8,892
0
4,217
8,517
5,811
0
L
Mercury
N4TS0
Mercury
13,041
6,669
0
217
20,233
9,687
0
6,977
13,256
0
36,739
L
Thor
Omorah
Thor
11,465
4,566
0
0
20,482
8,061
0
8,308
12,174
0
21,924
W
Cthulhu
RbkStc
Cthulhu
3,805
0
0
0
11,244
11,823
0
6,126
5,118
19,852
0
L
Tiamat
13,064
1,446
566
3,596
14,948
13,261
0
5,021
9,927
28,750
0
W
Gilgamesh
ⓔegos
Gilgamesh
31,819
12,964
0
647
19,447
13,312
0
6,581
11,354
0
48,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,735
Gold Earned
62,069
159
Minions Killed
217
3
Camps Cleared
9
874,153
Distance Traveled
933,316
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,253
1,023
39
4
2
158,408
0
W
Discordia
13,606
1,237
86
8
5
203,309
3
L
Agni
11,973
1,088
50
5
0
174,548
0
W
Bellona
10,286
935
19
2
1
201,229
1
L
Olorun
9,258
842
3
0
0
68,819
3
L
Mercury
11,507
1,046
52
5
1
259,420
1
L
Thor
10,247
932
24
2
2
180,941
0
W
Cthulhu
9,767
888
32
3
0
182,376
0
L
Tiamat
11,750
1,068
30
3
0
190,425
0
W
Gilgamesh
17,157
1,560
41
4
1
187,994
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role