Player Matchup

Hercules
Hercules
Felipondro
Hercules
Level 114
God Stats
12W - 11L
1,615 SR
Queue Stats
127W - 127L
1,510 Elo+
Party 1
Janus
Janus
MrAtthan
Janus
Level 58
God Stats
6W - 1L
1,732 SR
Queue Stats
62W - 59L
1,461 Elo+
Solo
Rama
Rama
byFrodos33
Rama
Level 122
God Stats
10W - 4L
1,523 SR
Queue Stats
219W - 206L
1,545 Elo+
Party 1
Cabrakan
Cabrakan
m4t3o135669
Cabrakan
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 14L
1,541 Elo+
Party 1
Nemesis
Nemesis
tizi40
Nemesis
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
141W - 133L
1,520 Elo+
Party 1
Team Averages
Level 93
1,574 SR
1,515 Elo+

VS

Team Averages
Level 112
1,550 SR
1,491 Elo+
Chang'e
Chang'e
I JackyeS2 I
Chang'e
Level 127
God Stats
9W - 7L
1,359 SR
Queue Stats
140W - 138L
1,494 Elo+
Party 2
Fenrir
Fenrir
IvisorgamesI
Fenrir
Level 120
God Stats
5W - 5L
1,425 SR
Queue Stats
231W - 193L
1,497 Elo+
Party 2
Bacchus
Bacchus
JogandoNu
Bacchus
Level 80
God Stats
0W - 7L
1,724 SR
Queue Stats
503W - 524L
1,462 Elo+
Solo
Olorun
Olorun
guizicagames
Olorun
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
737W - 776L
1,547 Elo+
Solo
Izanami
Izanami
rivunero
Izanami
Level 137
God Stats
5W - 6L
1,742 SR
Queue Stats
246W - 253L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Felipondro
Hercules
12
1 / 0 / 2
6,191
563
4,369
9,827
4,854
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
MrAtthan
Janus
11
2 / 0 / 1
5,937
540
3,300
4,154
1,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 1 / 1
6,373
579
3,530
5,898
1,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
m4t3o135669
Cabrakan
9
3 / 3 / 2
5,848
532
3,609
6,429
3,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
tizi40
Nemesis
11
3 / 1 / 1
6,241
567
2,945
6,276
2,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
I JackyeS2 I
Chang'e
10
0 / 2 / 0
5,660
515
3,360
4,370
1,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
9
2 / 2 / 2
5,695
518
3,797
8,105
2,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
JogandoNu
Bacchus
9
0 / 1 / 4
5,396
491
4,449
5,470
3,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
9
3 / 3 / 0
5,918
538
5,031
6,487
1,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
rivunero
Izanami
7
0 / 2 / 0
5,007
455
3,239
4,300
1,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
10
Kills
5
5
Deaths
10
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
Felipondro
Hercules
1
0
2
2
L
Chang'e
I JackyeS2 I
Chang'e
0
2
0
0
L
Fenrir
2
2
2
1.5
L
Bacchus
JogandoNu
Bacchus
0
1
4
2
W
Janus
MrAtthan
Janus
2
0
1
2.5
W
1
1
1
1.5
L
Olorun
3
3
0
1
W
Cabrakan
m4t3o135669
Cabrakan
3
3
2
1.33
L
Izanami
rivunero
Izanami
0
2
0
0
W
Nemesis
tizi40
Nemesis
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,753
Damage
19,876
32,584
Taken
28,732
13,422
Mitigated
10,908
12,546
Healing
11,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Felipondro
Hercules
4,369
1,388
0
4,009
9,827
4,854
189
2,353
7,474
0
35,064
L
Chang'e
I JackyeS2 I
Chang'e
3,360
465
15
1,651
4,370
1,239
38
3,255
935
28,024
0
L
Fenrir
3,797
830
0
3,967
8,105
2,657
203
1,073
7,008
0
23,404
L
Bacchus
JogandoNu
Bacchus
4,449
340
0
1,569
5,470
3,929
324
673
4,797
16,196
0
W
Janus
MrAtthan
Janus
3,300
281
0
1,235
4,154
1,179
0
1,956
2,024
36,084
0
W
3,530
2,974
0
3,240
5,898
1,966
360
4,013
1,885
0
39,709
L
Olorun
5,031
3,225
330
2,317
6,487
1,658
624
1,704
4,783
28,897
0
W
Cabrakan
m4t3o135669
Cabrakan
3,609
723
0
1,276
6,429
3,418
0
4,172
2,134
12,308
0
L
Izanami
rivunero
Izanami
3,239
2,471
0
1,251
4,300
1,425
0
0
4,300
0
24,804
W
Nemesis
tizi40
Nemesis
2,945
2,019
0
2,786
6,276
2,005
0
49
6,227
0
36,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,590
Gold Earned
27,676
353
Minions Killed
247
0
Camps Cleared
0
1,080,396
Distance Traveled
910,559
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,191
563
77
7
0
220,523
0
L
Chang'e
5,660
515
72
7
0
184,108
4
L
Fenrir
5,695
518
46
4
0
210,960
2
L
Bacchus
5,396
491
23
2
0
230,095
3
W
Janus
5,937
540
78
7
0
202,504
5
W
Rama
6,373
579
93
8
0
179,165
3
L
Olorun
5,918
538
52
5
0
177,384
2
W
Cabrakan
5,848
532
17
2
0
225,199
3
L
Izanami
5,007
455
54
5
0
108,012
1
W
Nemesis
6,241
567
88
8
0
253,005
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role