Player Matchup

Jormungandr
Jormungandr
BogartBudoy
Jormungandr
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 10L
1,438 Elo+
Party 2
Hel
Hel
Gektor23
Hel
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,307 Elo+
Solo
Tiamat
Tiamat
Mackybeary
Tiamat
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 30L
1,381 Elo+
Party 2
Cernunnos
Cernunnos
duceypoo
Cernunnos
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 16L
1,464 Elo+
Party 2
Tyr
Tyr
tnterrorX
Tyr
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 8L
1,284 Elo+
Party 2
Team Averages
Level 19
1,500 SR
1,375 Elo+

VS

Team Averages
Level 17
1,537 SR
1,355 Elo+
Da Ji
Da Ji
GrimKronik
Da Ji
Level 28
God Stats
7W - 7L
1,927 SR
Queue Stats
57W - 81L
1,592 Elo+
Solo
Yemoja
Yemoja
Hlebate
Yemoja
Level 6
God Stats
23W - 22L
1,206 SR
Queue Stats
25W - 30L
1,119 Elo+
Party 1
Sun Wukong
Sun Wukong
LanaBananaG
Sun Wukong
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
360W - 388L
1,447 Elo+
Solo
Neith
Neith
NaumSkiy
Neith
Level 6
God Stats
3W - 4L
1,500 SR
Queue Stats
25W - 31L
1,119 Elo+
Party 1
Zeus
Zeus
SrAngel131
Zeus
Level 17
God Stats
29W - 14L
1,553 SR
Queue Stats
42W - 30L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BogartBudoy
Jormungandr
20
6 / 8 / 12
15,124
1,080
16,758
29,114
34,992
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
1 / 7 / 11
12,650
904
5,806
18,375
9,721
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
Mackybeary
Tiamat
20
1 / 9 / 11
13,102
936
13,133
22,413
13,954
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cernunnos
duceypoo
Cernunnos
20
10 / 10 / 9
15,587
1,113
26,391
28,157
11,543
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
6 / 5 / 9
14,316
1,023
16,480
23,364
26,858
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

105

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
20
19 / 10 / 10
17,385
1,242
33,026
23,637
11,004
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
Hlebate
Yemoja
20
1 / 3 / 14
14,150
1,011
3,864
6,755
7,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sun Wukong
LanaBananaG
Sun Wukong
19
3 / 6 / 13
13,415
958
13,241
32,280
34,266
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
NaumSkiy
Neith
20
6 / 2 / 16
15,033
1,074
15,879
11,756
5,490
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
10 / 3 / 15
15,881
1,134
49,534
10,519
3,844
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
107
24
Kills
39
39
Deaths
24
52
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BogartBudoy
Jormungandr
6
8
12
1.5
L
1
7
11
0.93
W
Da Ji
19
10
10
2.4
W
Yemoja
Hlebate
Yemoja
1
3
14
2.67
W
Sun Wukong
LanaBananaG
Sun Wukong
3
6
13
1.58
L
Tiamat
Mackybeary
Tiamat
1
9
11
0.72
W
Neith
NaumSkiy
Neith
6
2
16
7
W
10
3
15
5.83
L
Cernunnos
duceypoo
Cernunnos
10
10
9
1.45
L
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,568
Damage
115,544
121,423
Taken
84,947
97,068
Mitigated
61,969
17,984
Healing
10,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BogartBudoy
Jormungandr
16,758
5,296
0
0
29,114
34,992
0
13,728
14,937
49,725
0
L
5,806
780
6,586
4,523
18,375
9,721
0
7,524
10,851
25,171
0
W
Da Ji
33,026
9,609
0
2,345
23,637
11,004
0
9,318
14,319
0
47,867
W
Yemoja
Hlebate
Yemoja
3,864
449
2,355
585
6,755
7,365
0
1,799
4,956
25,607
0
W
Sun Wukong
LanaBananaG
Sun Wukong
13,241
2,190
0
1,001
32,280
34,266
0
12,723
19,557
296
26,716
L
Tiamat
Mackybeary
Tiamat
13,133
2,168
0
3,242
22,413
13,954
0
9,857
12,405
33,727
0
W
Neith
NaumSkiy
Neith
15,879
5,974
0
1,941
11,756
5,490
0
5,233
6,523
0
35,709
W
49,534
927
897
1,827
10,519
3,844
0
6,624
3,895
96,065
0
L
Cernunnos
duceypoo
Cernunnos
26,391
15,418
0
1,330
28,157
11,543
0
12,884
15,273
0
68,166
L
16,480
3,455
0
2,303
23,364
26,858
0
9,687
13,612
0
23,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,779
Gold Earned
75,864
251
Minions Killed
288
6
Camps Cleared
6
1,376,441
Distance Traveled
1,236,373
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
15,124
1,080
65
5
0
262,583
0
L
Hel
12,650
904
44
3
0
272,083
0
W
Da Ji
17,385
1,242
30
2
5
215,461
1
W
Yemoja
14,150
1,011
48
3
0
202,826
0
W
Sun Wukong
13,415
958
30
2
0
287,425
0
L
Tiamat
13,102
936
44
3
2
261,289
0
W
Neith
15,033
1,074
55
4
1
273,295
1
W
Zeus
15,881
1,134
125
9
0
257,366
0
L
Cernunnos
15,587
1,113
77
6
4
265,444
0
L
Tyr
14,316
1,023
21
2
0
315,042
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role