Player Matchup

Ares
Ares
JoNaCHill
Ares
Level 25
God Stats
6W - 10L
1,696 SR
Queue Stats
177W - 158L
1,560 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
LebYGdlf
Ah Muzen Cab
Level 126
God Stats
3W - 4L
1,668 SR
Queue Stats
478W - 422L
1,520 Elo+
Party 3
Bellona
Bellona
Pardo2k21
Bellona
Level 26
God Stats
11W - 9L
1,617 SR
Queue Stats
53W - 31L
1,608 Elo+
Party 4
Thoth
Thoth
alej0css
Thoth
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 80L
1,546 Elo+
Party 4
Kali
Kali
xRamih
Kali
Level 145
God Stats
2W - 1L
1,574 SR
Queue Stats
130W - 87L
1,598 Elo+
Party 4
Team Averages
Level 86
1,611 SR
1,566 Elo+

VS

Team Averages
Level 38
1,631 SR
1,295 Elo+
Neith
Neith
OlierL
Neith
Level 28
God Stats
0W - 1L
1,778 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
OlierSave
Sylvanus
Level 47
God Stats
1W - 3L
1,538 SR
Queue Stats
3W - 11L
1,314 Elo+
Party 2
Hun Batz
Hun Batz
XuruzinhoBr
Hun Batz
Level 48
God Stats
3W - 2L
1,838 SR
Queue Stats
170W - 236L
1,406 Elo+
Solo
Ra
Ra
ZherthToT
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
1,107 Elo+
Party 1
King Arthur
King Arthur
katiori
King Arthur
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 16L
1,150 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
6 / 3 / 10
10,611
531
13,125
16,558
15,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
LebYGdlf
Ah Muzen Cab
16
1 / 3 / 2
9,544
477
4,339
10,289
3,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Pardo2k21
Bellona
15
1 / 6 / 3
9,468
473
13,077
17,906
15,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thoth
alej0css
Thoth
18
10 / 3 / 5
11,769
588
13,894
9,628
3,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kali
xRamih
Kali
20
15 / 2 / 6
12,949
647
14,883
20,989
11,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
OlierL
Neith
14
1 / 6 / 9
8,613
431
8,533
11,276
3,425
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
OlierSave
Sylvanus
15
4 / 4 / 5
9,578
479
7,846
18,691
9,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hun Batz
XuruzinhoBr
Hun Batz
14
5 / 9 / 3
9,929
496
8,056
16,020
5,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 11 / 2
9,899
495
7,384
14,005
4,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
katiori
King Arthur
17
4 / 4 / 2
9,973
499
10,738
20,633
18,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
38
33
Kills
17
17
Deaths
34
26
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ares
6
3
10
3.67
W
Ah Muzen Cab
LebYGdlf
Ah Muzen Cab
1
3
2
0.67
L
Neith
OlierL
Neith
1
6
9
0.92
L
Sylvanus
OlierSave
Sylvanus
4
4
5
1.63
W
Bellona
Pardo2k21
Bellona
1
6
3
0.42
L
Hun Batz
XuruzinhoBr
Hun Batz
5
9
3
0.72
L
3
11
2
0.36
W
Thoth
alej0css
Thoth
10
3
5
4.17
L
King Arthur
katiori
King Arthur
4
4
2
1.25
W
Kali
xRamih
Kali
15
2
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,318
Damage
42,557
75,370
Taken
80,625
47,926
Mitigated
41,847
22,444
Healing
19,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
13,125
252
0
2,980
16,558
15,063
25
4,804
11,546
33,069
0
W
Ah Muzen Cab
LebYGdlf
Ah Muzen Cab
4,339
1,034
0
3,750
10,289
3,268
2,854
2,583
7,706
0
72,501
L
Neith
OlierL
Neith
8,533
2,761
0
752
11,276
3,425
104
4,306
6,878
0
39,119
L
Sylvanus
OlierSave
Sylvanus
7,846
2,341
1,735
5,563
18,691
9,819
186
8,294
10,225
42,917
0
W
Bellona
Pardo2k21
Bellona
13,077
5,221
0
6,013
17,906
15,151
736
1,754
15,590
6,137
47,515
L
Hun Batz
XuruzinhoBr
Hun Batz
8,056
4,873
0
2,568
16,020
5,442
0
4,002
11,902
0
43,625
L
7,384
1,113
704
2,576
14,005
4,649
0
8,594
5,167
44,170
0
W
Thoth
alej0css
Thoth
13,894
330
0
1,275
9,628
3,355
0
2,275
7,229
90,212
0
L
King Arthur
katiori
King Arthur
10,738
1,687
0
5,485
20,633
18,512
140
3,059
17,574
0
56,115
W
Kali
xRamih
Kali
14,883
9,917
0
8,426
20,989
11,089
0
3,430
17,419
0
100,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,341
Gold Earned
47,992
567
Minions Killed
423
0
Camps Cleared
0
1,890,378
Distance Traveled
1,548,982
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,611
531
36
2
0
411,166
5
W
Ah Muzen Cab
9,544
477
120
6
0
338,729
7
L
Neith
8,613
431
66
3
0
295,555
4
L
Sylvanus
9,578
479
79
4
0
271,399
10
W
Bellona
9,468
473
103
5
0
330,341
0
L
Hun Batz
9,929
496
81
4
0
295,174
4
L
Ra
9,899
495
85
4
0
330,730
0
W
Thoth
11,769
588
165
8
0
385,827
4
L
King Arthur
9,973
499
112
6
0
356,124
1
W
Kali
12,949
647
143
7
0
424,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role