Player Matchup

Mercury
Mercury
Kaeguii
Mercury
Level 95
God Stats
17W - 19L
1,487 SR
Queue Stats
922W - 897L
1,489 Elo+
Party 2
Zeus
Zeus
LucenaDriz
Zeus
Level 95
God Stats
4W - 2L
1,893 SR
Queue Stats
217W - 201L
1,548 Elo+
Solo
Sun Wukong
Sun Wukong
MrAtthan
Sun Wukong
Level 58
God Stats
8W - 6L
1,508 SR
Queue Stats
62W - 59L
1,472 Elo+
Solo
Sobek
Sobek
joao 448
Sobek
Level 69
God Stats
34W - 23L
1,787 SR
Queue Stats
687W - 593L
1,651 Elo+
Solo
Hachiman
Hachiman
xEieNx4027
Hachiman
Level 89
God Stats
13W - 16L
1,400 SR
Queue Stats
722W - 727L
1,481 Elo+
Party 2
Team Averages
Level 81
1,615 SR
1,528 Elo+

VS

Team Averages
Level 99
1,446 SR
1,477 Elo+
Apollo
Apollo
Felipondro
Apollo
Level 114
God Stats
2W - 2L
1,521 SR
Queue Stats
127W - 127L
1,497 Elo+
Party 1
Achilles
Achilles
RequiemMatador
Achilles
Level 87
God Stats
33W - 35L
1,439 SR
Queue Stats
308W - 358L
1,423 Elo+
Solo
Fenrir
Fenrir
byFrodos33
Fenrir
Level 122
God Stats
8W - 4L
1,270 SR
Queue Stats
219W - 206L
1,534 Elo+
Party 1
Kumbhakarna
Kumbhakarna
m4t3o135669
Kumbhakarna
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 14L
1,421 Elo+
Party 1
Agni
Agni
tizi40
Agni
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
141W - 133L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Kaeguii
Mercury
19
11 / 4 / 2
12,114
606
13,813
14,729
5,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

3
0 / 0 / 1
5,883
294
377
109
16
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
MrAtthan
Sun Wukong
15
2 / 5 / 4
9,990
500
11,594
20,060
15,104
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
joao 448
Sobek
13
1 / 10 / 8
8,977
449
10,365
19,653
18,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
xEieNx4027
Hachiman
14
2 / 9 / 3
8,792
440
6,520
14,312
4,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Felipondro
Apollo
19
12 / 3 / 5
12,894
645
15,131
18,093
9,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
18
5 / 4 / 3
11,033
552
12,506
20,332
14,943
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
byFrodos33
Fenrir
18
9 / 2 / 5
11,613
581
14,983
15,561
11,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
m4t3o135669
Kumbhakarna
13
0 / 3 / 15
9,568
478
5,432
14,961
13,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Agni
tizi40
Agni
16
2 / 4 / 6
10,596
530
8,205
9,218
3,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
62
16
Kills
28
28
Deaths
16
18
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Apollo
Felipondro
Apollo
12
3
5
4.83
L
Mercury
Kaeguii
Mercury
11
4
2
3
L
0
0
1
0.5
L
Sun Wukong
MrAtthan
Sun Wukong
2
5
4
0.8
W
Achilles
5
4
3
1.63
W
Fenrir
byFrodos33
Fenrir
9
2
5
5.75
L
Sobek
joao 448
Sobek
1
10
8
0.5
W
Kumbhakarna
m4t3o135669
Kumbhakarna
0
3
15
2.5
W
Agni
tizi40
Agni
2
4
6
1.25
L
Hachiman
xEieNx4027
Hachiman
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,669
Damage
56,257
68,863
Taken
78,165
43,455
Mitigated
53,062
13,247
Healing
25,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Felipondro
Apollo
15,131
11,329
0
6,288
18,093
9,487
2,131
2,821
15,272
0
94,692
L
Mercury
Kaeguii
Mercury
13,813
6,280
0
4,292
14,729
5,901
0
4,259
10,470
0
93,199
L
377
157
0
0
109
16
0
0
109
3,602
0
L
Sun Wukong
MrAtthan
Sun Wukong
11,594
2,371
0
2,969
20,060
15,104
514
2,956
17,104
0
55,516
W
Achilles
12,506
2,859
0
7,811
20,332
14,943
2,368
2,383
17,949
1,883
58,223
W
Fenrir
byFrodos33
Fenrir
14,983
5,574
0
7,731
15,561
11,525
0
2,398
13,153
0
85,983
L
Sobek
joao 448
Sobek
10,365
711
0
3,649
19,653
18,015
0
3,785
15,868
25,154
0
W
Kumbhakarna
m4t3o135669
Kumbhakarna
5,432
695
0
2,485
14,961
13,276
0
2,068
12,893
19,179
0
W
Agni
tizi40
Agni
8,205
626
0
1,553
9,218
3,831
600
1,030
8,156
71,882
0
L
Hachiman
xEieNx4027
Hachiman
6,520
2,718
0
2,337
14,312
4,419
0
2,864
11,448
0
43,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,756
Gold Earned
55,704
396
Minions Killed
518
0
Camps Cleared
0
1,584,301
Distance Traveled
1,997,002
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,894
645
141
7
0
403,621
0
L
Mercury
12,114
606
151
8
0
487,054
4
L
Zeus
5,883
294
14
1
0
31,291
0
L
Sun Wukong
9,990
500
125
6
0
349,414
5
W
Achilles
11,033
552
95
5
0
394,196
6
W
Fenrir
11,613
581
133
7
0
434,426
1
L
Sobek
8,977
449
25
1
0
379,475
6
W
Kumbhakarna
9,568
478
18
1
0
392,133
6
W
Agni
10,596
530
131
7
0
372,626
1
L
Hachiman
8,792
440
81
4
0
337,067
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role