Player Matchup

Yemoja
Yemoja
Brakix
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,515 Elo+
Party 1
Nu Wa
Nu Wa
Davania
Nu Wa
Level 28
God Stats
59W - 27L
1,612 SR
Queue Stats
129W - 128L
1,482 Elo+
Solo
Thor
Thor
Greensmurfz
Thor
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,317 Elo+
Party 1
Mercury
Mercury
Hanico
Mercury
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,667 Elo+
Party 1
Anubis
Anubis
MiniYeehaw
Anubis
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 9L
1,632 Elo+
Party 1
Team Averages
Level 46
1,522 SR
1,523 Elo+

VS

Team Averages
Level 19
1,618 SR
1,570 Elo+
Ah Puch
Ah Puch
NoFlex001
Ah Puch
Level 16
God Stats
21W - 15L
1,564 SR
Queue Stats
48W - 41L
1,457 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PurpleLume
Ah Muzen Cab
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 36L
1,542 Elo+
Solo
Da Ji
Da Ji
Robotukas
Da Ji
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 26L
1,627 Elo+
Solo
Vamana
Vamana
ToshiroShawn
Vamana
Level 25
God Stats
2W - 2L
1,731 SR
Queue Stats
14W - 13L
1,512 Elo+
Party 2
Ares
Ares
hanabi12
Ares
Level 8
God Stats
3W - 3L
1,793 SR
Queue Stats
8W - 5L
1,713 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Brakix
Yemoja
20
5 / 1 / 24
14,767
1,055
6,217
14,152
17,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nu Wa
Davania
Nu Wa
20
3 / 1 / 31
14,371
1,027
21,361
9,663
3,614
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 6 / 17
13,531
967
11,413
18,493
6,679
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
Hanico
Mercury
20
9 / 6 / 17
14,104
1,007
18,268
14,977
5,357
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Anubis
MiniYeehaw
Anubis
20
18 / 2 / 19
15,959
1,140
38,524
17,736
8,851
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

122

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
NoFlex001
Ah Puch
19
2 / 6 / 12
13,069
934
18,070
17,644
6,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
PurpleLume
Ah Muzen Cab
20
11 / 4 / 5
16,373
1,170
25,176
16,207
5,336
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Da Ji
Robotukas
Da Ji
19
2 / 15 / 9
13,094
935
13,042
25,058
5,024
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Vamana
19
1 / 6 / 9
12,128
866
9,945
22,918
14,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ares
19
0 / 10 / 8
11,694
835
5,438
18,903
16,285
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
59
41
Kills
16
16
Deaths
41
108
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Brakix
Yemoja
5
1
24
17
W
Nu Wa
Davania
Nu Wa
3
1
31
18.5
W
6
6
17
2.42
W
Mercury
Hanico
Mercury
9
6
17
2.92
W
Anubis
MiniYeehaw
Anubis
18
2
19
13.75
L
Ah Puch
NoFlex001
Ah Puch
2
6
12
1.33
L
Ah Muzen Cab
PurpleLume
Ah Muzen Cab
11
4
5
3.38
L
Da Ji
Robotukas
Da Ji
2
15
9
0.43
L
Vamana
1
6
9
0.92
L
Ares
0
10
8
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,783
Damage
71,671
75,021
Taken
100,730
41,993
Mitigated
47,825
16,571
Healing
8,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Brakix
Yemoja
6,217
1,114
7,977
3,702
14,152
17,492
0
7,208
6,869
16,962
0
W
Nu Wa
Davania
Nu Wa
21,361
5,197
272
287
9,663
3,614
0
2,458
7,105
50,881
0
W
11,413
3,153
0
0
18,493
6,679
0
6,752
11,591
0
20,386
W
Mercury
Hanico
Mercury
18,268
9,438
0
0
14,977
5,357
0
2,254
12,573
0
41,365
W
Anubis
MiniYeehaw
Anubis
38,524
937
0
4,333
17,736
8,851
0
4,836
12,825
74,896
0
L
Ah Puch
NoFlex001
Ah Puch
18,070
508
0
708
17,644
6,249
0
7,102
10,542
47,523
0
L
Ah Muzen Cab
PurpleLume
Ah Muzen Cab
25,176
8,162
0
3,812
16,207
5,336
0
10,158
6,049
0
93,544
L
Da Ji
Robotukas
Da Ji
13,042
2,443
0
172
25,058
5,024
0
19,408
5,650
0
30,350
L
Vamana
9,945
4,361
0
3,046
22,918
14,931
0
17,457
5,461
0
30,080
L
Ares
5,438
377
0
904
18,903
16,285
0
11,977
6,926
15,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,732
Gold Earned
66,358
302
Minions Killed
315
5
Camps Cleared
13
1,297,923
Distance Traveled
1,362,494
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
14,767
1,055
26
2
0
250,353
0
W
Nu Wa
14,371
1,027
72
5
1
260,551
1
W
Thor
13,531
967
17
1
1
240,018
2
W
Mercury
14,104
1,007
83
6
1
301,349
0
W
Anubis
15,959
1,140
104
7
2
245,652
0
L
Ah Puch
13,069
934
77
6
0
285,001
0
L
Ah Muzen Cab
16,373
1,170
161
12
0
285,977
0
L
Da Ji
13,094
935
30
2
13
236,090
1
L
Vamana
12,128
866
36
3
0
318,438
0
L
Ares
11,694
835
11
1
0
236,988
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role