Player Matchup

Poseidon
Poseidon
ConnorCillz23
Poseidon
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,302 Elo+
Party 2
Gilgamesh
Gilgamesh
ConnorCillz23
Gilgamesh
Level 107
God Stats
6W - 4L
1,669 SR
Queue Stats
221W - 209L
1,486 Elo+
Party 2
Cthulhu
Cthulhu
Hindsight2
Cthulhu
Level 29
God Stats
17W - 19L
1,550 SR
Queue Stats
28W - 42L
1,433 Elo+
Party 3
Bellona
Bellona
TommyTooTurnt
Bellona
Level 64
God Stats
46W - 55L
1,453 SR
Queue Stats
214W - 254L
1,448 Elo+
Party 3
Neith
Neith
kingcmillz
Neith
Level 28
God Stats
4W - 1L
1,887 SR
Queue Stats
22W - 29L
1,444 Elo+
Party 2
Team Averages
Level 51
1,612 SR
1,423 Elo+

VS

Team Averages
Level 107
1,879 SR
1,775 Elo+
Sun Wukong
Sun Wukong
Devondo
Sun Wukong
Level 148
God Stats
14W - 2L
2,085 SR
Queue Stats
216W - 84L
1,836 Elo+
Party 1
Anhur
Anhur
GockGock9000
Anhur
Level 148
God Stats
11W - 1L
1,914 SR
Queue Stats
218W - 84L
1,802 Elo+
Party 1
Kuzenbo
Kuzenbo
NuTZ7
Kuzenbo
Level 38
God Stats
30W - 2L
2,085 SR
Queue Stats
30W - 2L
1,963 Elo+
Party 1
Eset
Eset
QUANTAVIUSRJ
Eset
Level 159
God Stats
8W - 1L
1,811 SR
Queue Stats
294W - 162L
1,775 Elo+
Party 1
Ne Zha
Ne Zha
QuickFooFoo
Ne Zha
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ConnorCillz23
Poseidon
9
0 / 4 / 4
5,339
534
1,891
5,950
1,551
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
ConnorCillz23
Gilgamesh
10
5 / 4 / 2
6,028
603
6,591
8,747
3,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Hindsight2
Cthulhu
7
2 / 4 / 0
5,338
534
2,906
9,816
2,590
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
8
2 / 6 / 2
4,998
500
3,808
8,856
6,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
9
0 / 2 / 2
5,069
507
3,693
4,263
625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Devondo
Sun Wukong
12
6 / 0 / 3
7,016
702
7,648
7,432
3,232
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
4 / 1 / 4
6,660
666
5,037
6,335
1,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kuzenbo
NuTZ7
Kuzenbo
8
2 / 1 / 7
5,840
584
3,922
7,395
4,704
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

13
7 / 2 / 1
7,337
734
7,897
6,242
1,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
9
1 / 6 / 3
5,536
554
3,199
8,613
2,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
9
Kills
20
20
Deaths
10
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Poseidon
ConnorCillz23
Poseidon
0
4
4
0.5
L
Gilgamesh
ConnorCillz23
Gilgamesh
5
4
2
1.5
W
Sun Wukong
Devondo
Sun Wukong
6
0
3
7.5
W
4
1
4
6
L
Cthulhu
Hindsight2
Cthulhu
2
4
0
0.5
W
Kuzenbo
NuTZ7
Kuzenbo
2
1
7
5.5
W
7
2
1
3.75
W
Ne Zha
1
6
3
0.42
L
Bellona
2
6
2
0.5
L
Neith
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,889
Damage
27,703
37,632
Taken
36,017
14,533
Mitigated
14,165
8,161
Healing
11,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
ConnorCillz23
Poseidon
1,891
190
0
1,482
5,950
1,551
0
2,804
2,970
23,211
0
L
Gilgamesh
ConnorCillz23
Gilgamesh
6,591
2,499
0
1,694
8,747
3,156
41
4,132
4,517
0
27,322
W
Sun Wukong
Devondo
Sun Wukong
7,648
1,603
0
2,983
7,432
3,232
51
617
6,457
0
36,093
W
5,037
3,438
0
2,757
6,335
1,795
693
1,215
5,120
0
34,807
L
Cthulhu
Hindsight2
Cthulhu
2,906
215
97
1,182
9,816
2,590
0
3,130
6,625
11,766
0
W
Kuzenbo
NuTZ7
Kuzenbo
3,922
1,603
0
1,581
7,395
4,704
148
885
6,449
9,547
0
W
7,897
997
0
1,541
6,242
1,859
716
542
5,613
44,077
0
W
Ne Zha
3,199
1,252
0
2,684
8,613
2,575
85
1,305
7,106
0
20,173
L
Bellona
3,808
1,191
0
2,006
8,856
6,611
0
586
8,242
0
16,330
L
Neith
3,693
1,523
0
1,700
4,263
625
36
804
3,459
0
23,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,772
Gold Earned
32,389
202
Minions Killed
291
0
Camps Cleared
0
945,535
Distance Traveled
945,288
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,339
534
55
6
0
180,978
1
L
Gilgamesh
6,028
603
54
5
0
210,484
5
W
Sun Wukong
7,016
702
74
7
0
218,799
0
W
Anhur
6,660
666
62
6
0
174,970
2
L
Cthulhu
5,338
534
18
2
0
203,391
2
W
Kuzenbo
5,840
584
20
2
0
181,470
1
W
Eset
7,337
734
92
9
0
176,690
2
W
Ne Zha
5,536
554
43
4
0
193,359
1
L
Bellona
4,998
500
27
3
0
164,337
0
L
Neith
5,069
507
48
5
0
186,345
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role