Player Matchup

Hercules
Hercules
Chonqq
Hercules
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,531 Elo+
Solo
Jing Wei
Jing Wei
DanglesMcNasty
Jing Wei
Level 27
God Stats
28W - 19L
1,544 SR
Queue Stats
63W - 61L
1,395 Elo+
Party 1
Hades
Hades
FazeDerm2983
Hades
Level 24
God Stats
4W - 6L
1,444 SR
Queue Stats
22W - 24L
1,410 Elo+
Party 1
Yemoja
Yemoja
JayTheReaper0
Yemoja
Level 17
God Stats
4W - 11L
1,339 SR
Queue Stats
9W - 15L
1,312 Elo+
Solo
Poseidon
Poseidon
maxrpg
Poseidon
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 12L
1,500 Elo+
Solo
Team Averages
Level 23
1,466 SR
1,430 Elo+

VS

Team Averages
Level 20
1,467 SR
1,474 Elo+
Sobek
Sobek
Donqu11
Sobek
Level 27
God Stats
23W - 25L
1,577 SR
Queue Stats
56W - 68L
1,441 Elo+
Solo
Anubis
Anubis
G1be69
Anubis
Level 25
God Stats
34W - 23L
1,425 SR
Queue Stats
158W - 145L
1,437 Elo+
Solo
King Arthur
King Arthur
NowWhatx
King Arthur
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
159W - 121L
1,866 Elo+
Solo
Rama
Rama
Señorcogollo
Rama
Level 17
God Stats
2W - 5L
1,498 SR
Queue Stats
8W - 15L
1,285 Elo+
Solo
Thor
Thor
habs123
Thor
Level 12
God Stats
4W - 1L
1,336 SR
Queue Stats
65W - 56L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Chonqq
Hercules
16
3 / 4 / 3
9,942
432
13,869
24,753
25,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jing Wei
15
2 / 12 / 2
9,825
427
12,026
20,263
6,094
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 9 / 1
9,387
408
7,500
23,702
17,056
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
1 / 2 / 3
9,843
428
8,215
11,519
9,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
maxrpg
Poseidon
16
6 / 6 / 3
11,127
484
22,894
19,370
8,359
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Donqu11
Sobek
16
2 / 2 / 14
10,865
472
6,298
16,803
18,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
G1be69
Anubis
20
12 / 4 / 5
13,547
589
23,928
22,306
13,591
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
NowWhatx
King Arthur
17
3 / 5 / 10
11,468
499
21,141
29,108
20,212
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
12 / 3 / 9
12,286
534
20,884
17,753
7,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thor
habs123
Thor
16
4 / 0 / 8
10,952
476
7,506
10,573
5,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
79
14
Kills
33
33
Deaths
14
12
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Hercules
Chonqq
Hercules
3
4
3
1.13
L
Jing Wei
2
12
2
0.25
W
Sobek
Donqu11
Sobek
2
2
14
4.5
L
2
9
1
0.28
W
Anubis
G1be69
Anubis
12
4
5
3.63
L
1
2
3
1.25
W
King Arthur
NowWhatx
King Arthur
3
5
10
1.6
W
12
3
9
5.5
W
Thor
habs123
Thor
4
0
8
8
L
Poseidon
maxrpg
Poseidon
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,504
Damage
79,757
99,607
Taken
96,543
66,590
Mitigated
66,027
25,316
Healing
42,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Chonqq
Hercules
13,869
5,450
0
9,217
24,753
25,522
0
7,384
17,369
0
51,199
L
Jing Wei
12,026
9,900
0
4,246
20,263
6,094
1,054
6,316
13,947
0
47,982
W
Sobek
Donqu11
Sobek
6,298
439
0
4,903
16,803
18,587
146
7,128
9,575
20,266
0
L
7,500
1,517
92
4,373
23,702
17,056
1,250
8,717
14,985
41,629
0
W
Anubis
G1be69
Anubis
23,928
824
0
12,753
22,306
13,591
2,183
11,383
10,848
103,557
0
L
8,215
1,960
1,614
875
11,519
9,559
0
3,322
8,197
39,989
0
W
King Arthur
NowWhatx
King Arthur
21,141
3,300
0
10,992
29,108
20,212
182
12,061
16,462
0
71,809
W
20,884
17,513
777
10,829
17,753
7,687
2,218
5,081
12,647
0
91,897
W
Thor
habs123
Thor
7,506
1,835
0
2,429
10,573
5,950
0
2,956
7,542
0
56,699
L
Poseidon
maxrpg
Poseidon
22,894
5,013
0
4,899
19,370
8,359
0
4,487
14,883
72,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,124
Gold Earned
59,118
405
Minions Killed
519
0
Camps Cleared
0
2,005,100
Distance Traveled
2,121,782
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,942
432
89
4
0
415,288
4
L
Jing Wei
9,825
427
86
4
0
387,995
2
W
Sobek
10,865
472
26
1
0
437,807
0
L
Hades
9,387
408
72
3
0
342,125
0
W
Anubis
13,547
589
167
7
0
375,970
2
L
Yemoja
9,843
428
63
3
0
433,597
4
W
King Arthur
11,468
499
102
4
0
409,415
3
W
Rama
12,286
534
146
6
0
425,176
1
W
Thor
10,952
476
78
3
0
473,414
0
L
Poseidon
11,127
484
95
4
0
426,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role