Player Matchup

Neith
Neith
Dazent777
Neith
Level 28
God Stats
23W - 23L
1,456 SR
Queue Stats
102W - 129L
1,313 Elo+
Party 1
Thanatos
Thanatos
GGlaucoma
Thanatos
Level 22
God Stats
19W - 21L
1,733 SR
Queue Stats
91W - 102L
1,470 Elo+
Party 2
Thor
Thor
Jazone
Thor
Level 5
God Stats
2W - 1L
1,366 SR
Queue Stats
3W - 2L
1,625 Elo+
Party 1
The Morrigan
The Morrigan
Kendyy
The Morrigan
Level 46
God Stats
6W - 2L
1,472 SR
Queue Stats
29W - 31L
1,564 Elo+
Party 1
Cthulhu
Cthulhu
komfire
Cthulhu
Level 18
God Stats
6W - 1L
1,733 SR
Queue Stats
62W - 67L
1,438 Elo+
Party 2
Team Averages
Level 24
1,552 SR
1,482 Elo+

VS

Team Averages
Level 12
1,380 SR
1,486 Elo+
Ah Puch
Ah Puch
Heft1
Ah Puch
Level 6
God Stats
0W - 1L
1,703 SR
Queue Stats
1W - 2L
1,631 Elo+
Party 3
Cthulhu
Cthulhu
Hegyhágó
Cthulhu
Level 22
God Stats
0W - 3L
1,104 SR
Queue Stats
1W - 4L
1,449 Elo+
Party 3
Loki
Loki
KhAoSkA
Loki
Level 12
God Stats
0W - 2L
1,429 SR
Queue Stats
1W - 2L
1,631 Elo+
Party 3
Kukulkan
Kukulkan
m0h0y0y0
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Scylla
Scylla
maraby91
Scylla
Level 17
God Stats
0W - 4L
1,163 SR
Queue Stats
29W - 36L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dazent777
Neith
16
0 / 4 / 2
10,829
401
3,769
12,835
4,443
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Thanatos
GGlaucoma
Thanatos
20
18 / 7 / 11
15,506
574
17,482
24,230
10,742
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thor
Jazone
Thor
18
4 / 5 / 13
12,428
460
11,693
16,365
6,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Morrigan
Kendyy
The Morrigan
20
24 / 3 / 8
16,557
613
33,621
13,123
5,853
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
komfire
Cthulhu
19
3 / 5 / 14
12,398
459
14,529
21,440
12,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Heft1
Ah Puch
19
6 / 12 / 12
13,043
483
15,720
20,613
6,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
Hegyhágó
Cthulhu
18
6 / 4 / 12
11,977
444
14,465
24,556
37,478
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
KhAoSkA
Loki
17
4 / 8 / 10
11,442
424
8,109
18,819
5,829
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
m0h0y0y0
Kukulkan
18
4 / 13 / 8
11,810
437
8,962
14,556
5,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
maraby91
Scylla
18
3 / 12 / 3
12,225
453
6,895
18,466
8,232
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
68
49
Kills
23
24
Deaths
49
48
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Neith
Dazent777
Neith
0
4
2
0.25
W
Thanatos
GGlaucoma
Thanatos
18
7
11
3.36
L
Ah Puch
Heft1
Ah Puch
6
12
12
1
L
Cthulhu
Hegyhágó
Cthulhu
6
4
12
3
W
Thor
Jazone
Thor
4
5
13
2.1
W
The Morrigan
Kendyy
The Morrigan
24
3
8
9.33
L
Loki
KhAoSkA
Loki
4
8
10
1.13
W
Cthulhu
komfire
Cthulhu
3
5
14
2
L
Kukulkan
m0h0y0y0
Kukulkan
4
13
8
0.62
L
Scylla
maraby91
Scylla
3
12
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,094
Damage
54,151
87,993
Taken
97,010
39,749
Mitigated
63,676
25,266
Healing
9,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Dazent777
Neith
3,769
974
0
2,313
12,835
4,443
2,464
5,042
7,781
0
57,490
W
Thanatos
GGlaucoma
Thanatos
17,482
7,041
0
17,103
24,230
10,742
772
9,194
14,810
0
107,900
L
Ah Puch
Heft1
Ah Puch
15,720
2,139
164
3,409
20,613
6,851
357
6,497
13,966
60,834
0
L
Cthulhu
Hegyhágó
Cthulhu
14,465
826
1,222
898
24,556
37,478
312
12,170
11,930
50,665
0
W
Thor
Jazone
Thor
11,693
2,446
0
512
16,365
6,147
4,498
9,355
6,774
0
44,692
W
The Morrigan
Kendyy
The Morrigan
33,621
4,977
0
2,771
13,123
5,853
3,643
6,045
6,929
147,911
0
L
Loki
KhAoSkA
Loki
8,109
2,123
0
832
18,819
5,829
450
7,550
11,224
0
61,884
W
Cthulhu
komfire
Cthulhu
14,529
1,253
412
2,155
21,440
12,564
320
15,717
5,520
57,473
0
L
Kukulkan
m0h0y0y0
Kukulkan
8,962
1,707
0
0
14,556
5,286
743
7,423
7,058
35,722
0
L
Scylla
maraby91
Scylla
6,895
354
207
2,603
18,466
8,232
2,037
13,659
4,682
53,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,718
Gold Earned
60,497
629
Minions Killed
376
0
Camps Cleared
0
2,253,487
Distance Traveled
2,173,437
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,829
401
99
4
0
372,259
0
W
Thanatos
15,506
574
157
6
0
446,065
0
L
Ah Puch
13,043
483
72
3
0
435,927
5
L
Cthulhu
11,977
444
35
1
0
479,988
3
W
Thor
12,428
460
87
3
0
497,570
1
W
The Morrigan
16,557
613
192
7
0
450,380
4
L
Loki
11,442
424
89
3
0
439,082
5
W
Cthulhu
12,398
459
94
3
0
487,213
0
L
Kukulkan
11,810
437
58
2
0
442,659
0
L
Scylla
12,225
453
122
5
0
375,781
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role