Player Matchup

Vamana
Vamana
GodAmongGods123
Vamana
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
26W - 21L
1,473 Elo+
Solo
Tsukuyomi
Tsukuyomi
LarryNPercy
Tsukuyomi
Level 6
God Stats
2W - 3L
1,381 SR
Queue Stats
10W - 10L
1,518 Elo+
Party 2
Ra
Ra
P82YDNA
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
RobinIsTaken
Sobek
Level 6
God Stats
2W - 0L
1,738 SR
Queue Stats
3W - 0L
1,776 Elo+
Party 2
Danzaburou
Danzaburou
True_Gravity_God
Danzaburou
Level 147
God Stats
7W - 4L
1,533 SR
Queue Stats
59W - 74L
1,568 Elo+
Party 2
Team Averages
Level 38
1,530 SR
1,567 Elo+

VS

Team Averages
Level 13
1,524 SR
1,447 Elo+
Sun Wukong
Sun Wukong
Brys14
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,638 Elo+
Solo
Gilgamesh
Gilgamesh
CyberDWolf93
Gilgamesh
Level 17
God Stats
31W - 30L
1,443 SR
Queue Stats
365W - 381L
1,499 Elo+
Party 1
Danzaburou
Danzaburou
MonkeyDJaffy
Danzaburou
Level 22
God Stats
32W - 19L
1,679 SR
Queue Stats
93W - 74L
1,540 Elo+
Solo
Yemoja
Yemoja
NastyGoogle
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 178L
1,490 Elo+
Party 1
Ra
Ra
PervasiveValor
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,067 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 9
11,987
545
9,255
12,635
9,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
LarryNPercy
Tsukuyomi
18
12 / 3 / 10
12,323
560
13,676
14,610
6,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

20
13 / 0 / 15
13,783
627
18,576
18,365
9,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 2 / 23
11,804
537
12,599
22,780
28,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
True_Gravity_God
Danzaburou
19
11 / 2 / 6
13,704
623
13,204
12,604
5,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Brys14
Sun Wukong
12
0 / 9 / 2
7,407
337
7,263
14,526
9,016
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gilgamesh
CyberDWolf93
Gilgamesh
16
2 / 3 / 0
10,202
464
10,479
17,777
15,283
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
MonkeyDJaffy
Danzaburou
13
1 / 9 / 4
8,713
396
10,387
20,192
6,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
12
2 / 9 / 2
8,492
386
8,138
19,109
13,558
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
0 / 15 / 1
9,061
412
3,232
16,653
4,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
14
45
Kills
5
7
Deaths
45
63
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Brys14
Sun Wukong
0
9
2
0.11
L
Gilgamesh
CyberDWolf93
Gilgamesh
2
3
0
0.67
W
6
0
9
10.5
W
Tsukuyomi
LarryNPercy
Tsukuyomi
12
3
10
5.67
L
Danzaburou
MonkeyDJaffy
Danzaburou
1
9
4
0.33
L
Yemoja
2
9
2
0.33
W
13
0
15
20.5
L
0
15
1
0.03
W
3
2
23
7.25
W
Danzaburou
True_Gravity_God
Danzaburou
11
2
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,310
Damage
39,499
80,994
Taken
88,257
60,288
Mitigated
49,832
37,909
Healing
12,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Brys14
Sun Wukong
7,263
1,204
0
164
14,526
9,016
456
5,870
8,572
0
32,630
L
Gilgamesh
CyberDWolf93
Gilgamesh
10,479
2,194
0
999
17,777
15,283
0
5,737
11,914
0
81,317
W
9,255
4,994
0
5,595
12,635
9,176
4,563
2,992
9,643
0
66,776
W
Tsukuyomi
LarryNPercy
Tsukuyomi
13,676
2,870
0
1,174
14,610
6,423
1,339
3,093
11,473
0
71,248
L
Danzaburou
MonkeyDJaffy
Danzaburou
10,387
3,992
0
5,356
20,192
6,980
0
5,294
14,876
0
50,536
L
Yemoja
8,138
2,930
3,961
1,623
19,109
13,558
0
5,810
13,239
24,374
0
W
18,576
2,788
7,004
11,869
18,365
9,843
1,897
3,487
14,325
111,727
0
L
3,232
854
0
724
16,653
4,995
1,104
7,838
8,481
48,239
0
W
12,599
847
0
7,055
22,780
28,991
327
4,339
17,624
34,180
0
W
Danzaburou
True_Gravity_God
Danzaburou
13,204
4,954
0
5,212
12,604
5,855
2,640
3,341
9,263
0
95,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,601
Gold Earned
43,875
564
Minions Killed
405
0
Camps Cleared
0
1,983,493
Distance Traveled
1,780,977
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,407
337
44
2
0
363,850
2
L
Gilgamesh
10,202
464
146
7
0
419,151
0
W
Vamana
11,987
545
111
5
0
396,915
0
W
Tsukuyomi
12,323
560
106
5
0
437,557
1
L
Danzaburou
8,713
396
84
4
0
343,142
4
L
Yemoja
8,492
386
24
1
0
344,057
2
W
Ra
13,783
627
174
8
0
383,443
2
L
Ra
9,061
412
107
5
0
310,777
4
W
Sobek
11,804
537
49
2
0
380,086
8
W
Danzaburou
13,704
623
124
6
0
385,492
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role