Player Matchup

Neith
Neith
AfterChuma
Neith
Level 29
God Stats
2W - 1L
1,315 SR
Queue Stats
56W - 36L
1,647 Elo+
Solo
Arachne
Arachne
CosmicGC05
Arachne
Level 12
God Stats
6W - 5L
1,500 SR
Queue Stats
18W - 19L
1,637 Elo+
Solo
Kukulkan
Kukulkan
Parzival122
Kukulkan
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
89W - 64L
1,615 Elo+
Solo
Ares
Ares
Sinicali
Ares
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
bababababazinga
Loki
Level 23
God Stats
9W - 3L
1,500 SR
Queue Stats
37W - 26L
1,845 Elo+
Solo
Team Averages
Level 24
1,463 SR
1,649 Elo+

VS

Team Averages
Level 17
1,614 SR
1,652 Elo+
Ullr
Ullr
BhrisyBoi
Ullr
Level 18
God Stats
10W - 10L
1,890 SR
Queue Stats
329W - 233L
1,691 Elo+
Solo
Sylvanus
Sylvanus
MUNCHKINBRIGADE
Sylvanus
Level 28
God Stats
6W - 8L
1,500 SR
Queue Stats
50W - 50L
1,556 Elo+
Solo
Tyr
Tyr
MapleCree
Tyr
Level 6
God Stats
0W - 1L
1,718 SR
Queue Stats
4W - 1L
1,914 Elo+
Solo
Nemesis
Nemesis
Squeegeeboi7757
Nemesis
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,667 Elo+
Solo
Skadi
Skadi
abel_222
Skadi
Level 28
God Stats
23W - 25L
1,463 SR
Queue Stats
80W - 100L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
3 / 0 / 2
8,439
603
5,833
6,117
1,901
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arachne
CosmicGC05
Arachne
11
3 / 1 / 2
7,187
513
3,446
7,870
2,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
Parzival122
Kukulkan
15
6 / 0 / 5
8,619
616
8,053
4,736
2,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
12
5 / 0 / 7
8,007
572
6,856
8,951
5,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 1 / 2
8,728
623
7,677
9,285
3,381
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
12
0 / 2 / 0
6,640
474
4,216
6,786
2,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
14
1 / 2 / 0
7,577
541
3,947
9,509
10,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

9
0 / 4 / 0
5,828
416
3,875
12,734
5,651
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 4 / 0
5,811
415
905
8,535
2,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
abel_222
Skadi
11
1 / 7 / 0
6,484
463
3,273
10,599
3,627
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
19
Kills
2
2
Deaths
19
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
3
0
2
4
L
Ullr
0
2
0
0
W
Arachne
CosmicGC05
Arachne
3
1
2
4
L
Sylvanus
1
2
0
0.5
L
0
4
0
0
W
Kukulkan
Parzival122
Kukulkan
6
0
5
8.5
W
Ares
5
0
7
8.5
L
0
4
0
0
L
Skadi
abel_222
Skadi
1
7
0
0.14
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,865
Damage
16,216
36,959
Taken
48,163
15,293
Mitigated
24,013
14,101
Healing
14,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
5,833
2,618
0
2,740
6,117
1,901
0
0
6,117
0
58,164
L
Ullr
4,216
2,136
0
2,102
6,786
2,193
0
1,378
5,408
0
49,714
W
Arachne
CosmicGC05
Arachne
3,446
2,226
0
2,949
7,870
2,565
0
163
7,707
0
39,180
L
Sylvanus
3,947
882
63
4,210
9,509
10,008
0
392
9,077
40,134
9,508
L
3,875
715
0
4,732
12,734
5,651
0
5,715
6,953
0
20,135
W
Kukulkan
Parzival122
Kukulkan
8,053
1,222
0
630
4,736
2,074
570
323
4,413
49,896
0
W
Ares
6,856
806
0
3,537
8,951
5,372
0
0
8,951
29,014
0
L
905
386
0
859
8,535
2,534
0
900
7,611
0
30,868
L
Skadi
abel_222
Skadi
3,273
1,527
0
2,154
10,599
3,627
805
6,084
4,205
0
32,322
W
7,677
2,725
0
4,245
9,285
3,381
430
3,267
6,018
0
66,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,980
Gold Earned
32,340
477
Minions Killed
345
0
Camps Cleared
0
1,269,197
Distance Traveled
1,226,506
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,439
603
126
9
0
273,031
3
L
Ullr
6,640
474
85
6
0
254,686
2
W
Arachne
7,187
513
70
5
0
224,015
0
L
Sylvanus
7,577
541
103
7
0
212,868
0
L
Tyr
5,828
416
33
2
0
303,060
3
W
Kukulkan
8,619
616
105
8
0
249,419
2
W
Ares
8,007
572
39
3
0
263,282
6
L
Nemesis
5,811
415
66
5
0
213,886
0
L
Skadi
6,484
463
58
4
0
242,006
0
W
Loki
8,728
623
137
10
0
259,450
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role