Player Matchup

Osiris
Osiris
AsuraBear
Osiris
Level 18
God Stats
6W - 0L
2,004 SR
Queue Stats
71W - 55L
1,631 Elo+
Solo
Anhur
Anhur
BahamutToGM
Anhur
Level 14
God Stats
2W - 4L
1,344 SR
Queue Stats
110W - 76L
1,799 Elo+
Party 1
Horus
Horus
Maievrn
Horus
Level 29
God Stats
2W - 2L
1,566 SR
Queue Stats
38W - 25L
1,646 Elo+
Solo
Sylvanus
Sylvanus
YoungBuckster11
Sylvanus
Level 18
God Stats
2W - 1L
1,499 SR
Queue Stats
71W - 51L
1,662 Elo+
Solo
Ra
Ra
jahstaff78
Ra
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 21
1,582 SR
1,648 Elo+

VS

Team Averages
Level 17
1,585 SR
1,645 Elo+
Bacchus
Bacchus
AlbertVerlinde
Bacchus
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 24L
1,691 Elo+
Solo
Kali
Kali
DiMoN198919
Kali
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 35L
1,577 Elo+
Solo
Anubis
Anubis
NogoyVebalo
Anubis
Level 13
God Stats
23W - 23L
1,577 SR
Queue Stats
26W - 29L
1,535 Elo+
Solo
Ra
Ra
PsNac
Ra
Level 5
God Stats
1W - 1L
1,695 SR
Queue Stats
7W - 11L
1,770 Elo+
Solo
Guan Yu
Guan Yu
septicflex7
Guan Yu
Level 29
God Stats
230W - 159L
1,654 SR
Queue Stats
245W - 172L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AsuraBear
Osiris
11
3 / 5 / 3
6,687
557
7,295
11,980
5,790
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

13
2 / 0 / 3
7,435
620
3,796
4,580
1,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Horus
Maievrn
Horus
12
6 / 2 / 6
7,387
616
6,629
8,403
4,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
11
5 / 2 / 3
6,329
527
3,223
8,044
2,957
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
6 / 3 / 6
7,974
665
10,415
7,206
2,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 2
6,694
558
4,579
9,626
5,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 5 / 2
5,582
465
5,011
8,790
4,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
11
2 / 3 / 1
6,592
549
5,923
5,874
2,417
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ra
9
1 / 6 / 0
5,685
474
781
6,351
1,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Guan Yu
septicflex7
Guan Yu
12
6 / 3 / 2
7,421
618
10,805
12,325
10,256
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
22
Kills
12
12
Deaths
22
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
W
Osiris
AsuraBear
Osiris
3
5
3
0.9
W
2
0
3
3.5
L
0
5
2
0.2
W
Horus
Maievrn
Horus
6
2
6
4.5
L
Anubis
2
3
1
0.83
L
Ra
1
6
0
0.17
W
Sylvanus
5
2
3
3.25
W
6
3
6
3
L
Guan Yu
septicflex7
Guan Yu
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,358
Damage
27,099
40,213
Taken
42,966
16,713
Mitigated
24,278
17,334
Healing
11,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,579
879
0
1,809
9,626
5,888
0
4,226
5,400
15,309
0
W
Osiris
AsuraBear
Osiris
7,295
2,828
0
2,105
11,980
5,790
0
1,360
10,620
0
36,820
W
3,796
2,348
0
2,962
4,580
1,514
613
1,134
3,406
0
48,664
L
5,011
2,114
0
2,192
8,790
4,218
0
2,344
6,446
0
33,519
W
Horus
Maievrn
Horus
6,629
3,849
342
4,560
8,403
4,339
414
1,981
6,374
0
35,808
L
Anubis
5,923
250
0
1,999
5,874
2,417
0
2,182
3,692
34,065
0
L
Ra
781
208
48
223
6,351
1,499
33
2,530
3,821
22,857
0
W
Sylvanus
3,223
421
1,678
2,630
8,044
2,957
0
4,309
3,735
15,645
0
W
10,415
936
478
2,579
7,206
2,113
0
2,305
4,795
56,463
0
L
Guan Yu
septicflex7
Guan Yu
10,805
1,359
542
4,207
12,325
10,256
0
2,356
9,969
0
42,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,812
Gold Earned
31,974
355
Minions Killed
280
0
Camps Cleared
0
1,110,003
Distance Traveled
1,064,266
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,694
558
15
1
0
223,730
1
W
Osiris
6,687
557
67
6
0
224,945
1
W
Anhur
7,435
620
97
8
0
201,514
1
L
Kali
5,582
465
66
6
0
212,371
0
W
Horus
7,387
616
76
6
0
235,437
3
L
Anubis
6,592
549
81
7
0
197,453
1
L
Ra
5,685
474
48
4
0
224,228
0
W
Sylvanus
6,329
527
17
1
0
217,105
3
W
Ra
7,974
665
98
8
0
231,002
2
L
Guan Yu
7,421
618
70
6
0
206,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role