Player Matchup

Eset
Eset
AgShida
Eset
Level 109
God Stats
14W - 10L
1,695 SR
Queue Stats
774W - 768L
1,528 Elo+
Solo
Bakasura
Bakasura
BsT x2Dutty
Bakasura
Level 160
God Stats
3W - 5L
1,308 SR
Queue Stats
564W - 594L
1,542 Elo+
Solo
Tiamat
Tiamat
ClownishKitt3n
Tiamat
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 126L
1,583 Elo+
Solo
Bastet
Bastet
Sandjama
Bastet
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 50L
1,410 Elo+
Solo
Xing Tian
Xing Tian
secrilent
Xing Tian
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
205W - 196L
1,516 Elo+
Solo
Team Averages
Level 133
1,501 SR
1,516 Elo+

VS

Team Averages
Level 117
1,597 SR
1,546 Elo+
Izanami
Izanami
Funil
Izanami
Level 129
God Stats
6W - 4L
1,986 SR
Queue Stats
325W - 268L
1,550 Elo+
Party 1
Yemoja
Yemoja
Ifajard0
Yemoja
Level 133
God Stats
2W - 0L
1,500 SR
Queue Stats
422W - 366L
1,546 Elo+
Party 1
Raijin
Raijin
Rhinno54
Raijin
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
329W - 283L
1,552 Elo+
Party 1
Da Ji
Da Ji
XxXBadxssXxX
Da Ji
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,582 Elo+
Solo
Kali
Kali
meño7
Kali
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
AgShida
Eset
17
2 / 3 / 14
9,698
882
10,726
9,294
4,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
BsT x2Dutty
Bakasura
15
2 / 5 / 7
8,812
801
5,455
11,779
5,238
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
4 / 5 / 6
8,960
815
8,025
11,410
7,746
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
Sandjama
Bastet
15
7 / 4 / 7
9,039
822
13,980
9,713
4,062
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
secrilent
Xing Tian
16
3 / 5 / 10
9,645
877
9,449
20,235
22,357
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Funil
Izanami
19
14 / 3 / 7
11,556
1,051
21,402
11,521
4,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Ifajard0
Yemoja
15
1 / 2 / 16
9,359
851
3,466
13,228
10,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
Rhinno54
Raijin
17
5 / 3 / 9
9,952
905
20,284
11,007
4,124
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 4 / 13
9,421
856
6,972
12,074
5,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kali
meño7
Kali
12
0 / 6 / 9
8,056
732
2,656
9,118
3,551
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
76
18
Kills
22
22
Deaths
18
44
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Eset
AgShida
Eset
2
3
14
3
L
Bakasura
BsT x2Dutty
Bakasura
2
5
7
1.1
L
4
5
6
1.4
W
Izanami
Funil
Izanami
14
3
7
5.83
W
Yemoja
Ifajard0
Yemoja
1
2
16
4.5
W
Raijin
Rhinno54
Raijin
5
3
9
3.17
L
Bastet
Sandjama
Bastet
7
4
7
2.63
W
2
4
13
2.13
W
Kali
meño7
Kali
0
6
9
0.75
L
Xing Tian
secrilent
Xing Tian
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,635
Damage
54,780
62,431
Taken
56,948
43,490
Mitigated
28,644
13,801
Healing
19,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
AgShida
Eset
10,726
517
2,833
2,122
9,294
4,087
519
4,059
5,235
25,779
0
L
Bakasura
BsT x2Dutty
Bakasura
5,455
2,991
330
2,129
11,779
5,238
286
4,172
7,607
0
5,824
L
8,025
956
818
2,231
11,410
7,746
377
4,440
6,970
20,199
0
W
Izanami
Funil
Izanami
21,402
17,141
0
2,214
11,521
4,693
3,338
6,168
4,905
0
55,132
W
Yemoja
Ifajard0
Yemoja
3,466
869
7,819
4,888
13,228
10,348
338
6,604
5,986
8,485
0
W
Raijin
Rhinno54
Raijin
20,284
1,641
573
767
11,007
4,124
748
4,872
6,060
34,341
0
L
Bastet
Sandjama
Bastet
13,980
2,237
1,491
1,192
9,713
4,062
400
3,298
6,415
0
17,622
W
6,972
1,141
1,053
1,266
12,074
5,928
724
5,503
6,226
0
9,830
W
Kali
meño7
Kali
2,656
1,012
310
981
9,118
3,551
52
5,053
3,839
0
9,474
L
Xing Tian
secrilent
Xing Tian
9,449
945
35
620
20,235
22,357
132
7,781
12,454
20,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,154
Gold Earned
48,344
103
Minions Killed
171
0
Camps Cleared
0
1,009,506
Distance Traveled
960,376
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,698
882
37
3
0
195,866
4
L
Bakasura
8,812
801
21
2
0
200,242
0
L
Tiamat
8,960
815
17
2
0
175,114
0
W
Izanami
11,556
1,051
82
7
0
178,501
0
W
Yemoja
9,359
851
23
2
0
204,172
0
W
Raijin
9,952
905
37
3
0
191,089
0
L
Bastet
9,039
822
8
1
0
229,704
1
W
Da Ji
9,421
856
14
1
0
202,619
0
W
Kali
8,056
732
15
1
0
183,995
1
L
Xing Tian
9,645
877
20
2
0
208,580
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role