Player Matchup

Ne Zha
Ne Zha
GatoSushi
Ne Zha
Level 23
God Stats
3W - 0L
1,927 SR
Queue Stats
91W - 119L
1,418 Elo+
Solo
Tiamat
Tiamat
Smellycheez
Tiamat
Level 35
God Stats
6W - 12L
1,437 SR
Queue Stats
48W - 53L
1,489 Elo+
Party 3
Cerberus
Cerberus
TuEquinox
Cerberus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Bellona
Bellona
aiducDCA
Bellona
Level 29
God Stats
6W - 3L
1,770 SR
Queue Stats
39W - 37L
1,521 Elo+
Party 3
Danzaburou
Danzaburou
nastasty
Danzaburou
Level 28
God Stats
31W - 30L
1,509 SR
Queue Stats
189W - 181L
1,513 Elo+
Solo
Team Averages
Level 28
1,629 SR
1,488 Elo+

VS

Team Averages
Level 22
1,536 SR
1,444 Elo+
Khepri
Khepri
BustyBabies
Khepri
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,440 Elo+
Party 1
Gilgamesh
Gilgamesh
Peengooh
Gilgamesh
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
231W - 290L
1,360 Elo+
Party 2
Apollo
Apollo
SaltyPancakes09
Apollo
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,435 Elo+
Party 1
Fenrir
Fenrir
Wakum76
Fenrir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
jaggahog
Ra
Level 11
God Stats
1W - 1L
1,681 SR
Queue Stats
30W - 25L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
GatoSushi
Ne Zha
14
2 / 3 / 5
8,182
545
3,525
10,275
3,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
14
6 / 0 / 2
8,423
562
9,910
6,375
3,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
TuEquinox
Cerberus
10
2 / 2 / 4
7,041
469
2,450
7,938
5,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
aiducDCA
Bellona
14
7 / 2 / 0
8,700
580
9,561
10,183
8,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
nastasty
Danzaburou
13
3 / 1 / 4
8,094
540
9,917
11,308
3,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
2 / 2 / 2
7,054
470
4,139
8,856
4,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
Peengooh
Gilgamesh
11
1 / 6 / 1
6,824
455
2,398
11,083
5,044
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 5 / 1
7,099
473
5,541
10,046
2,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Wakum76
Fenrir
13
1 / 3 / 1
7,284
486
5,956
15,078
6,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 4 / 2
7,028
469
5,657
6,736
2,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
20
Kills
7
8
Deaths
20
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Khepri
2
2
2
1.5
W
Ne Zha
GatoSushi
Ne Zha
2
3
5
1.5
L
Gilgamesh
Peengooh
Gilgamesh
1
6
1
0.25
L
2
5
1
0.5
W
Tiamat
6
0
2
7
W
Cerberus
TuEquinox
Cerberus
2
2
4
2
L
Fenrir
Wakum76
Fenrir
1
3
1
0.5
W
Bellona
aiducDCA
Bellona
7
2
0
3.5
L
1
4
2
0.5
W
Danzaburou
nastasty
Danzaburou
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,363
Damage
23,691
46,079
Taken
51,799
25,425
Mitigated
21,325
18,637
Healing
10,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
4,139
578
0
614
8,856
4,882
0
3,235
5,471
22,960
0
W
Ne Zha
GatoSushi
Ne Zha
3,525
1,527
0
4,580
10,275
3,660
0
1,624
8,467
0
46,661
L
Gilgamesh
Peengooh
Gilgamesh
2,398
465
0
1,488
11,083
5,044
966
943
10,066
0
26,904
L
5,541
2,895
0
2,334
10,046
2,867
0
2,129
7,875
0
36,586
W
Tiamat
9,910
1,213
0
3,494
6,375
3,749
426
2,644
3,537
45,637
0
W
Cerberus
TuEquinox
Cerberus
2,450
321
366
2,524
7,938
5,560
444
2,721
5,115
10,035
0
L
Fenrir
Wakum76
Fenrir
5,956
400
0
5,086
15,078
6,264
0
2,615
12,233
0
49,847
W
Bellona
aiducDCA
Bellona
9,561
3,025
0
952
10,183
8,592
256
218
9,947
0
39,098
L
5,657
152
363
967
6,736
2,268
295
2,624
3,794
39,060
0
W
Danzaburou
nastasty
Danzaburou
9,917
4,110
0
6,721
11,308
3,864
690
2,091
9,217
0
53,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,440
Gold Earned
35,289
363
Minions Killed
324
0
Camps Cleared
0
1,441,637
Distance Traveled
1,443,998
24
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,054
470
33
2
0
316,253
3
W
Ne Zha
8,182
545
88
6
0
334,986
8
L
Gilgamesh
6,824
455
50
3
0
282,985
0
L
Apollo
7,099
473
69
5
0
269,608
1
W
Tiamat
8,423
562
89
6
0
291,061
7
W
Cerberus
7,041
469
27
2
0
271,379
5
L
Fenrir
7,284
486
96
6
0
317,728
5
W
Bellona
8,700
580
83
6
0
331,823
4
L
Ra
7,028
469
76
5
0
257,424
3
W
Danzaburou
8,094
540
76
5
0
212,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role