Player Matchup

Amaterasu
Amaterasu
ARIMAkill
Amaterasu
Level 17
God Stats
12W - 23L
1,342 SR
Queue Stats
258W - 357L
1,249 Elo+
Party 1
Ne Zha
Ne Zha
DRAYTON45
Ne Zha
Level 15
God Stats
19W - 15L
1,541 SR
Queue Stats
33W - 32L
1,372 Elo+
Solo
Artemis
Artemis
Elbowser
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HeBoUser
Ah Muzen Cab
Level 29
God Stats
9W - 7L
1,479 SR
Queue Stats
44W - 58L
1,322 Elo+
Solo
Anubis
Anubis
Queirozgu32
Anubis
Level 16
God Stats
13W - 11L
1,637 SR
Queue Stats
103W - 149L
1,275 Elo+
Party 1
Team Averages
Level 16
1,500 SR
1,343 Elo+

VS

Team Averages
Level 44
1,392 SR
1,314 Elo+
Pele
Pele
PortWill
Pele
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Spellbinder311
Aphrodite
Level 157
God Stats
2W - 7L
1,279 SR
Queue Stats
98W - 139L
1,109 Elo+
Party 2
Tsukuyomi
Tsukuyomi
marckoacu
Tsukuyomi
Level 28
God Stats
8W - 11L
1,402 SR
Queue Stats
59W - 74L
1,352 Elo+
Solo
Neith
Neith
mrbojangles1995
Neith
Level 5
God Stats
37W - 41L
1,279 SR
Queue Stats
185W - 243L
1,109 Elo+
Party 2
Freya
Freya
yurimarques012
Freya
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ARIMAkill
Amaterasu
14
0 / 2 / 2
11,518
349
704
6,125
3,100
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
DRAYTON45
Ne Zha
20
23 / 1 / 4
22,944
695
30,821
33,003
16,202
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
Elbowser
Artemis
4
0 / 0 / 0
8,165
247
0
0
0
Ah Muzen Cab
HeBoUser
Ah Muzen Cab
20
22 / 5 / 2
22,487
681
44,983
28,212
18,523
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Anubis
19
3 / 2 / 1
14,267
432
4,004
13,156
7,204
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
19
2 / 8 / 2
13,598
412
8,428
22,183
17,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Aphrodite
Spellbinder311
Aphrodite
20
1 / 3 / 1
13,280
402
5,242
17,426
13,553
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
marckoacu
Tsukuyomi
20
2 / 18 / 1
15,122
458
8,138
29,010
10,932
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
1 / 11 / 3
13,757
417
11,713
20,287
7,744
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 15 / 2
11,847
359
2,661
22,055
8,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
16
48
Kills
7
10
Deaths
55
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
ARIMAkill
Amaterasu
0
2
2
0.5
W
Ne Zha
DRAYTON45
Ne Zha
23
1
4
25
W
Artemis
Elbowser
Artemis
0
0
0
0
W
Ah Muzen Cab
HeBoUser
Ah Muzen Cab
22
5
2
4.6
L
Pele
2
8
2
0.38
W
Anubis
3
2
1
1.75
L
Aphrodite
Spellbinder311
Aphrodite
1
3
1
0.5
L
Tsukuyomi
marckoacu
Tsukuyomi
2
18
1
0.14
L
1
11
3
0.23
L
1
15
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,512
Damage
36,182
80,496
Taken
110,961
45,029
Mitigated
58,358
49,349
Healing
30,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
ARIMAkill
Amaterasu
704
269
0
936
6,125
3,100
0
213
5,912
0
16,788
W
Ne Zha
DRAYTON45
Ne Zha
30,821
15,687
0
22,397
33,003
16,202
2,131
4,800
28,203
0
236,844
W
Artemis
Elbowser
Artemis
0
0
0
0
0
0
0
0
0
0
0
W
Ah Muzen Cab
HeBoUser
Ah Muzen Cab
44,983
18,637
0
16,092
28,212
18,523
15,867
2,764
25,448
0
202,223
L
Pele
8,428
1,470
0
5,405
22,183
17,426
253
160
22,023
0
79,396
W
Anubis
4,004
0
0
9,924
13,156
7,204
0
0
13,156
100,149
0
L
Aphrodite
Spellbinder311
Aphrodite
5,242
857
6,385
11,843
17,426
13,553
320
325
17,101
68,868
0
L
Tsukuyomi
marckoacu
Tsukuyomi
8,138
1,486
0
3,029
29,010
10,932
6,581
1,627
27,383
0
104,688
L
11,713
7,498
0
2,426
20,287
7,744
2,189
0
20,287
0
72,533
L
2,661
967
0
1,645
22,055
8,703
367
1,892
20,163
23,162
2,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,381
Gold Earned
67,604
719
Minions Killed
634
0
Camps Cleared
0
1,698,838
Distance Traveled
2,436,342
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,518
349
14
0
0
197,092
0
W
Ne Zha
22,944
695
308
9
0
698,879
9
W
Artemis
8,165
247
0
0
0
0
0
W
Ah Muzen Cab
22,487
681
296
9
0
573,636
0
L
Pele
13,598
412
135
4
0
507,035
4
W
Anubis
14,267
432
101
3
0
229,231
0
L
Aphrodite
13,280
402
144
4
0
530,791
5
L
Tsukuyomi
15,122
458
165
5
0
501,797
0
L
Neith
13,757
417
129
4
0
412,486
0
L
Freya
11,847
359
61
2
0
484,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role