Player Matchup

Raijin
Raijin
BigBallsBrett
Raijin
Level 27
God Stats
3W - 0L
2,021 SR
Queue Stats
114W - 68L
1,671 Elo+
Solo
Anhur
Anhur
DabsOnly
Anhur
Level 28
God Stats
43W - 23L
1,742 SR
Queue Stats
187W - 125L
1,609 Elo+
Solo
Cthulhu
Cthulhu
Deducted Peguin
Cthulhu
Level 7
God Stats
4W - 1L
1,736 SR
Queue Stats
5W - 4L
1,716 Elo+
Party 1
Gilgamesh
Gilgamesh
Jokinglyric15
Gilgamesh
Level 127
God Stats
6W - 5L
1,678 SR
Queue Stats
61W - 59L
1,590 Elo+
Party 1
Ares
Ares
PythonMCWP
Ares
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 43
1,735 SR
1,617 Elo+

VS

Team Averages
Level 39
1,647 SR
1,558 Elo+
Danzaburou
Danzaburou
Jukey123
Danzaburou
Level 25
God Stats
3W - 6L
1,825 SR
Queue Stats
114W - 131L
1,518 Elo+
Party 2
Ao Kuang
Ao Kuang
Kinggig
Ao Kuang
Level 21
God Stats
24W - 25L
1,507 SR
Queue Stats
52W - 55L
1,491 Elo+
Party 2
Yemoja
Yemoja
Pandaphobia
Yemoja
Level 23
God Stats
36W - 32L
1,679 SR
Queue Stats
94W - 90L
1,598 Elo+
Party 2
Cu Chulainn
Cu Chulainn
PinguMafia
Cu Chulainn
Level 12
God Stats
5W - 7L
1,493 SR
Queue Stats
74W - 67L
1,625 Elo+
Party 2
Thoth
Thoth
shadeblade989
Thoth
Level 115
God Stats
1W - 1L
1,730 SR
Queue Stats
138W - 131L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 0 / 5
11,367
669
13,589
8,749
3,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
DabsOnly
Anhur
17
9 / 2 / 2
11,664
686
9,786
12,607
4,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

10
0 / 4 / 2
7,031
414
3,549
10,127
7,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gilgamesh
Jokinglyric15
Gilgamesh
17
10 / 1 / 5
10,415
613
10,737
12,531
7,801
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
7 / 1 / 9
10,679
628
10,132
13,645
6,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jukey123
Danzaburou
14
5 / 5 / 2
8,888
523
6,014
11,997
3,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
Kinggig
Ao Kuang
9
2 / 5 / 1
6,862
404
4,389
10,601
3,214
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
9
0 / 9 / 4
6,787
399
3,292
13,392
7,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
PinguMafia
Cu Chulainn
12
0 / 7 / 1
7,332
431
6,601
12,537
6,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 10 / 0
6,917
407
4,149
13,762
4,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
15
36
Kills
7
8
Deaths
36
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
10
0
5
12.5
W
Anhur
DabsOnly
Anhur
9
2
2
5
W
0
4
2
0.25
W
Gilgamesh
Jokinglyric15
Gilgamesh
10
1
5
12.5
L
Danzaburou
Jukey123
Danzaburou
5
5
2
1.2
L
Ao Kuang
Kinggig
Ao Kuang
2
5
1
0.5
L
Yemoja
0
9
4
0.22
L
Cu Chulainn
PinguMafia
Cu Chulainn
0
7
1
0.07
W
7
1
9
11.5
L
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,793
Damage
24,445
57,659
Taken
62,289
29,813
Mitigated
25,754
19,369
Healing
8,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,589
974
0
1,885
8,749
3,651
625
3,122
5,287
83,001
0
W
Anhur
DabsOnly
Anhur
9,786
4,941
0
6,422
12,607
4,585
3,330
2,559
10,008
0
77,083
W
3,549
204
0
643
10,127
7,244
216
2,627
7,500
20,364
0
W
Gilgamesh
Jokinglyric15
Gilgamesh
10,737
4,460
0
4,149
12,531
7,801
0
2,250
10,281
0
61,080
L
Danzaburou
Jukey123
Danzaburou
6,014
2,066
0
1,159
11,997
3,852
0
4,980
6,819
0
42,515
L
Ao Kuang
Kinggig
Ao Kuang
4,389
1,175
0
1,730
10,601
3,214
0
2,223
8,270
27,887
0
L
Yemoja
3,292
935
1,562
1,171
13,392
7,661
0
4,991
8,220
16,406
0
L
Cu Chulainn
PinguMafia
Cu Chulainn
6,601
2,295
0
934
12,537
6,968
0
4,583
7,843
4,501
31,586
W
10,132
966
0
6,270
13,645
6,532
86
1,465
12,108
67,603
0
L
4,149
249
177
2,021
13,762
4,059
628
9,356
3,867
35,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,156
Gold Earned
36,786
541
Minions Killed
299
0
Camps Cleared
0
1,588,736
Distance Traveled
1,445,782
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,367
669
148
9
0
321,413
4
W
Anhur
11,664
686
146
9
0
286,928
3
W
Cthulhu
7,031
414
25
1
0
293,280
0
W
Gilgamesh
10,415
613
109
6
0
365,903
1
L
Danzaburou
8,888
523
82
5
0
298,024
0
L
Ao Kuang
6,862
404
56
3
0
311,773
1
L
Yemoja
6,787
399
19
1
0
296,360
2
L
Cu Chulainn
7,332
431
71
4
0
282,819
2
W
Ares
10,679
628
113
7
0
321,212
4
L
Thoth
6,917
407
71
4
0
256,806
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role