Player Matchup

Gilgamesh
Gilgamesh
Shooter Li
Gilgamesh
Level 107
God Stats
58W - 22L
1,774 SR
Queue Stats
474W - 269L
1,847 Elo+
Party 1
Fenrir
Fenrir
micdeca
Fenrir
Level 150
God Stats
42W - 19L
1,644 SR
Queue Stats
558W - 317L
1,840 Elo+
Party 1
Hades
Hades
xTeei
Hades
Level 100
God Stats
3W - 0L
1,500 SR
Queue Stats
64W - 17L
1,858 Elo+
Party 1
Team Averages
Level 119
1,639 SR
1,848 Elo+

VS

Team Averages
Level 97
1,529 SR
1,560 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
DarkNeokuma
Ne Zha
Level 125
God Stats
2W - 1L
1,586 SR
Queue Stats
57W - 73L
1,569 Elo+
Solo
Hercules
Hercules
slamatta
Hercules
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Shooter Li
Gilgamesh
12
2 / 1 / 14
8,773
731
4,610
7,621
6,656
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
micdeca
Fenrir
13
10 / 1 / 8
10,564
880
13,157
11,400
7,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
xTeei
Hades
13
7 / 1 / 9
9,421
785
10,339
7,882
3,701
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
1 / 7 / 2
8,342
695
6,277
10,370
3,342
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
12
2 / 7 / 1
8,684
724
3,917
11,705
4,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hercules
slamatta
Hercules
7
0 / 5 / 0
6,319
527
990
10,277
3,193
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
6
19
Kills
3
3
Deaths
19
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
7
2
0.29
L
Ne Zha
2
7
1
0.36
W
Gilgamesh
Shooter Li
Gilgamesh
2
1
14
9
W
Fenrir
micdeca
Fenrir
10
1
8
14
L
Hercules
slamatta
Hercules
0
5
0
0
W
Hades
xTeei
Hades
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,106
Damage
11,184
26,903
Taken
32,352
18,132
Mitigated
10,917
11,574
Healing
1,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
6,277
393
0
1,126
10,370
3,342
0
2,198
8,172
32,076
0
L
Ne Zha
3,917
1,413
0
148
11,705
4,382
0
3,559
8,146
0
25,657
W
Gilgamesh
Shooter Li
Gilgamesh
4,610
955
0
2,267
7,621
6,656
487
1,944
5,677
0
32,863
W
Fenrir
micdeca
Fenrir
13,157
4,166
0
3,997
11,400
7,775
1,090
2,670
8,514
0
33,624
L
Hercules
slamatta
Hercules
990
61
0
679
10,277
3,193
0
4,634
5,643
0
3,281
W
Hades
xTeei
Hades
10,339
1,225
832
4,478
7,882
3,701
1,396
1,750
6,132
40,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,758
Gold Earned
23,345
151
Minions Killed
94
0
Camps Cleared
0
633,460
Distance Traveled
493,482
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,342
695
49
4
0
165,523
5
L
Ne Zha
8,684
724
38
3
0
213,021
1
W
Gilgamesh
8,773
731
51
4
0
225,498
3
W
Fenrir
10,564
880
30
3
0
232,348
0
L
Hercules
6,319
527
7
1
0
114,938
0
W
Hades
9,421
785
70
6
0
175,614
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role