Player Matchup

Nemesis
Nemesis
Kissqt
Nemesis
Level 9
God Stats
1W - 2L
1,308 SR
Queue Stats
5W - 8L
1,687 Elo+
Party 2
King Arthur
King Arthur
Miimzz
King Arthur
Level 17
God Stats
11W - 12L
1,512 SR
Queue Stats
28W - 21L
1,594 Elo+
Party 2
Ymir
Ymir
Togii
Ymir
Level 19
God Stats
0W - 3L
1,500 SR
Queue Stats
48W - 41L
1,573 Elo+
Party 2
Izanami
Izanami
bt4000
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 23L
1,859 Elo+
Solo
Thoth
Thoth
pixle1
Thoth
Level 31
God Stats
2W - 5L
1,425 SR
Queue Stats
133W - 129L
1,668 Elo+
Solo
Team Averages
Level 17
1,449 SR
1,676 Elo+

VS

Team Averages
Level 13
1,687 SR
1,690 Elo+
Ymir
Ymir
DarkMagician69
Ymir
Level 13
God Stats
2W - 0L
1,716 SR
Queue Stats
18W - 7L
1,729 Elo+
Party 1
Thanatos
Thanatos
Isuck4TenBuck
Thanatos
Level 8
God Stats
13W - 16L
1,704 SR
Queue Stats
40W - 28L
1,714 Elo+
Solo
Ares
Ares
Slaparoonie
Ares
Level 3
God Stats
3W - 0L
1,663 SR
Queue Stats
8W - 9L
1,614 Elo+
Solo
Baron Samedi
Baron Samedi
Xephyr1
Baron Samedi
Level 28
God Stats
5W - 1L
1,684 SR
Queue Stats
154W - 136L
1,697 Elo+
Solo
Neith
Neith
Yugi69
Neith
Level 12
God Stats
2W - 0L
1,666 SR
Queue Stats
17W - 8L
1,695 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Kissqt
Nemesis
10
2 / 3 / 2
6,526
502
3,482
9,354
3,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

King Arthur
Miimzz
King Arthur
11
2 / 7 / 3
6,888
530
8,085
13,856
6,582
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ymir
Togii
Ymir
9
1 / 7 / 4
5,937
457
3,327
12,376
6,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
bt4000
Izanami
11
1 / 6 / 0
6,513
501
5,941
8,539
1,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thoth
pixle1
Thoth
13
3 / 6 / 1
7,396
569
6,716
8,000
2,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 2
8,476
652
9,937
9,336
5,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thanatos
Isuck4TenBuck
Thanatos
15
9 / 3 / 3
9,117
701
10,814
9,749
3,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 3 / 11
7,940
611
5,592
10,811
6,056
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Baron Samedi
Xephyr1
Baron Samedi
14
3 / 1 / 5
8,471
652
4,246
6,908
2,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Yugi69
Neith
16
9 / 0 / 4
9,806
754
9,282
8,743
3,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
54
9
Kills
29
29
Deaths
9
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
5
2
2
3
W
Thanatos
Isuck4TenBuck
Thanatos
9
3
3
3.5
L
Nemesis
Kissqt
Nemesis
2
3
2
1
L
King Arthur
Miimzz
King Arthur
2
7
3
0.5
W
3
3
11
2.83
L
Ymir
Togii
Ymir
1
7
4
0.43
W
Baron Samedi
Xephyr1
Baron Samedi
3
1
5
5.5
W
Neith
Yugi69
Neith
9
0
4
11
L
Izanami
bt4000
Izanami
1
6
0
0.17
L
Thoth
pixle1
Thoth
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,551
Damage
39,871
52,125
Taken
45,547
20,912
Mitigated
20,605
9,185
Healing
26,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,937
2,739
0
4,451
9,336
5,253
412
665
8,671
45,005
1,236
W
Thanatos
Isuck4TenBuck
Thanatos
10,814
3,135
0
8,232
9,749
3,584
1,025
2,748
6,904
0
51,294
L
Nemesis
Kissqt
Nemesis
3,482
1,438
0
2,206
9,354
3,236
0
2,752
6,602
0
28,707
L
King Arthur
Miimzz
King Arthur
8,085
1,948
0
1,815
13,856
6,582
0
6,980
6,801
0
37,496
W
5,592
91
0
4,384
10,811
6,056
160
2,670
7,979
14,498
0
L
Ymir
Togii
Ymir
3,327
996
0
2,323
12,376
6,999
0
6,084
6,247
6,799
0
W
Baron Samedi
Xephyr1
Baron Samedi
4,246
611
206
2,934
6,908
2,615
282
2,727
3,941
55,466
0
W
Neith
Yugi69
Neith
9,282
4,671
0
6,411
8,743
3,097
2,680
720
8,009
0
72,360
L
Izanami
bt4000
Izanami
5,941
3,968
0
1,425
8,539
1,927
0
1,029
7,510
0
44,704
L
Thoth
pixle1
Thoth
6,716
295
0
1,416
8,000
2,168
0
2,420
5,418
44,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,260
Gold Earned
43,810
330
Minions Killed
471
0
Camps Cleared
0
1,173,430
Distance Traveled
1,236,204
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,476
652
88
7
0
246,489
0
W
Thanatos
9,117
701
107
8
0
260,335
0
L
Nemesis
6,526
502
64
5
0
258,858
3
L
King Arthur
6,888
530
78
6
0
241,189
0
W
Ares
7,940
611
16
1
0
251,021
1
L
Ymir
5,937
457
10
1
0
231,330
0
W
Baron Samedi
8,471
652
120
9
0
241,493
1
W
Neith
9,806
754
140
11
0
236,866
3
L
Izanami
6,513
501
87
7
0
219,500
5
L
Thoth
7,396
569
91
7
0
222,553
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role