Player Matchup

Terra
Terra
 
Terra
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Dragonfire0100
Anubis
Level 59
God Stats
0W - 2L
1,319 SR
Queue Stats
14W - 22L
1,291 Elo+
Party 1
Izanami
Izanami
Ju-Lyn20
Izanami
Level 28
God Stats
21W - 30L
1,366 SR
Queue Stats
23W - 36L
1,302 Elo+
Party 1
Team Averages
Level 69
1,395 SR
1,364 Elo+

VS

Team Averages
Level 40
1,488 SR
1,363 Elo+
Fenrir
Fenrir
Bearicson
Fenrir
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 19L
1,442 Elo+
Solo
Anubis
Anubis
Dragon_l-lunter
Anubis
Level 42
God Stats
48W - 63L
1,463 SR
Queue Stats
71W - 95L
1,407 Elo+
Solo
Chaac
Chaac
urheavy
Chaac
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
17
6 / 1 / 9
13,978
666
14,700
22,428
34,108
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 9 / 11
12,688
604
13,779
16,798
7,805
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Ju-Lyn20
Izanami
18
8 / 7 / 6
14,128
673
16,671
21,573
7,783
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bearicson
Fenrir
16
5 / 7 / 8
14,241
678
14,540
21,807
8,156
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 3 / 8
14,378
685
16,685
16,497
9,021
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
urheavy
Chaac
17
6 / 6 / 7
13,731
654
19,653
23,602
19,024
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
40
16
Kills
17
17
Deaths
16
26
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
6
1
9
10.5
W
Fenrir
Bearicson
Fenrir
5
7
8
1.29
W
6
3
8
3.33
L
2
9
11
0.83
L
Izanami
Ju-Lyn20
Izanami
8
7
6
1.57
W
Chaac
urheavy
Chaac
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,150
Damage
50,878
60,799
Taken
61,906
49,696
Mitigated
36,201
13,275
Healing
22,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
14,700
931
2,514
4,999
22,428
34,108
0
5,232
17,196
38,049
0
W
Fenrir
Bearicson
Fenrir
14,540
3,920
0
5,768
21,807
8,156
618
6,879
14,928
0
95,344
W
16,685
354
0
9,472
16,497
9,021
2,038
10,489
6,008
75,854
0
L
13,779
957
267
2,184
16,798
7,805
105
3,765
13,033
51,339
0
L
Izanami
Ju-Lyn20
Izanami
16,671
14,181
0
3,311
21,573
7,783
867
7,746
13,827
0
75,300
W
Chaac
urheavy
Chaac
19,653
3,156
0
7,431
23,602
19,024
543
11,309
12,293
0
55,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,794
Gold Earned
42,350
193
Minions Killed
278
0
Camps Cleared
0
955,022
Distance Traveled
1,022,886
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
13,978
666
30
1
0
387,436
4
W
Fenrir
14,241
678
96
5
0
347,888
3
W
Anubis
14,378
685
135
6
0
345,941
1
L
Anubis
12,688
604
53
3
0
281,219
4
L
Izanami
14,128
673
110
5
0
286,367
1
W
Chaac
13,731
654
47
2
0
329,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role