Player Matchup

Ganesha
Ganesha
Gold I
Arky6
Ganesha
Gold I
Level 142
God Stats
8W - 8L
1,555 SR
Queue Stats
80W - 82L
1,733 MMR
Solo
Apollo
Apollo
Gold II
HyperstackTTV
Apollo
Gold II
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Gold I
kurtiemae
Osiris
Gold I
Level 147
God Stats
3W - 7L
1,566 SR
Queue Stats
221W - 222L
1,663 MMR
Solo
Janus
Janus
Platinum V
Ρanda
Janus
Platinum V
Level 147
God Stats
24W - 30L
1,724 SR
Queue Stats
100W - 90L
1,701 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold I
Ρinkie
Tsukuyomi
Gold I
Level 157
God Stats
11W - 8L
1,769 SR
Queue Stats
212W - 198L
1,668 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 132
1,623 SR
1,653 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 128
1,628 SR
1,684 MMR
Sobek
Sobek
Platinum V
CaptainJebidiah
Sobek
Platinum V
Level 148
God Stats
3W - 2L
1,598 SR
Queue Stats
43W - 40L
1,721 MMR
Party 1
Susano
Susano
Gold I
PumpkinDuke22
Susano
Gold I
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 84L
1,629 MMR
Party 1
Chernobog
Chernobog
Platinum IV
WanDeIz
Chernobog
Platinum IV
Level 158
God Stats
8W - 6L
1,510 SR
Queue Stats
390W - 389L
1,611 MMR
Solo
Tyr
Tyr
Gold V
marlon28
Tyr
Gold V
Level 78
God Stats
4W - 2L
1,761 SR
Queue Stats
15W - 7L
1,718 MMR
Solo
Zhong Kui
Zhong Kui
Platinum III
xPabstxQc
Zhong Kui
Platinum III
Level 151
God Stats
11W - 9L
1,770 SR
Queue Stats
152W - 149L
1,742 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Arky6
Ganesha
14
0 / 6 / 6
9,505
413
6,098
18,826
15,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
4 / 5 / 1
11,938
519
8,820
19,319
8,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
kurtiemae
Osiris
15
0 / 6 / 5
10,080
438
15,535
27,055
27,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
Ρanda
Janus
17
4 / 2 / 3
11,118
483
12,145
9,577
3,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Ρinkie
Tsukuyomi
19
4 / 3 / 6
11,913
518
13,249
17,282
12,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
SetTiamatGuan YuAnhurScylla

VS

Bans
AthenaYemojaDanzaburouKhepriCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 13
12,890
560
10,152
19,722
25,709
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

18
3 / 4 / 8
11,900
517
7,664
18,443
8,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
WanDeIz
Chernobog
20
3 / 2 / 11
14,177
616
21,658
16,754
8,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
6 / 2 / 8
12,901
561
14,844
23,189
24,647
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
xPabstxQc
Zhong Kui
20
5 / 4 / 5
13,341
580
15,294
16,600
12,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
67
12
Kills
22
22
Deaths
12
21
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Arky6
Ganesha
0
6
6
0.5
W
5
0
13
11.5
L
4
5
1
0.9
W
3
4
8
1.75
W
Chernobog
WanDeIz
Chernobog
3
2
11
4.25
L
Osiris
kurtiemae
Osiris
0
6
5
0.42
W
6
2
8
5
W
Zhong Kui
xPabstxQc
Zhong Kui
5
4
5
1.88
L
Janus
Ρanda
Janus
4
2
3
2.75
L
Tsukuyomi
Ρinkie
Tsukuyomi
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,847
Damage
69,612
92,059
Taken
94,708
67,269
Mitigated
80,247
27,223
Healing
49,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Arky6
Ganesha
6,098
141
0
4,116
18,826
15,578
0
6,574
12,078
20,729
0
W
10,152
1,144
0
10,347
19,722
25,709
55
5,118
14,370
31,582
0
L
8,820
5,617
0
4,410
19,319
8,165
1,628
4,414
14,787
0
87,774
W
7,664
2,337
0
6,583
18,443
8,437
164
2,799
15,602
0
66,647
W
Chernobog
WanDeIz
Chernobog
21,658
17,740
0
11,122
16,754
8,997
6,501
3,055
13,631
0
145,620
L
Osiris
kurtiemae
Osiris
15,535
4,131
0
10,297
27,055
27,473
114
5,051
21,900
0
61,611
W
14,844
1,768
0
11,232
23,189
24,647
0
2,467
20,622
0
68,213
W
Zhong Kui
xPabstxQc
Zhong Kui
15,294
1,482
0
9,716
16,600
12,457
2,545
5,450
10,801
98,295
0
L
Janus
Ρanda
Janus
12,145
571
0
1,002
9,577
3,623
0
2,662
6,785
84,962
0
L
Tsukuyomi
Ρinkie
Tsukuyomi
13,249
4,255
0
7,398
17,282
12,430
0
5,953
11,063
0
89,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,554
Gold Earned
65,209
626
Minions Killed
620
0
Camps Cleared
0
2,376,410
Distance Traveled
2,366,421
30
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,505
413
6
0
0
444,162
6
W
Sobek
12,890
560
24
1
0
480,267
9
L
Apollo
11,938
519
166
7
0
431,961
5
W
Susano
11,900
517
115
5
0
485,860
1
W
Chernobog
14,177
616
204
9
0
451,280
7
L
Osiris
10,080
438
109
5
0
452,970
3
W
Tyr
12,901
561
109
5
0
508,333
7
W
Zhong Kui
13,341
580
168
7
0
440,681
7
L
Janus
11,118
483
196
9
0
525,792
8
L
Tsukuyomi
11,913
518
149
6
0
521,525
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role