Player Matchup

Izanami
Izanami
YouNg Harryx
Izanami
Level 26
God Stats
22W - 36L
1,233 SR
Queue Stats
24W - 39L
1,110 Elo+
Party 1
Cthulhu
Cthulhu
joshua040407
Cthulhu
Level 10
God Stats
5W - 9L
1,299 SR
Queue Stats
24W - 39L
1,110 Elo+
Party 1
Ra
Ra
spoken24clash
Ra
Level 23
God Stats
2W - 1L
1,711 SR
Queue Stats
33W - 47L
1,279 Elo+
Solo
Team Averages
Level 20
1,414 SR
1,166 Elo+

VS

Team Averages
Level 23
1,392 SR
1,432 Elo+
Anhur
Anhur
BanProdigy
Anhur
Level 27
God Stats
1W - 4L
1,429 SR
Queue Stats
23W - 26L
1,365 Elo+
Solo
Sun Wukong
Sun Wukong
eliasf
Sun Wukong
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,431 Elo+
Solo
Merlin
Merlin
luisCmen
Merlin
Level 17
God Stats
0W - 1L
1,246 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
YouNg Harryx
Izanami
15
6 / 4 / 8
12,297
683
11,581
12,446
4,036
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
joshua040407
Cthulhu
15
9 / 4 / 10
13,434
746
8,355
20,861
16,891
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
7 / 2 / 13
13,117
729
13,241
9,942
3,389
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
15
9 / 9 / 0
12,891
716
14,841
19,502
5,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
eliasf
Sun Wukong
14
0 / 7 / 7
10,965
609
5,295
14,910
6,394
Merlin
luisCmen
Merlin
14
0 / 6 / 6
10,857
603
5,665
11,295
9,222
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
22
22
Kills
9
10
Deaths
22
31
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anhur
9
9
0
1
W
Izanami
YouNg Harryx
Izanami
6
4
8
2.5
L
Sun Wukong
eliasf
Sun Wukong
0
7
7
0.5
W
Cthulhu
joshua040407
Cthulhu
9
4
10
3.5
L
Merlin
luisCmen
Merlin
0
6
6
0.5
W
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,177
Damage
25,801
43,249
Taken
45,707
24,316
Mitigated
21,463
8,867
Healing
6,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
14,841
6,738
0
5,376
19,502
5,847
868
10,722
8,780
0
62,837
W
Izanami
YouNg Harryx
Izanami
11,581
8,910
270
2,508
12,446
4,036
984
2,133
10,313
0
48,408
L
Sun Wukong
eliasf
Sun Wukong
5,295
733
0
697
14,910
6,394
146
7,706
7,204
0
22,391
W
Cthulhu
joshua040407
Cthulhu
8,355
695
213
963
20,861
16,891
225
1,998
18,863
25,212
0
L
Merlin
luisCmen
Merlin
5,665
628
0
322
11,295
9,222
25
3,933
7,362
44,948
0
W
13,241
324
2,682
2,231
9,942
3,389
282
1,813
8,129
55,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,848
Gold Earned
34,713
174
Minions Killed
149
0
Camps Cleared
0
844,189
Distance Traveled
799,140
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,891
716
62
3
0
202,544
1
W
Izanami
12,297
683
79
4
0
264,904
0
L
Sun Wukong
10,965
609
25
1
0
329,491
8
W
Cthulhu
13,434
746
27
2
0
249,511
0
L
Merlin
10,857
603
62
3
0
267,105
0
W
Ra
13,117
729
68
4
0
329,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role