Player Matchup

Gilgamesh
Gilgamesh
JayJay283
Gilgamesh
Level 29
God Stats
3W - 1L
1,758 SR
Queue Stats
11W - 5L
1,566 Elo+
Party 2
Ullr
Ullr
SimNation94
Ullr
Level 27
God Stats
1W - 0L
1,264 SR
Queue Stats
35W - 12L
1,769 Elo+
Party 2
Tiamat
Tiamat
YaBoiSplinta
Tiamat
Level 118
God Stats
1W - 0L
1,209 SR
Queue Stats
6W - 4L
1,455 Elo+
Party 2
Team Averages
Level 58
1,410 SR
1,597 Elo+

VS

Team Averages
Level 23
1,642 SR
1,473 Elo+
Tyr
Tyr
Og420Kush69swag
Tyr
Level 18
God Stats
2W - 2L
1,744 SR
Queue Stats
122W - 107L
1,550 Elo+
Party 1
Ra
Ra
Sevaiper15_ALBJ
Ra
Level 28
God Stats
1W - 3L
1,677 SR
Queue Stats
63W - 92L
1,356 Elo+
Solo
Vamana
Vamana
XxNewbTewnxX
Vamana
Level 23
God Stats
45W - 47L
1,504 SR
Queue Stats
98W - 91L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JayJay283
Gilgamesh
11
7 / 3 / 7
8,604
782
13,302
11,329
4,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
3 / 1 / 10
8,184
744
5,175
6,583
2,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
11
5 / 1 / 7
8,231
748
8,495
5,924
3,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 1
7,229
657
8,378
14,119
7,521
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
2 / 5 / 2
7,265
660
5,060
6,627
2,365
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
10
1 / 4 / 2
7,265
660
4,834
10,984
7,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
15
Kills
5
5
Deaths
15
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
JayJay283
Gilgamesh
7
3
7
3.5
L
2
6
1
0.42
L
2
5
2
0.6
W
3
1
10
8
L
Vamana
1
4
2
0.5
W
Tiamat
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,972
Damage
18,272
23,836
Taken
31,730
10,899
Mitigated
17,368
4,999
Healing
10,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
JayJay283
Gilgamesh
13,302
4,712
0
1,939
11,329
4,605
0
2,826
8,353
0
27,331
L
8,378
1,881
0
4,211
14,119
7,521
0
2,928
10,825
0
20,557
L
5,060
460
310
694
6,627
2,365
0
816
5,741
25,381
0
W
5,175
2,607
0
1,476
6,583
2,900
264
1,278
5,180
0
28,327
L
Vamana
4,834
2,028
634
4,245
10,984
7,482
0
3,999
6,607
0
21,519
W
Tiamat
8,495
1,145
0
1,584
5,924
3,394
41
1,012
4,766
23,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,019
Gold Earned
21,759
97
Minions Killed
110
0
Camps Cleared
0
622,430
Distance Traveled
609,961
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,604
782
37
3
0
213,511
1
L
Tyr
7,229
657
21
2
0
208,427
4
L
Ra
7,265
660
39
4
0
187,107
1
W
Ullr
8,184
744
38
3
0
200,150
0
L
Vamana
7,265
660
50
5
0
214,427
0
W
Tiamat
8,231
748
22
2
0
208,769
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role