Player Matchup

Mercury
Mercury
Acorn8958
Mercury
Level 3
God Stats
1W - 2L
1,536 SR
Queue Stats
1W - 2L
1,417 Elo+
Party 1
Chaac
Chaac
BenjoGears14
Chaac
Level 28
God Stats
3W - 10L
1,254 SR
Queue Stats
111W - 125L
1,345 Elo+
Solo
Kukulkan
Kukulkan
Hadensilver
Kukulkan
Level 26
God Stats
32W - 27L
1,474 SR
Queue Stats
67W - 86L
1,352 Elo+
Party 1
Artio
Artio
KenmaAizawa
Artio
Level 27
God Stats
4W - 5L
1,573 SR
Queue Stats
80W - 114L
1,354 Elo+
Party 1
Neith
Neith
XFluffyScpX
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 51L
1,519 Elo+
Party 1
Team Averages
Level 18
1,468 SR
1,398 Elo+

VS

Team Averages
Level 13
1,446 SR
1,443 Elo+
Nu Wa
Nu Wa
DojacatIsqueen
Nu Wa
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Discordia
Discordia
OrdinarySushi
Discordia
Level 18
God Stats
18W - 8L
1,403 SR
Queue Stats
60W - 52L
1,380 Elo+
Solo
Ullr
Ullr
mtndrew69
Ullr
Level 15
God Stats
19W - 14L
1,559 SR
Queue Stats
38W - 36L
1,426 Elo+
Solo
Kukulkan
Kukulkan
myronaintnice246
Kukulkan
Level 23
God Stats
47W - 31L
1,268 SR
Queue Stats
346W - 362L
1,409 Elo+
Solo
Anubis
Anubis
xXYuivanaviuYXx
Anubis
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Acorn8958
Mercury
12
0 / 6 / 0
7,527
836
1,388
7,739
2,347
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

14
0 / 7 / 1
8,352
928
3,451
19,243
12,106
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Kukulkan
Hadensilver
Kukulkan
14
1 / 13 / 0
8,415
935
10,821
21,636
6,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 8 / 0
8,444
938
1,353
20,542
15,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 9 / 0
7,705
856
7,324
17,646
5,605
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

359

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 23
10,205
1,134
15,352
5,557
1,914
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
OrdinarySushi
Discordia
16
3 / 0 / 21
9,671
1,075
11,916
6,370
2,209
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ullr
17
6 / 0 / 24
10,150
1,128
9,693
4,010
1,500
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
5 / 0 / 21
10,037
1,115
14,439
2,638
982
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

18
23 / 0 / 12
12,757
1,417
25,621
8,037
3,721
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
144
1
Kills
43
43
Deaths
1
1
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Mercury
Acorn8958
Mercury
0
6
0
0
L
0
7
1
0.07
W
6
1
23
17.5
L
Kukulkan
Hadensilver
Kukulkan
1
13
0
0.08
L
0
8
0
0
W
Discordia
OrdinarySushi
Discordia
3
0
21
13.5
L
0
9
0
0
W
Ullr
6
0
24
18
W
5
0
21
15.5
W
23
0
12
29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,337
Damage
77,021
86,806
Taken
26,612
42,740
Mitigated
10,326
6,027
Healing
5,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Acorn8958
Mercury
1,388
308
0
0
7,739
2,347
0
6,115
1,624
0
9,349
L
3,451
361
0
1,922
19,243
12,106
0
14,939
4,304
0
20,976
W
15,352
2,776
0
0
5,557
1,914
0
2,534
3,023
35,401
0
L
Kukulkan
Hadensilver
Kukulkan
10,821
674
380
1,506
21,636
6,711
0
15,091
6,545
28,029
0
L
1,353
34
243
1,216
20,542
15,971
0
17,526
3,016
12,124
0
W
Discordia
OrdinarySushi
Discordia
11,916
2,112
0
111
6,370
2,209
0
3,576
2,794
20,811
0
L
7,324
5,733
0
760
17,646
5,605
0
13,657
3,989
0
17,723
W
Ullr
9,693
6,488
0
21
4,010
1,500
0
2,303
1,707
0
19,414
W
14,439
607
0
0
2,638
982
0
1,156
1,482
25,188
0
W
25,621
1,969
0
5,862
8,037
3,721
0
2,605
5,432
47,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,443
Gold Earned
52,820
117
Minions Killed
191
3
Camps Cleared
3
674,685
Distance Traveled
779,647
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,527
836
13
1
1
93,428
1
L
Chaac
8,352
928
29
3
0
185,633
0
W
Nu Wa
10,205
1,134
57
6
0
137,176
0
L
Kukulkan
8,415
935
30
3
1
138,508
0
L
Artio
8,444
938
29
3
1
144,284
0
W
Discordia
9,671
1,075
22
2
1
172,076
0
L
Neith
7,705
856
16
2
0
112,832
1
W
Ullr
10,150
1,128
29
3
0
156,491
0
W
Kukulkan
10,037
1,115
23
3
1
181,759
0
W
Anubis
12,757
1,417
60
7
1
132,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role