Player Matchup

Artemis
Artemis
CurvenJager
Artemis
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 42L
1,173 Elo+
Party 1
Zeus
Zeus
Gaivodka
Zeus
Level 26
God Stats
9W - 10L
1,428 SR
Queue Stats
112W - 120L
1,345 Elo+
Solo
Bellona
Bellona
JeffryGYT
Bellona
Level 15
God Stats
4W - 1L
1,291 SR
Queue Stats
15W - 20L
1,266 Elo+
Solo
Thanatos
Thanatos
sparksBoss
Thanatos
Level 15
God Stats
23W - 35L
1,221 SR
Queue Stats
39W - 66L
1,227 Elo+
Party 1
Neith
Neith
valik-AYF
Neith
Level 6
God Stats
1W - 1L
1,304 SR
Queue Stats
19W - 40L
1,166 Elo+
Party 1
Team Averages
Level 14
1,349 SR
1,235 Elo+

VS

Team Averages
Level 12
1,431 SR
1,416 Elo+
Hou Yi
Hou Yi
DARKJINNX
Hou Yi
Level 21
God Stats
4W - 9L
1,387 SR
Queue Stats
15W - 29L
1,272 Elo+
Solo
Ganesha
Ganesha
SirRaime
Ganesha
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Agni
Agni
T3ngoCojon3s
Agni
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tyr
Tyr
fadevil
Tyr
Level 28
God Stats
3W - 5L
1,266 SR
Queue Stats
54W - 57L
1,309 Elo+
Solo
Jormungandr
Jormungandr
saltymann
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CurvenJager
Artemis
16
8 / 3 / 7
11,093
528
14,559
11,198
5,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Zeus
20
25 / 1 / 8
14,055
669
22,393
15,674
6,788
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
JeffryGYT
Bellona
20
12 / 1 / 0
13,112
624
11,461
13,776
11,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
sparksBoss
Thanatos
18
10 / 1 / 13
12,213
582
8,707
12,478
5,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
valik-AYF
Neith
16
1 / 4 / 10
10,295
490
4,400
10,039
3,461
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DARKJINNX
Hou Yi
14
4 / 9 / 0
9,363
446
6,440
15,362
5,147
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ganesha
SirRaime
Ganesha
12
0 / 13 / 3
7,386
352
3,285
16,942
6,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 17 / 0
8,156
388
3,309
15,003
4,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyr
15
2 / 7 / 0
9,327
444
5,429
15,497
7,871
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jormungandr
saltymann
Jormungandr
10
0 / 11 / 2
7,202
343
4,899
15,723
10,061
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
12
56
Kills
7
10
Deaths
57
38
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artemis
CurvenJager
Artemis
8
3
7
3.83
L
Hou Yi
DARKJINNX
Hou Yi
4
9
0
0.44
W
Zeus
25
1
8
29
W
Bellona
JeffryGYT
Bellona
12
1
0
12
L
Ganesha
SirRaime
Ganesha
0
13
3
0.12
L
1
17
0
0.06
L
Tyr
2
7
0
0.29
L
Jormungandr
saltymann
Jormungandr
0
11
2
0.09
W
Thanatos
sparksBoss
Thanatos
10
1
13
16.5
W
Neith
valik-AYF
Neith
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,520
Damage
23,362
63,165
Taken
78,527
32,361
Mitigated
34,736
30,037
Healing
5,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
CurvenJager
Artemis
14,559
6,853
0
90
11,198
5,454
3,719
1,210
9,988
0
59,550
L
Hou Yi
DARKJINNX
Hou Yi
6,440
1,415
0
508
15,362
5,147
824
720
14,642
0
46,737
W
Zeus
22,393
7,416
0
8,846
15,674
6,788
1,194
5,142
10,324
104,899
0
W
Bellona
JeffryGYT
Bellona
11,461
4,183
0
5,327
13,776
11,189
2,911
878
12,858
0
89,683
L
Ganesha
SirRaime
Ganesha
3,285
860
0
825
16,942
6,992
136
5,648
11,294
20,111
0
L
3,309
696
0
85
15,003
4,665
0
6,968
8,035
31,928
0
L
Tyr
5,429
638
0
2,958
15,497
7,871
237
1,400
14,097
0
39,769
L
Jormungandr
saltymann
Jormungandr
4,899
1,162
322
873
15,723
10,061
8
7,657
8,066
21,629
0
W
Thanatos
sparksBoss
Thanatos
8,707
2,167
0
12,922
12,478
5,469
633
2,849
9,447
0
62,431
W
Neith
valik-AYF
Neith
4,400
2,348
0
2,852
10,039
3,461
1,611
922
9,055
0
57,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,768
Gold Earned
41,434
634
Minions Killed
305
0
Camps Cleared
0
1,968,909
Distance Traveled
1,667,623
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,093
528
80
4
0
344,922
5
L
Hou Yi
9,363
446
104
5
0
301,699
1
W
Zeus
14,055
669
161
8
0
362,133
0
W
Bellona
13,112
624
171
8
0
414,757
3
L
Ganesha
7,386
352
14
1
0
330,399
1
L
Agni
8,156
388
71
3
0
346,241
6
L
Tyr
9,327
444
80
4
0
368,043
1
L
Jormungandr
7,202
343
36
2
0
321,241
0
W
Thanatos
12,213
582
111
5
0
456,033
0
W
Neith
10,295
490
111
5
0
391,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role