Player Matchup

Anhur
Anhur
CryCuzImLegend
Anhur
Level 29
God Stats
29W - 27L
1,468 SR
Queue Stats
239W - 239L
1,426 Elo+
Party 3
Hera
Hera
DNMGIGA
Hera
Level 47
God Stats
24W - 21L
1,554 SR
Queue Stats
328W - 320L
1,431 Elo+
Party 3
Fenrir
Fenrir
Moons dance
Fenrir
Level 26
God Stats
2W - 1L
1,298 SR
Queue Stats
177W - 148L
1,652 Elo+
Party 1
Arachne
Arachne
benji67220
Arachne
Level 108
God Stats
15W - 12L
1,751 SR
Queue Stats
291W - 257L
1,572 Elo+
Party 1
Mulan
Mulan
lil lila67
Mulan
Level 129
God Stats
3W - 0L
1,603 SR
Queue Stats
230W - 207L
1,542 Elo+
Party 1
Team Averages
Level 68
1,535 SR
1,524 Elo+

VS

Team Averages
Level 46
1,366 SR
1,465 Elo+
Chaac
Chaac
JT_PooFace
Chaac
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 140L
1,440 Elo+
Solo
Hachiman
Hachiman
MH x HoundLock
Hachiman
Level 29
God Stats
0W - 1L
1,079 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Pandarth3640
Cthulhu
Level 62
God Stats
0W - 1L
1,089 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Cerberus
Cerberus
SWAT Carotte
Cerberus
Level 81
God Stats
0W - 1L
1,385 SR
Queue Stats
1W - 2L
1,443 Elo+
Party 2
Kukulkan
Kukulkan
ptjoueure
Kukulkan
Level 16
God Stats
0W - 1L
1,778 SR
Queue Stats
1W - 5L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 4
11,833
514
8,014
13,820
5,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hera
DNMGIGA
Hera
18
4 / 1 / 7
11,435
497
15,330
8,664
3,298
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
17
5 / 4 / 11
11,416
496
10,744
22,340
23,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
benji67220
Arachne
20
15 / 1 / 2
15,275
664
31,737
25,741
20,013
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Mulan
19
7 / 2 / 7
12,423
540
12,572
19,947
11,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
2 / 10 / 1
10,163
442
13,646
24,347
26,886
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hachiman
15
3 / 10 / 5
9,781
425
7,807
17,115
5,462
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Pandarth3640
Cthulhu
14
3 / 7 / 4
9,412
409
11,657
22,050
13,309
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
SWAT Carotte
Cerberus
14
2 / 6 / 0
9,204
400
12,000
23,335
17,196
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
ptjoueure
Kukulkan
17
3 / 4 / 4
10,847
472
12,113
10,673
4,884
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
27
37
Kills
13
13
Deaths
37
31
Assists
14
Player
Kills
Deaths
Assists
KDA
W
6
5
4
1.6
W
Hera
DNMGIGA
Hera
4
1
7
7.5
L
Chaac
2
10
1
0.25
L
Hachiman
3
10
5
0.55
W
Fenrir
5
4
11
2.63
L
Cthulhu
Pandarth3640
Cthulhu
3
7
4
0.71
L
Cerberus
SWAT Carotte
Cerberus
2
6
0
0.33
W
Arachne
benji67220
Arachne
15
1
2
16
W
Mulan
7
2
7
5.25
L
Kukulkan
ptjoueure
Kukulkan
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,397
Damage
57,223
90,512
Taken
97,520
64,658
Mitigated
67,737
31,442
Healing
21,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,014
3,547
0
4,310
13,820
5,651
2,519
4,143
9,677
0
81,725
W
Hera
DNMGIGA
Hera
15,330
3,349
0
1,676
8,664
3,298
591
5,371
3,293
80,884
0
L
Chaac
13,646
3,786
0
4,031
24,347
26,886
0
2,191
22,156
584
59,081
L
Hachiman
7,807
4,414
438
3,691
17,115
5,462
582
1,962
15,153
0
49,548
W
Fenrir
10,744
1,876
0
3,364
22,340
23,991
525
9,730
12,610
449
33,199
L
Cthulhu
Pandarth3640
Cthulhu
11,657
609
274
3,659
22,050
13,309
811
7,095
14,955
47,027
0
L
Cerberus
SWAT Carotte
Cerberus
12,000
0
460
6,758
23,335
17,196
620
1,140
22,195
57,372
0
W
Arachne
benji67220
Arachne
31,737
22,545
0
11,657
25,741
20,013
2,160
7,477
18,264
0
141,461
W
Mulan
12,572
2,936
0
10,435
19,947
11,705
0
9,503
10,444
0
82,970
L
Kukulkan
ptjoueure
Kukulkan
12,113
1,044
0
2,281
10,673
4,884
612
3,391
7,282
73,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,382
Gold Earned
49,407
651
Minions Killed
554
0
Camps Cleared
0
2,303,857
Distance Traveled
1,962,109
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,833
514
109
5
0
424,943
5
W
Hera
11,435
497
142
6
0
476,450
4
L
Chaac
10,163
442
129
6
0
352,707
3
L
Hachiman
9,781
425
70
3
0
381,339
2
W
Fenrir
11,416
496
33
1
0
427,996
1
L
Cthulhu
9,412
409
70
3
0
390,090
1
L
Cerberus
9,204
400
145
6
0
446,928
0
W
Arachne
15,275
664
231
10
0
492,830
2
W
Mulan
12,423
540
136
6
0
481,638
1
L
Kukulkan
10,847
472
140
6
0
391,045
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role