Player Matchup

Jing Wei
Jing Wei
Jormungandr330
Jing Wei
Level 123
God Stats
0W - 2L
1,277 SR
Queue Stats
159W - 147L
1,609 Elo+
Solo
Set
Set
Krieg
Set
Level 145
God Stats
6W - 7L
1,316 SR
Queue Stats
315W - 332L
1,574 Elo+
Solo
Zeus
Zeus
SweetieTreat
Zeus
Level 157
God Stats
1W - 2L
1,782 SR
Queue Stats
438W - 381L
1,567 Elo+
Party 1
Gilgamesh
Gilgamesh
TTVAbex317
Gilgamesh
Level 129
God Stats
14W - 17L
1,633 SR
Queue Stats
330W - 292L
1,617 Elo+
Solo
Sylvanus
Sylvanus
Tagzilla117
Sylvanus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 136
1,502 SR
1,573 Elo+

VS

Team Averages
Level 117
1,619 SR
1,568 Elo+
Agni
Agni
Kemotherapyy
Agni
Level 63
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 16L
1,531 Elo+
Solo
Ganesha
Ganesha
Orcrist Epic
Ganesha
Level 158
God Stats
4W - 3L
1,500 SR
Queue Stats
183W - 195L
1,525 Elo+
Solo
Cupid
Cupid
TaupeDragon
Cupid
Level 124
God Stats
3W - 0L
1,827 SR
Queue Stats
152W - 134L
1,697 Elo+
Party 2
Gilgamesh
Gilgamesh
TheNameIsSpawn
Gilgamesh
Level 156
God Stats
23W - 24L
1,460 SR
Queue Stats
430W - 389L
1,533 Elo+
Party 2
Achilles
Achilles
tdturtle1
Achilles
Level 85
God Stats
8W - 2L
1,808 SR
Queue Stats
364W - 324L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
13
0 / 2 / 0
7,367
526
1,941
8,653
2,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Set
Krieg
Set
13
3 / 4 / 3
7,592
542
4,033
9,016
3,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 5 / 1
6,844
489
7,393
9,282
2,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
TTVAbex317
Gilgamesh
12
1 / 7 / 1
7,424
530
5,231
13,284
7,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sylvanus
Tagzilla117
Sylvanus
11
0 / 2 / 0
6,795
485
4,309
10,110
4,213
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
7,259
519
7,632
8,673
2,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
Orcrist Epic
Ganesha
11
0 / 2 / 3
7,027
502
3,058
9,884
4,316
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
2 / 0 / 2
8,041
574
3,724
4,243
1,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
TheNameIsSpawn
Gilgamesh
15
10 / 1 / 4
8,877
634
12,341
9,792
5,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
tdturtle1
Achilles
16
7 / 1 / 2
9,373
670
7,745
7,223
5,077
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
7
Kills
20
20
Deaths
7
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
0
2
0
0
W
1
3
2
0.67
L
Set
Krieg
Set
3
4
3
1.13
W
Ganesha
Orcrist Epic
Ganesha
0
2
3
0.75
L
3
5
1
0.7
L
Gilgamesh
TTVAbex317
Gilgamesh
1
7
1
0.21
L
Sylvanus
Tagzilla117
Sylvanus
0
2
0
0
W
2
0
2
3
W
Gilgamesh
TheNameIsSpawn
Gilgamesh
10
1
4
12
W
Achilles
tdturtle1
Achilles
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,907
Damage
34,500
50,345
Taken
39,815
19,973
Mitigated
18,759
15,808
Healing
13,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
1,941
1,555
0
3,223
8,653
2,494
0
548
8,105
0
48,951
W
7,632
597
0
2,677
8,673
2,854
0
3,630
5,043
48,288
0
L
Set
Krieg
Set
4,033
1,218
0
3,602
9,016
3,219
0
1,467
7,459
0
47,040
W
Ganesha
Orcrist Epic
Ganesha
3,058
188
0
2,688
9,884
4,316
0
4,229
5,655
18,820
0
L
7,393
856
0
1,627
9,282
2,553
54
4,440
4,567
38,799
0
L
Gilgamesh
TTVAbex317
Gilgamesh
5,231
1,159
0
2,913
13,284
7,494
0
390
12,880
0
43,005
L
Sylvanus
Tagzilla117
Sylvanus
4,309
628
592
3,851
10,110
4,213
0
3,352
6,644
20,689
0
W
3,724
2,701
200
2,550
4,243
1,136
420
1,108
3,135
0
42,652
W
Gilgamesh
TheNameIsSpawn
Gilgamesh
12,341
4,505
0
2,303
9,792
5,376
0
2,735
7,057
0
53,012
W
Achilles
tdturtle1
Achilles
7,745
3,493
0
3,091
7,223
5,077
0
0
7,223
0
54,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,022
Gold Earned
40,577
389
Minions Killed
435
0
Camps Cleared
0
1,242,156
Distance Traveled
1,375,079
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,367
526
102
7
0
227,757
3
W
Agni
7,259
519
113
8
0
269,496
4
L
Set
7,592
542
82
6
0
297,417
2
W
Ganesha
7,027
502
8
1
0
281,472
6
L
Zeus
6,844
489
70
5
0
235,667
3
L
Gilgamesh
7,424
530
93
7
0
229,297
3
L
Sylvanus
6,795
485
42
3
0
252,018
5
W
Cupid
8,041
574
111
8
0
234,526
9
W
Gilgamesh
8,877
634
83
6
0
314,874
3
W
Achilles
9,373
670
120
9
0
274,711
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role