Player Matchup

Gilgamesh
Gilgamesh
TKBleezus
Gilgamesh
Level 28
God Stats
42W - 20L
1,692 SR
Queue Stats
289W - 186L
1,716 Elo+
Party 1
Ra
Ra
T_DUB-ZERO
Ra
Level 124
God Stats
2W - 1L
1,753 SR
Queue Stats
65W - 42L
1,637 Elo+
Party 1
Kumbhakarna
Kumbhakarna
persistent11
Kumbhakarna
Level 128
God Stats
3W - 3L
1,266 SR
Queue Stats
174W - 116L
1,705 Elo+
Party 1
Team Averages
Level 93
1,570 SR
1,686 Elo+

VS

Team Averages
Level 34
1,482 SR
1,405 Elo+
Nemesis
Nemesis
embrionov
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,383 Elo+
Solo
Sol
Sol
hectorzedu
Sol
Level 29
God Stats
20W - 18L
1,535 SR
Queue Stats
147W - 164L
1,470 Elo+
Party 2
Tyr
Tyr
requepower99
Tyr
Level 44
God Stats
11W - 20L
1,412 SR
Queue Stats
229W - 287L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
TKBleezus
Gilgamesh
15
10 / 3 / 8
12,275
722
14,412
17,250
11,947
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
11 / 1 / 11
13,051
768
22,303
14,332
5,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
persistent11
Kumbhakarna
14
4 / 4 / 16
11,868
698
8,212
13,986
14,436
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
embrionov
Nemesis
11
2 / 10 / 5
10,055
591
9,614
19,610
8,008
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
2 / 9 / 4
10,358
609
10,423
17,080
5,665
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 6 / 3
10,266
604
10,216
20,395
20,089
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
20
25
Kills
8
8
Deaths
25
35
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
TKBleezus
Gilgamesh
10
3
8
4.67
W
11
1
11
16.5
L
Nemesis
embrionov
Nemesis
2
10
5
0.45
L
2
9
4
0.44
W
Kumbhakarna
persistent11
Kumbhakarna
4
4
16
3
L
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,927
Damage
30,253
45,568
Taken
57,085
32,222
Mitigated
33,762
11,046
Healing
8,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
TKBleezus
Gilgamesh
14,412
4,583
0
1,522
17,250
11,947
690
3,188
14,062
0
40,870
W
22,303
1,641
4,288
5,167
14,332
5,839
1,207
4,187
10,145
82,577
0
L
Nemesis
embrionov
Nemesis
9,614
4,212
0
2,507
19,610
8,008
0
10,867
8,743
0
29,912
L
10,423
1,941
121
3,680
17,080
5,665
0
10,627
6,453
42,819
0
W
Kumbhakarna
persistent11
Kumbhakarna
8,212
376
0
69
13,986
14,436
865
3,154
10,832
24,571
0
L
10,216
1,927
375
2,281
20,395
20,089
0
9,051
11,344
0
36,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,194
Gold Earned
30,679
171
Minions Killed
129
0
Camps Cleared
0
926,254
Distance Traveled
819,000
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,275
722
36
2
0
306,173
0
W
Ra
13,051
768
113
7
0
315,841
0
L
Nemesis
10,055
591
28
2
0
271,005
3
L
Sol
10,358
609
57
3
0
239,792
2
W
Kumbhakarna
11,868
698
22
1
0
304,240
0
L
Tyr
10,266
604
44
3
0
308,203
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role