Player Matchup

Zeus
Zeus
B1ackjack232
Zeus
Level 129
God Stats
1W - 1L
1,813 SR
Queue Stats
192W - 192L
1,584 Elo+
Party 1
Khepri
Khepri
FeelNoobSkill
Khepri
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
ItsSeymour
Jormungandr
Level 127
God Stats
1W - 1L
1,574 SR
Queue Stats
101W - 93L
1,573 Elo+
Party 1
Aphrodite
Aphrodite
ItzyKitty
Aphrodite
Level 157
God Stats
4W - 0L
1,726 SR
Queue Stats
131W - 133L
1,619 Elo+
Party 1
Ah Puch
Ah Puch
MajesticCow9700
Ah Puch
Level 153
God Stats
4W - 4L
1,277 SR
Queue Stats
187W - 185L
1,596 Elo+
Party 1
Team Averages
Level 145
1,578 SR
1,574 Elo+

VS

Team Averages
Level 149
1,639 SR
1,539 Elo+
Achilles
Achilles
FengBich
Achilles
Level 148
God Stats
1W - 3L
1,632 SR
Queue Stats
62W - 77L
1,507 Elo+
Solo
Merlin
Merlin
GariTheSama
Merlin
Level 128
God Stats
3W - 1L
1,746 SR
Queue Stats
107W - 134L
1,485 Elo+
Solo
Vamana
Vamana
RaNdUm45
Vamana
Level 157
God Stats
9W - 11L
1,478 SR
Queue Stats
920W - 815L
1,591 Elo+
Party 2
Aphrodite
Aphrodite
Zingy Taco27
Aphrodite
Level 157
God Stats
27W - 14L
1,815 SR
Queue Stats
619W - 523L
1,587 Elo+
Party 2
Bacchus
Bacchus
bearbulbs22
Bacchus
Level 154
God Stats
0W - 1L
1,522 SR
Queue Stats
117W - 104L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 10
13,130
772
33,278
14,500
8,131
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
1 / 3 / 15
11,632
684
7,001
24,471
24,475
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jormungandr
ItsSeymour
Jormungandr
20
7 / 5 / 11
12,449
732
16,742
21,542
24,628
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
ItzyKitty
Aphrodite
19
3 / 2 / 15
11,920
701
14,292
17,204
13,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 6 / 7
12,181
717
21,825
14,184
7,677
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FengBich
Achilles
19
9 / 5 / 7
12,210
718
18,400
18,499
16,269
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
19
1 / 4 / 15
11,995
706
17,678
18,410
6,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
RaNdUm45
Vamana
17
1 / 6 / 12
10,563
621
15,085
25,270
32,897
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
Zingy Taco27
Aphrodite
19
5 / 6 / 9
11,673
687
10,351
18,588
20,726
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
bearbulbs22
Bacchus
18
2 / 4 / 14
12,004
706
11,591
28,369
46,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
75
25
Kills
18
18
Deaths
25
58
Assists
57
Player
Kills
Deaths
Assists
KDA
W
10
2
10
7.5
W
1
3
15
2.83
L
Achilles
FengBich
Achilles
9
5
7
2.5
L
Merlin
1
4
15
2.13
W
Jormungandr
ItsSeymour
Jormungandr
7
5
11
2.5
W
Aphrodite
ItzyKitty
Aphrodite
3
2
15
5.25
W
4
6
7
1.25
L
Vamana
RaNdUm45
Vamana
1
6
12
1.17
L
Aphrodite
Zingy Taco27
Aphrodite
5
6
9
1.58
L
Bacchus
bearbulbs22
Bacchus
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,138
Damage
73,105
91,901
Taken
109,136
78,241
Mitigated
122,677
45,211
Healing
55,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
33,278
1,324
2,412
1,336
14,500
8,131
2,453
9,194
5,306
54,289
0
W
7,001
277
1,607
4,505
24,471
24,475
429
7,333
17,138
15,110
0
L
Achilles
FengBich
Achilles
18,400
3,610
1,902
2,683
18,499
16,269
1,386
14,600
3,899
0
27,600
L
Merlin
17,678
1,032
3,337
4,570
18,410
6,277
1,217
17,351
1,059
55,514
0
W
Jormungandr
ItsSeymour
Jormungandr
16,742
2,394
1,873
2,009
21,542
24,628
971
7,623
13,919
38,027
0
W
Aphrodite
ItzyKitty
Aphrodite
14,292
1,564
15,759
10,186
17,204
13,330
1,173
7,506
9,698
31,744
0
W
21,825
100
2,787
2,737
14,184
7,677
539
7,964
6,220
51,282
0
L
Vamana
RaNdUm45
Vamana
15,085
5,190
6,372
7,034
25,270
32,897
1,347
21,643
3,627
0
22,658
L
Aphrodite
Zingy Taco27
Aphrodite
10,351
114
11,616
6,389
18,588
20,726
1,080
17,210
1,378
27,905
0
L
Bacchus
bearbulbs22
Bacchus
11,591
740
4,122
7,529
28,369
46,508
758
22,334
6,035
19,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,312
Gold Earned
58,445
197
Minions Killed
168
0
Camps Cleared
0
1,590,654
Distance Traveled
1,574,137
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,130
772
42
2
0
316,429
1
W
Khepri
11,632
684
17
1
0
347,499
1
L
Achilles
12,210
718
28
2
0
307,857
0
L
Merlin
11,995
706
80
5
0
314,481
0
W
Jormungandr
12,449
732
41
2
0
310,921
0
W
Aphrodite
11,920
701
36
2
0
329,630
0
W
Ah Puch
12,181
717
61
4
0
286,175
4
L
Vamana
10,563
621
14
1
0
313,695
0
L
Aphrodite
11,673
687
37
2
0
301,338
1
L
Bacchus
12,004
706
9
1
0
336,766
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role