Player Matchup

Bakasura
Bakasura
ChderIsBetr
Bakasura
Level 27
God Stats
2W - 3L
1,726 SR
Queue Stats
102W - 78L
1,624 Elo+
Solo
Fenrir
Fenrir
Emuquixoto
Fenrir
Level 8
God Stats
1W - 1L
1,339 SR
Queue Stats
3W - 2L
1,602 Elo+
Solo
Tiamat
Tiamat
MaltLiquor__
Tiamat
Level 3
God Stats
6W - 13L
1,709 SR
Queue Stats
65W - 55L
1,588 Elo+
Solo
Anhur
Anhur
PepinilIo-o
Anhur
Level 8
God Stats
0W - 3L
1,317 SR
Queue Stats
28W - 21L
1,516 Elo+
Solo
Hel
Hel
foumangroup
Hel
Level 19
God Stats
7W - 10L
1,624 SR
Queue Stats
11W - 13L
1,528 Elo+
Solo
Team Averages
Level 13
1,543 SR
1,571 Elo+

VS

Team Averages
Level 37
1,692 SR
1,657 Elo+
Khepri
Khepri
Amin_mirage
Khepri
Level 109
God Stats
19W - 9L
1,784 SR
Queue Stats
558W - 491L
1,523 Elo+
Party 2
Anhur
Anhur
Parlemont
Anhur
Level 24
God Stats
2W - 4L
1,527 SR
Queue Stats
56W - 43L
1,780 Elo+
Party 1
Tsukuyomi
Tsukuyomi
XxHarambe42OxX
Tsukuyomi
Level 27
God Stats
12W - 8L
1,525 SR
Queue Stats
155W - 141L
1,589 Elo+
Solo
Danzaburou
Danzaburou
Zhesrt
Danzaburou
Level 17
God Stats
11W - 5L
1,863 SR
Queue Stats
72W - 44L
1,907 Elo+
Party 1
Nox
Nox
amin_asisam2
Nox
Level 8
God Stats
2W - 0L
1,763 SR
Queue Stats
28W - 32L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ChderIsBetr
Bakasura
7
0 / 1 / 0
4,049
578
450
4,921
1,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
Emuquixoto
Fenrir
3
0 / 5 / 0
3,198
457
916
4,062
771
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
5
0 / 2 / 0
3,507
501
2,183
2,669
832
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

5
0 / 3 / 0
3,479
497
1,747
3,412
326
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
0 / 4 / 0
3,426
489
753
3,598
659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
6
2 / 0 / 2
4,487
641
1,177
3,663
1,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
Parlemont
Anhur
10
3 / 0 / 0
5,803
829
2,869
3,861
654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
XxHarambe42OxX
Tsukuyomi
8
4 / 0 / 1
5,281
754
3,045
3,279
832
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
Zhesrt
Danzaburou
9
5 / 0 / 2
5,572
796
3,319
3,203
930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 0 / 3
4,354
622
1,073
1,209
356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
15
15
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Khepri
2
0
2
3
L
Bakasura
ChderIsBetr
Bakasura
0
1
0
0
L
Fenrir
Emuquixoto
Fenrir
0
5
0
0
L
Tiamat
0
2
0
0
W
Anhur
Parlemont
Anhur
3
0
0
3
L
0
3
0
0
W
Tsukuyomi
XxHarambe42OxX
Tsukuyomi
4
0
1
4.5
W
Danzaburou
Zhesrt
Danzaburou
5
0
2
6
W
1
0
3
2.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,049
Damage
11,483
18,662
Taken
15,215
3,971
Mitigated
4,258
3,585
Healing
6,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
1,177
27
0
1,007
3,663
1,486
355
1,311
2,223
9,957
0
L
Bakasura
ChderIsBetr
Bakasura
450
241
0
1,265
4,921
1,383
0
296
4,599
0
17,342
L
Fenrir
Emuquixoto
Fenrir
916
458
0
190
4,062
771
0
303
3,735
0
5,028
L
Tiamat
2,183
469
0
470
2,669
832
0
654
2,001
10,644
0
W
Anhur
Parlemont
Anhur
2,869
1,696
0
1,252
3,861
654
1,024
0
3,861
0
26,336
L
1,747
1,208
0
786
3,412
326
0
0
3,412
0
6,716
W
Tsukuyomi
XxHarambe42OxX
Tsukuyomi
3,045
871
0
1,414
3,279
832
0
272
2,982
0
23,124
W
Danzaburou
Zhesrt
Danzaburou
3,319
1,636
0
1,853
3,203
930
480
1,017
2,052
0
24,434
W
1,073
259
0
556
1,209
356
837
59
1,136
12,082
0
L
753
13
100
774
3,598
659
0
927
2,665
7,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,659
Gold Earned
25,497
93
Minions Killed
199
0
Camps Cleared
0
617,440
Distance Traveled
664,554
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
4,487
641
10
1
0
144,576
0
L
Bakasura
4,049
578
51
7
0
138,444
3
L
Fenrir
3,198
457
5
1
0
170,029
0
L
Tiamat
3,507
501
19
3
0
104,838
0
W
Anhur
5,803
829
66
9
0
116,589
1
L
Anhur
3,479
497
9
1
0
66,626
0
W
Tsukuyomi
5,281
754
56
8
0
160,978
2
W
Danzaburou
5,572
796
47
7
0
121,642
0
W
Nox
4,354
622
20
3
0
120,769
1
L
Hel
3,426
489
9
1
0
137,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role